Odium to the Core Game Cover

"Odium to the Core" is a fast-paced rhythm-based platformer game. Players control a dark sphere, Odium, as it navigates through intricate levels filled with obstacles and enemies, all while keeping the beat of the music. The game features a dark and ominous artstyle, and requires quick reflexes and precise timing to successfully reach the core.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Windows
  • Xbox One
  • Android
  • Linux
  • Mobile Platform
  • Tablet
  • Xbox

Reviews

81%
Audience ScoreBased on 48 reviews
music18 positive mentions
replayability1 negative mentions
  • The game features superb music that is well-synced with the gameplay, creating an engaging audio-visual experience.
  • It offers challenging levels with a fair amount of replay value, making it rewarding for players who enjoy mastering difficult sections.
  • The visuals and art design are colorful and well-crafted, contributing to an immersive atmosphere.
  • The nightmare levels lack checkpoints and can be frustratingly long, leading to repetitive gameplay.
  • Hitboxes can be inconsistent, resulting in unfair deaths that detract from the overall experience.
  • The game can be visually overwhelming at times, making it difficult to navigate through later levels.
  • music32 mentions

    The music in the game is widely praised for its superb quality and effective synchronization with gameplay, enhancing the overall experience and atmosphere. Players appreciate how the rhythm of the music guides their actions, creating an engaging and immersive environment that feels like an interactive audio-visual experience. However, some reviewers noted a desire for more musical variety, particularly in the early stages where the focus on drums can overshadow other elements of the score.

    • “The music and different breaks in speed work really well in the game, and it's fun to see when your little eye moves very slowly to slow parts and quickly accelerates when the music gets going.”
    • “I love what they do with the music; at times it feels like you are in an interactive audio visualizer.”
    • “What you don't see from the videos is that the gameplay and the button presses you make are pretty much in complete sync to the music.”
    • “The music needs a lot more variance; there's so much focus on the drums (especially in the first stages) that they cover the back layers of the score.”
    • “Make sure you listen to the music; the beat helps you out and tells you what rhythm of clicking you should use.”
    • “What you don't see from the videos is that the gameplay and the button presses you make are pretty much in complete sync with the music.”
  • gameplay16 mentions

    The gameplay is characterized by a fast-paced, rhythm-based mechanic that syncs button presses with the music, reminiscent of Flappy Bird but with unique challenges like navigating narrow corridors and avoiding obstacles. While the boss design is praised for its fluidity within the one-button gameplay, some players feel that certain checkpoints are too far apart, potentially disrupting concentration. Overall, the game offers an interesting concept with a strong soundtrack and appealing visuals, though the camera mechanics may not suit everyone.

    • “What you don't see from the videos is that the gameplay and the button presses you make are pretty much in complete sync to the music.”
    • “Very well thought out boss design that fits perfectly in the one-button gameplay, which is already fluid enough.”
    • “I just bought it and have only 20 minutes in the game, but for now I think it is a really interesting concept - gameplay-wise, awesome soundtrack (they should sell it as separate DLC/OST because it's really good), great art and animation.”
    • “I think some checkpoints could be reworked; in this kind of fast-retry gameplay, there are some stage checkpoints that are just too long in between and can put a strain on your concentration pretty fast.”
    • “The gameplay camera turn can turn off some people.”
    • “Just read the description and you know pretty much everything there is to know about its 'smartphone-inspired' gameplay.”
  • graphics6 mentions

    The graphics of the game are praised for their nice visuals and atmospheric quality, enhancing the overall experience. Players appreciate the integration of graphics with the music and cinematics, contributing to the game's fun and engaging nature.

    • “It's a great little game, atmospheric, nice visuals and music.”
    • “It's really fun, I like the graphics and the music fits in nicely, also the cinematics are cool.”
    • “Nice visuals.”
  • atmosphere4 mentions

    The game's atmosphere is highly praised, featuring impressive visuals and music that enhance the overall experience. Reviewers specifically highlight the captivating atmosphere of the cut-scenes, contributing to the game's immersive quality.

    • “It's a great little game, atmospheric, with nice visuals and music.”
    • “The cut-scenes have an amazing atmosphere.”
  • replayability2 mentions

    The game offers solid replayability due to its challenging levels, providing players with a worthwhile experience for its price, despite occasional frustrations.

    • “For its price, it's a pretty great game with very challenging levels and a fair share of replay value, even if it gets frustrating at times.”
  • story2 mentions

    While players may not prioritize the story in this type of game, the levels are designed to evolve narratively, creating an intense and epic experience enhanced by excellent music.

    • “You don't play this kind of game for its argument, but the levels evolve in some great narrative ways, as if they were telling you a story. This, accompanied by the excellent music, makes the progression through them very intense and epic.”
    • “The story feels disjointed and lacks coherence, making it hard to stay engaged with the plot.”
    • “Character development is shallow, leaving players feeling disconnected from the narrative.”
    • “The dialogue is often clichéd and uninspired, which detracts from the overall storytelling experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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