"Oik Memory: Endgame" is a memory-based puzzle game where players must remember the arrangement of disguised cubes on screen, with increasing difficulty up to level 9. The game features a stylish interface, wonderful music, and adjustable game modes, including limiting errors, ordering cubes, and a timer, all powered by Clickteam Fusion 2.5. The goal is to challenge and improve your memory skills.
The game offers a range of difficulty settings, allowing players to choose between a quick and easy experience or a more challenging one.
It provides a fun and relaxing gameplay experience, with many achievements available for players to unlock.
The game effectively challenges memory skills, with randomized puzzles and increasing difficulty that keeps players engaged.
The game has minimal explanations for its difficulty settings, which may confuse some players.
Some levels can be extremely challenging, particularly the last ten, which may frustrate players.
While the game is enjoyable, it may not significantly improve memory skills as advertised.
gameplay
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Gameplay involves a learning curve that may require some trial and error to master the mechanics. The endgame suggests a conclusion to the series, yet the innovative mechanics introduced in the final level hint at potential future installments.
“The name 'endgame' implies it’ll be the last one in the series, but I wouldn’t be surprised to see another, especially with the mechanics of the last level.”
“A bit of trial and error may be needed to fully grasp these mechanics!”
“The name 'endgame' implies it’ll be the last one in the series, but I wouldn’t be surprised to see another; especially with the mechanics of the last level.”
music
2 mentions Positive Neutral Negative
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The music is characterized by melancholic piano compositions that evoke feelings reminiscent of games like Sanctum and Mirror's Edge, enhancing the emotional depth of the experience.
“The sad piano music evokes feelings reminiscent of Sanctum or Mirror's Edge.”
“The music adds a unique layer to the experience, enhancing the emotional depth of the game.”
“The sad piano music makes me think of Sanctum or Mirror's Edge for some reason.”
“Recalling nodes without the musical elements is disappointing.”
humor
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The humor in the game is noted to be quite funny and provides a relaxing experience, though it can also present challenges in certain levels.
“Quite funny, relaxing, and hard at the same time (some levels).”