- September 12, 2023
- Ankama Studio
- 6h median play time
One More Gate : A Wakfu Legend
Platforms
About
"One More Gate: A Wakfu Legend" is a procedurally generated dungeon crawler set in the "World of Twelve" universe. Players must navigate through levels, battling creatures and completing quests to gain strength and learn the powers of Wakfu. The game offers unique characters, various card collections, and different rewards in every run, providing a fresh experience each time.
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- The game features beautiful graphics and animations, creating an enjoyable visual experience.
- It offers a unique blend of RPG elements and deck-building mechanics, providing a satisfying sense of progression.
- The gameplay is accessible and beginner-friendly, making it easy to jump in and enjoy for fans of the genre.
- The game suffers from a lack of content, with many players finishing the main story in a short amount of time.
- Progression can feel grindy and repetitive, leading to a frustrating experience for some players.
- There are balancing issues and limited variety in enemies and builds, which can detract from the overall enjoyment.
gameplay
24 mentions Positive Neutral NegativeThe gameplay is generally well-received, featuring a polished deck-building mechanic that offers a unique identity and enjoyable combat, reminiscent of titles like "Slay the Spire." However, some players criticize the lack of enemy variety, grindy progression, and unskippable cutscenes, which can detract from the overall experience. Despite these issues, the art and sound design are praised, contributing to a satisfying gameplay loop for fans of turn-based strategy games.
“This is a very fun, polished, complete deck builder with a unique mechanic that gives the game its own identity and is central to play.”
“Solid gameplay, you will enjoy it if you like turn-based strategy games such as Slay the Spire or even Darkest Dungeon.”
“The gameplay loop is quite satisfying for what I've seen; there's a nice feeling of progression in each run since you get to add/improve cards in between runs.”
“Only 3 levels, too much grind, unskippable cutscenes, an atrocious last boss, and really weird mechanics (who's responsible for the 'purity' status?) all together make the whole experience way more painful than it needs to be.”
“The gameplay is frankly boring; there is no variety in enemies, and you will do the same thing over and over again.”
“The gameplay itself is okay, maybe a little lackluster. Even in the mode that is supposed to have high replayability, it just doesn't really work because of how it's tied to the progression system, and how grindy that becomes actively discourages trying new builds.”