Oliver's Adventures in the Fairyland

Oliver's Adventures in the Fairyland Game Cover

"Oliver's Adventures in the Fairyland" is a metroidvania game where you play as a modern teenager summoned to a fantasy world to retrieve stolen king's treasures. The game features an open world, numerous upgrades, big bosses, retro style pixel art and 8-bit music, and is focused on providing only awesome gameplay with no boring dialogues or complicated level-up systems. Save points are scattered throughout the dungeon, and there are many secrets to discover.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

48%
Audience ScoreBased on 20 reviews
graphics3 positive mentions
monetization1 negative mentions
  • The game features charming pixel graphics and a catchy soundtrack, creating a nostalgic retro feel.
  • It offers a fun and somewhat challenging platforming experience, with a sense of achievement as players gather power-ups.
  • The gameplay is engaging, reminiscent of classic Metroidvania titles, and provides a good mix of platforming challenges and boss fights.
  • Controls can feel janky and floaty, leading to frustrating moments during gameplay.
  • The game is relatively short and lacks variety in enemy types and level design, making it feel repetitive.
  • Players may encounter issues with navigation due to a confusing map system and poorly implemented checkpoints.
  • story7 mentions

    The story in [i]Oliver's Adventure[/i] is minimalistic, primarily revolving around a drunken wizard's brief introduction to the quest, which some players find lacking in depth and engagement. While the game promotes itself as having "no boring dialogues," this approach may detract from the overall narrative experience, as a more developed story could enhance player motivation and satisfaction during challenging gameplay. Ultimately, the simplistic storyline is seen as a minor issue, though it may leave some players wanting more.

    • “Story (or theming) can be important to a game because it provides the player with a reason to push past its more frustrating parts to see the mystery unfold, and it can be a catalyst in that feeling of accomplishment that comes from overcoming a challenge.”
    • “It’s one thing to defeat a hard boss, but it’s even better – as an example - to blast its ugly face in with a hyper beam during the climax of a story built up over the course of the game.”
    • “The store page boasts that Oliver's Adventure has 'no boring dialogues!' as if to show some contempt for all the time-wasting other games have done for the sake of story.”
    • “At the beginning of the game, you’re greeted by a drunken wizard who tells you that you need to Metroidvania it up because the king wants his stuff, and that’s about all the plot you get.”
    • “The store page boasts that 'Oliver’s Adventure' has 'no boring dialogues!' as if to show some contempt for all the time-wasting other games have done for the sake of story.”
    • “The storyline seems basic to me, but it shouldn't really matter in the long run.”
  • gameplay4 mentions

    The gameplay of *Oliver’s Adventures in the Fairyland* is generally praised for being smooth and responsive, especially with a controller, making it enjoyable despite initial frustrations. While the game offers a mini-metroidvania experience that is budget-friendly, some players feel that the pacing could be improved, particularly with the placement of boss fights.

    • “Nevertheless, Oliver's Adventures in the Fairyland does provide awesome gameplay, and at its mini-metroidvania price and length, it’s not hard to fit into your budget or your schedule.”
    • “Gameplay is smooth and responsive with a controller (used an Xbox One controller).”
    • “Initially, I had left a bad review for this game after rage quitting it within 30 minutes of gameplay.”
    • “The two bosses you fight are pretty much back to back because of this, and with the more linear feel, it would have been much better split up over the gameplay time.”
  • graphics4 mentions

    The graphics of the game are praised for their beautiful pixel art and charming old-school aesthetic, contributing to a delightful visual experience. However, some users noted that the overall gameplay experience is hindered by laggy controls, despite the appealing artwork and catchy soundtrack.

    • “It's just not a casual platformer that I expected it to be; the beautiful pixel graphics had me believe it was.”
    • “A cute old-school platformer with a catchy soundtrack and quaint pixel graphics, along with a sense of humor.”
    • “Music and graphics are great.”
    • “A cute old-school platformer with a catchy soundtrack and quaint pixel graphics, but marred by sloppy, laggy controls.”
  • music4 mentions

    The music in the game is widely praised for its catchiness and quality, complementing the charming pixel graphics and overall aesthetic. Reviewers appreciate the soundtrack as a standout feature, enhancing the nostalgic feel of the old-school platformer.

    • “A cute old-school platformer with a catchy soundtrack, quaint pixel graphics, and a sense of humor.”
    • “It has amazing music and artwork!”
    • “I especially like the music.”
    • “The music is repetitive and lacks variety, making it hard to stay engaged during gameplay.”
    • “While the soundtrack has potential, it often feels out of place and doesn't match the game's atmosphere.”
    • “The audio quality is subpar, with some tracks sounding muffled and poorly mixed.”
  • monetization1 mentions

    The monetization aspect is perceived as somewhat misleading, as while the advertisement accurately reflects certain elements, it suggests that the story is primarily conveyed through dialogue, overlooking alternative storytelling methods.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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