- February 24, 2015
- Philipp Stollenmayer
Okay?
Platforms
About
Okay? is a single player casual puzzle game. It was developed by Philipp Stollenmayer and was released on February 24, 2015. It received overwhelmingly positive reviews from players.
Clear the board. Pay what you want. Okay?



- Minimalistic and elegant design with relaxing sound effects enhancing the experience.
- Pay-what-you-want model is innovative, courteous, and well-received by players.
- No intrusive ads; ads only appear optionally when players want a hint, which is appreciated.
- Challenging yet accessible puzzle gameplay with numerous levels and user-created content.
- Intuitive, smooth controls with immediate level restarts to encourage retrying without frustration.
- Presence of a level editor allowing creation and sharing of custom puzzles, adding replayability.
- Some later levels require pixel-perfect precision on touchscreen, leading to frustrating trial-and-error.
- Certain levels rely heavily on luck and repetitive attempts rather than logical solutions.
- The pay-what-you-want model confuses some players, and paying does not remove ads for hints, causing dissatisfaction among some.
- Lack of advanced tutorials or explanation of all mechanics leads to initial confusion for some players.
- The menu can be difficult to access due to gesture conflicts on some devices.
- Game length is limited to about 150 official levels; some players desire more content and difficulty curve smoothing.
- monetization456 mentions Positive Neutral Negative
The game's monetization is widely praised for its ethical, non-intrusive approach, featuring a pay-what-you-want model and no ads except optional ones shown only when players request hints. There are no forced advertisements or microtransactions, allowing uninterrupted gameplay and a respectful user experience. Some users note that paying does not remove hint ads, but overall, the minimal and optional advertising combined with voluntary payment is regarded as refreshing and fair.
“When I saw the page that told me to pay what I want, and there were no ads at all (only if you want a hint), I told myself: 'This is how a decent developer can make their game, profiting even when it's free, without shady business or frustrating customers.'”
“The fact that there are no ads unless we want a hint, and how you don't limit the number of hints, is genius.”
“This game is amazing as it requires no payment upfront, has no ads, and offers a good few hours of fun for the first playthrough.”
“I paid and still have to watch ads for hints.”
“Also, I feel like if I paid money, I should be able to get hints without watching ads.”
“I paid for this game. I watched ads several times for one level for hint, and yet still, no hint. I tried again and again and didn't get that hint. Please fix this in the game!”
Games Like Okay?
Frequently Asked Questions
Okay? is a casual puzzle game.
Okay? is available on Phone, iPad, iPhone, Tablet and others.
Okay? was released on February 24, 2015.
Okay? was developed by Philipp Stollenmayer.
Okay? has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.
Okay? is a single player game.
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