Old School RPG Game Cover
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"Old School RPG" is a turn-based adventure game where players must create a party of four to vanquish evil from the land. With 14 character classes to choose from, players will explore different islands, solve puzzles, and engage in combat to progress through the story. The game features new dungeons, caves, and key bindings in the latest update.

  • PC
  • Windows

Reviews

61%
Audience ScoreBased on 32 reviews
graphics4 positive mentions
grinding4 negative mentions
  • The game captures the essence of old-school RPGs, reminiscent of classics like Might and Magic and Wizardry.
  • The developer is highly responsive, frequently releasing updates and addressing player feedback, which enhances the overall experience.
  • The character customization, while basic, allows for enjoyable party building and strategic gameplay.
  • The game suffers from significant technical issues, including bugs, slow loading times, and performance problems even on high-end systems.
  • Combat and gameplay mechanics are often described as slow and tedious, lacking depth and variety, which can lead to a repetitive experience.
  • The user interface and overall design are considered awkward and unpolished, making navigation and interaction frustrating at times.
  • graphics13 mentions

    The graphics of the game receive mixed reviews, with some players noting glitches and performance issues even on lower settings, while others appreciate the clean presentation and modern visuals that evoke a nostalgic feel reminiscent of classic RPGs. Many agree that the graphics are functional and enjoyable, especially for an indie title, successfully blending old-school aesthetics with contemporary design. Overall, while not groundbreaking, the graphics contribute positively to the game's atmosphere and experience.

    • “It really does give that old school M&M feel, but with far better graphics.”
    • “It's definitely going for old school style with modern graphics and it mostly succeeds.”
    • “Graphics are phenomenal for a small indie company with a true RPG.”
    • “When asking for help, I was always told to adjust basically all the graphical options, which I did, but I feel I have more than enough to run this game. I can run Skyrim Anniversary Edition really well, but this was just a really bad experience. I can't refund it or I would.”
    • “Graphics are a little glitchy.”
    • “So buggy it's unbelievable even on the lowest graphics settings.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, particularly due to the necessity of farming to progress and the difficulty in defeating bosses, which can lead to a repetitive experience.

    • “The game is overall janky and it gets tedious quickly.”
    • “There is a fair amount of farming necessary to move on to the next map and avoid instadeath, but that goes with the territory.”
    • “It becomes quite tedious when exploring dungeons and you find yourself unable to kill the final boss.”
  • story4 mentions

    The story aspect of the game is appreciated for its engaging narrative and character development, reminiscent of classic RPGs that prioritized storytelling over graphics. However, some players find the world to be limited, with straightforward quests and dungeons lacking in surprise and variety. Overall, while the story elements are strong, there is a desire for more depth and complexity in the gameplay experience.

    • “I only like to play games if I can play good characters and be on a good quest to defeat evil.”
    • “The RPGs of yesteryear were the way they were because it was all about the story and fantasy.”
    • “Very nice story pieces so far.”
    • “The RPGs of yesteryear were the way they were because it was all about the story and fantasy; frankly, the graphics plain sucked.”
    • “The world is small, the quests are very straightforward, and the dungeons will not surprise you with their size. Personally, I would like to see more variety in weapons.”
  • stability3 mentions

    The game's stability is heavily criticized, with users reporting frequent freezes and crashes, particularly when accessing the inventory. Many describe it as a buggy experience, even on the lowest graphics settings, leading to a frustrating gameplay experience.

    • “It's a slow, buggy, unenchanting mess.”
    • “After the most current update, the game freezes and crashes each time I try to look at the inventory.”
    • “So buggy it's unbelievable, even on the lowest graphics settings.”
  • optimization3 mentions

    The game's optimization is severely lacking, with users reporting significant performance issues, such as low frame rates even on high-end hardware. While the game shows potential and passion in its design, the poor user experience, balance problems, and inadequate information hinder its overall playability.

    • “If the performance could be fine-tuned to an acceptable state, and maybe better customer service, I might recommend this game. But right now, I can't do it.”
    • “If the performance could be fine-tuned to an acceptable state and maybe better customer service, I might recommend this game, but right now I can't do it.”
    • “Atrocious UX, problematic balance, primitive level design, bad performance (20 FPS in combat on a 4070), inconsistent assets, catastrophic lack of information for build-related decision-making... but it's obvious that this game has a soul and is a labor of love.”
  • gameplay2 mentions

    Gameplay is generally viewed as logical and strategic, but players express frustration with technical issues and an underwhelming user interface. Additionally, there are concerns about pacing and the perceived overpowered nature of wolves, which detracts from the overall experience.

    • “I do think that's sad, but frankly the technical frustrations are bad enough to slog through; I can't stomach that and then move forward to be disappointed in the UI, gameplay, pacing, and more.”
    • “Gameplay is very logical and strategic, except the wolves that seem kind of overpowered currently.”
  • music2 mentions

    The music in the game is highly praised for enhancing the atmosphere, contributing positively to the overall experience. However, some players find the party chatter to be a bit distracting at times.

    • “Great game! I love the music and atmosphere, though the party chatter can be annoying at times.”
    • “I have finished the first 2 islands at the time of review, with a custom party of cleric, bard (music), barbarian, and elementalist (water/air).”
  • humor2 mentions

    The humor in the game is characterized by the amusing and often mean-spirited dialogue of goblins, kobolds, and orcs, which adds a comedic touch to the interactions. Additionally, some enemy sounds, such as a peculiar imitation of a wolf, contribute to the overall lighthearted and quirky atmosphere.

    • “I really enjoy the funny and mean things that the goblins, kobolds, and orcs say.”
    • “The enemy sounds can be weird or funny; it sounds like somebody trying to imitate a wolf.”
  • atmosphere2 mentions

    The atmosphere of the game is highly praised for its nostalgic music and visually appealing graphics, creating an immersive experience. However, some players find the party chatter to be a minor annoyance amidst the engaging quests and diverse character options.

    • “The atmosphere will make you remember the past; the graphics will please the eye, and the quests, puzzles, and a huge number of races and classes will delight you.”
    • “Great game! I love the music and atmosphere, though the party chatter can be annoying at times.”
  • character development1 mentions

    Character development is perceived as a deeply personal experience, with players emphasizing the emotional connections and growth of characters throughout the game. This aspect enhances player engagement and investment in the storyline.

    • “Character development is deeply personal.”
    • “The journey of character development feels unique to each player.”
    • “I love how character development allows for meaningful growth and transformation.”
    • “Character development feels shallow and lacks depth.”
    • “The characters don't evolve in a meaningful way throughout the game.”
    • “I found the character arcs predictable and uninspired.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

38hMedian play time
35hAverage play time
30-40hSpent by most gamers
*Based on 2 analyzed playthroughs

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