OMG Zombies!
- February 13, 2014
- Laughing Jackal
- 26h median play time
In "OMG Zombies!", players take on the role of a lone cop fighting to eradicate a zombie outbreak in the city of Redfield. The game features 100 levels of zombie-infested environments, where players can use a sniper rifle and zombie-exploding bullets to vanquish eight different strains of the undead. With 400 medals and 100 upgrades to earn, players must sharpen their shooting skills and strategize to stop the zombie apocalypse.
Reviews
- The game offers a unique and satisfying chain reaction mechanic where shooting one zombie can lead to the destruction of many others.
- It's an addictive and casual game that can be enjoyed in short bursts, making it a good time-waster.
- The upgrade system allows for strategic planning, enhancing the gameplay experience as players can improve their weapons and zombie abilities.
- The game suffers from significant graphical issues and is reported to be unplayable on modern systems, leading to frustration among players.
- The achievement system is overly grindy, requiring players to complete the game 20 times for a single achievement, which many find tedious and excessive.
- Gameplay can feel repetitive and luck-based, with many levels relying on random zombie placements that can lead to inconsistent experiences.
- gameplay54 mentions
- 30 % positive mentions
- 63 % neutral mentions
- 7 % negative mentions
The gameplay is characterized by simple point-and-click mechanics focused on creating chain reactions to eliminate zombies, which some players find addictive and easy to learn. However, criticisms include repetitive mechanics, a lack of depth, and issues with graphics and controls that feel more suited for mobile devices than desktop. Overall, while the gameplay can be engaging, it suffers from grindy elements and random mechanics that detract from the experience.
“I will warn you that the graphics are grey tones and depressive, but the game has an interesting gameplay where you've got just a few bullets to kill 100 zombies through a chain reaction of exploding gibs.”
“The gameplay consists of a rather simple point and click control mechanic, where the goal is to create chain reactions of violently dying zombies.”
“Pro: addictive gameplay, easy to learn, only $5, mostly skill based though some luck required.”
“Stupid grind with too many random mechanics.”
“On top of the gameplay issues, the game is all gray and the presentation of zombies has them clip on top of each other sometimes, leading to missing shots on certain zombie types which can mean you have to replay a level.”
“The main problem with it, aside from the poor amount of gameplay, is that it's an obvious tablet game not made for a desktop computer.”
- graphics52 mentions
- 27 % positive mentions
- 58 % neutral mentions
- 15 % negative mentions
The graphics of the game have received mixed reviews, with many users criticizing them as outdated, unappealing, and lacking charm, often comparing them unfavorably to older games. While some appreciate the comic strip art style and find the visuals adequate for the gameplay, others feel that the overall aesthetic is crude and tasteless. Despite the graphical shortcomings, players generally agree that the gameplay mechanics are engaging and enjoyable.
“The game is a good strategy game with great gameplay and graphics.”
“Simple effective graphics and addictive and fun gameplay.”
“The comic strips explaining the story are lovely, very nice art style.”
“This game is currently not functional - the graphics just won't work, period.”
“I have seen Atari 2600 games that look more aesthetically pleasing than this one.”
“Since it's a PC port from a mobile platform, the on-screen menu system is a bit awkward, and the graphics look like they're from the pre-millennium era, which would have been forgivable as a stylistic choice, but most likely is a side effect of poor upscaling.”
- story32 mentions
- 13 % positive mentions
- 75 % neutral mentions
- 13 % negative mentions
The story of the game is presented through a comic book style, which some players find charming while others feel it detracts from engagement. While the storyline is considered plausible and somewhat interesting, many reviewers express that it lacks depth and can feel repetitive, especially with the grind required to complete the game. Overall, there is a desire for more content and improvement in the storytelling aspect.
“The game starts with a comic book style presentation that introduces the game, its story, characters, and the setting.”
“The comic strips explaining the story are lovely, with a very nice art style.”
“The story is not engaging; 'comic book' pages popping up all the time makes me hate the fact it even has one.”
“There's no story, poor graphics, simple concept but it pulls it off well.”
“Omg zombies has a nifty comic book style storytelling device, but the core gameplay mechanics are classic characteristics for a tablet game ported over to desktop.”
- music12 mentions
- 17 % positive mentions
- 58 % neutral mentions
- 25 % negative mentions
The music in the game has received mixed reviews, with some players finding it relaxing initially but ultimately repetitive and annoying over time. The soundtrack is described as mediocre, earning a low rating, and many feel it would be better without it. Players do appreciate the option to adjust the music and sound volume.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“You can slide the music and sound volume.”
“The music is getting annoying and repetitive after a while.”
“[u]soundtrack:[/u] [b]★★☆☆☆[/b] - meh, middling, better without.”
“As for music?”
- grinding10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players express significant frustration with the excessive grinding required for upgrades, noting that it detracts from the overall enjoyment of the game. Despite developers acknowledging the issue, no changes have been made to alleviate the tedium, leading many to recommend against the game, especially for those seeking achievements. A more balanced approach to prestige and progression could enhance the experience, reducing reliance on luck and making the grind feel less daunting.
“The devs are aware that people don't like it, and have even agreed in threads on this topic that perhaps it's a little excessive, but they still haven't patched it to make it less tedious.”
“I still can't recommend the game unless you don't care about achievements; it's so incredibly tedious trying to get that last one that all possibility of fun is sucked out of the game.”
“All your effort and time spent on grinding for upgrades ends up heavily relying on luck to complete the game.”
- replayability8 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The game offers excellent replayability, with short and enjoyable levels that encourage players to achieve 100% completion across all 100 stages. Players can expect around 6 to 10 hours of playtime as they replay levels to earn upgrades and strive for platinum rankings, making the experience engaging and fun.
“The levels are short and fun, and there's a lot of replay value as you buy upgrades and try to reach the 100% zombies killed mark!”
“It's like dominoes with zombies; really fun, and getting platinum on all the levels makes it hugely replayable.”
“Replayability-wise, getting 100% on all 100 levels amounts to about 6 to 10 hours of playtime, including replaying some of the stages after getting all of the upgrades.”
“It's like dominoes with zombies; really fun, but getting platinum on all the levels makes it feel less replayable.”
- humor8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as funny and fresh, providing an enjoyable experience for players. However, some users express frustration over a specific achievement that requires excessive gameplay, which detracts from the overall enjoyment.
“Very funny and fresh to play, but 4.99€ is a bit too much.”
“Laughing Jackal found a way.”
“Developed by Laughing Jackal Ltd and released to the PC on February 13, 2014.”
- optimization6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is highly optimized, running smoothly even on older hardware, such as a laptop with Windows Vista, and offers a performance rating of 10/10. Players can enhance their experience through upgrades that improve gameplay mechanics like ammunition and damage output.
“The upshot of a good performance is money, and once you've got enough of the stuff you can set about buying upgrades that, for example, give you more bullets or inflict more damage.”
“* runs smoothly on my very old laptop with Windows Vista.”
“Performance 10/10”