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Oddroom

Oddroom Game Cover
56%Game Brain Score
replayability, atmosphere
gameplay, music
92% User Score Based on 12 reviews

Platforms

PCWindows
Oddroom Game Cover

About

Oddroom is a single player shooter game. It was developed by TEAM ODD and was released on May 20, 2025. It received very positive reviews from players.

Hyper Action Shooting Rogue-lite ODD FPS! Open the Red Door and the ODD Room Opens! The fight to wake up from the Lucid dream! Hunt ODD monsters and collect Cat Coins! Begin your journey to wake up from the nightmare!

Genres & Tags
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92%
Audience ScoreBased on 12 reviews
replayability3 positive mentions
optimization3 negative mentions

  • The game offers a unique and bizarre experience, blending elements of a shooter and a souls-like game with a charming story and surreal visuals.
  • Gameplay is fast-paced and addictive, with a strong focus on movement abilities and a variety of weapons that keep the experience fresh and engaging.
  • The soundtrack and atmosphere enhance the overall experience, making it a fun and enjoyable game that appeals to a wide audience, including families.
  • Performance issues are present, with reports of lag and low frame rates, particularly during intense moments, which can detract from the gameplay experience.
  • Some players have experienced motion sickness due to screen shake and lag in animations, making it difficult for them to enjoy the game.
  • The random weapon selection can be frustrating, and there are concerns about the need for better optimization and balancing, especially for gamepad controls.
  • gameplay
    5 mentions Positive Neutral Negative

    Gameplay in the game is characterized by a strong emphasis on movement abilities and dynamic scenarios, offering varied environments and objectives that keep the experience engaging. However, some players have reported issues with motion sickness due to lagging animations and excessive screen shake, which can detract from enjoyment. Additionally, while the game features a grind for weapon and skill upgrades, unlocking these elements significantly enhances gameplay depth.

    • “Team Odd are honing in on making the actual gameplay great, and it shows when playing. Each room has a similar objective (kill a certain amount and find the door, kill a certain amount to complete the level, kill a boss, reach the end of the level) but differs in how the levels are built, like in a city to a plane where you jump off to land on another plane, a forest with trees blocking your view of what’s coming next, a farm that eventually leads into a neighborhood, or in a castle to fight a boss with only one safe place to block waves of projectiles.”
    • “It’s essentially an FPS with a huge focus on strong movement abilities, wacky weaponry, and creating dynamic gameplay scenarios for the player to tackle.”
    • “I think the big negative I have so far is the grinding of weapons and your skills. Once you have everything unlocked, the game opens up a lot, but you have to work towards it since some are really important, like the fever mechanic.”
    • “As someone with light to medium motion sickness, the game has some lag in animation (for example, the gun moves 1 second after the screen moves), so there are many screen shakes and one of the most violent head wobbles I have ever seen. I had to stop the game due to a headache and the need to vomit like never before at the end of the first mission, which lasted only 2 or 3 minutes of gameplay.”
    • “I think the big negative I have so far is the grinding of weapons and your skills. Once you have everything unlocked, the game opens up a lot, but you have to work towards it since some elements are really important, like the fever mechanic.”
    • “I think it's important to point out that this game is under a limited budget, so they had to resort to using things like AI for some assets, sound, and visuals. However, as of now, no AI has been used to affect or contribute to gameplay.”
  • music
    3 mentions Positive Neutral Negative

    The game's music features quirky and thematic tracks that enhance the immersive experience, with songs that creatively tie into the levels, such as a whimsical take on the Hansel and Gretel story. Players appreciate how the soundtrack complements the game's environment and contributes to its replayability through diverse weapon upgrades.

    • “The soundtrack fits the world perfectly, and the random weapons make for a replayable experience.”
    • “I'm running through a forest, and the music is singing about Hansel and Gretel and how they defeated the witch. Were they some kind of fighters?”
    • “Upgrades for both abilities and weapons, along with insanely weird songs in each level.”
    • “The music feels out of place, like it's trying too hard to fit the theme but ends up being distracting.”
    • “I found the soundtrack repetitive and uninspired, making it hard to stay engaged with the game.”
    • “The music doesn't match the game's atmosphere, often pulling me out of the experience instead of enhancing it.”
  • optimization
    3 mentions Positive Neutral Negative

    The game requires optimization and balancing, particularly regarding weapon accessibility. Performance issues, especially during intense moments like boss fights, can be rough, but these are expected to improve as the game is still in early access.

    • “One small note regarding performance, as I see a few comments about that.”
    • “Performance can be very rough at times, especially when killing a boss and all the coins come flying out, but since it's early access, this can be minimized.”
    • “Needs some optimization and probably some balancing to keep certain weapons gated.”
    • “One small addition regarding performance, as I see a few comments about that.”
    • “Performance can be very rough at times, especially when killing a boss and all the coins come flying out. However, since it's early access, this can be minimized.”
  • replayability
    3 mentions Positive Neutral Negative

    Players appreciate the game's strong replayability due to its fitting soundtrack and the inclusion of random weapons, which keep each playthrough fresh and engaging.

    • “The soundtrack fits the world perfectly; the random weapons make for a highly replayable experience.”
    • “Each playthrough offers new challenges and surprises, keeping the game fresh and engaging.”
    • “The variety of character builds and strategies ensures that no two runs feel the same.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is highly praised, with users noting that it creates an intense and immersive experience despite its smaller scale.

    • “It's not a huge game, but the atmosphere is incredible.”
    • “The ambiance is hauntingly beautiful, drawing you into its world.”
    • “Every sound and visual detail contributes to an immersive experience that keeps you on edge.”
  • grinding
    3 mentions Positive Neutral Negative

    Players express frustration with the grinding required to unlock weapons and skills, noting that while the game becomes more enjoyable once everything is unlocked, the initial effort can feel tedious, especially for essential mechanics like the fever system.

    • “I think the biggest negative I have so far is the grinding of weapons and skills. Once you have everything unlocked, the game opens up a lot, but you have to work towards it since some elements, like the fever mechanic, are really important.”
    • “The grinding in this game feels excessive and tedious. It often detracts from the overall enjoyment, making it feel more like a chore than a fun experience.”
    • “I find the grinding aspect to be a major drawback. It requires too much time and effort to progress, which can be frustrating and discouraging.”
  • story
    2 mentions Positive Neutral Negative

    The story is described as charming and soulful, complementing the engaging core gameplay loop. However, some players experienced significant motion sickness due to lag and excessive screen shake, which detracted from their overall enjoyment of the game.

    • “The core loop is awesome, the story is charming enough with some soul.”
  • graphics
    2 mentions Positive Neutral Negative

    The game's graphics are praised for their surreal beauty, blending captivating and unsettling visuals, while running at 30-40 fps on high to epic settings at 1440p.

    • “The visuals are surreal in the best way—kind of beautiful and disturbing at the same time.”
    • “The game runs at around 30-40 fps for me on Ryzen 7 3800X, Intel Arc A770 16GB - with a mix of high and epic graphic and texture settings at 1440p.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is noted as surprisingly effective, adding a rewarding and challenging layer to the overall experience that players find enjoyable.

    • “It’s a rewarding, challenging, and surprisingly hilarious experience, but it’s a dream well worth having.”
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Frequently Asked Questions

Oddroom is a shooter game.

Oddroom is available on PC and Windows.

Oddroom was released on May 20, 2025.

Oddroom was developed by TEAM ODD.

Oddroom has received very positive reviews from players. Most players liked this game for its replayability but disliked it for its gameplay.

Oddroom is a single player game.

Similar games include Nightmare Reaper, Impaler, VOID/BREAKER, Whisker Squadron: Survivor, Witchfire and others.