Nyaruru Fishy Fight Game Cover
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"Nyaruru Fishy Fight" is a rhythm-based action game where players battle against fish-like creatures to the beat of catchy Japanese pop music. Use a variety of weapons and abilities to target enemy weak points and dodge attacks in frenetic battles. With vibrant graphics and a light-hearted story, it's a fun and engaging experience for fans of rhythm games and action titles.

  • PC
  • Steam Deck
  • Windows
  • Linux

Reviews

95%
Audience ScoreBased on 129 reviews
story14 positive mentions
atmosphere3 negative mentions
  • The game features charming visuals and a cute art style, with engaging character designs and animations.
  • Gameplay is fun and fluid, with a solid combat system and challenging boss fights that require skill and strategy.
  • The soundtrack is excellent, enhancing the overall experience with memorable and fitting music for various game scenarios.
  • The English translation is often poor, with numerous grammar issues and confusing dialogue that detracts from the story.
  • World design can feel rushed and disorganized, making navigation difficult and leading to frustration in finding specific areas.
  • Some boss fights and environmental puzzles are poorly designed, leading to frustrating gameplay experiences and a lack of clear mechanics.
  • story52 mentions

    The story has received mixed reviews, with some players praising its emotional depth and engaging characters, while others criticize translation errors and confusing lore that can detract from the experience. Despite these issues, many find the narrative intriguing, especially for fans of the previous game, "Nyakori's Rabbit Doll," and appreciate the blend of cute visuals with darker themes. Overall, while the story may not be the main focus for everyone, it resonates well with those who invest time in exploring its layers.

    • “I loved and enjoyed the story greatly, and it's now one of my absolute favorites.”
    • “The story surpassed my initial expectations and ended up resonating emotionally with me, so now I'm super interested in the game this is a sequel to.”
    • “It has a great deep and dark story behind all those cute graphics.”
    • “The story can be a bit hit or miss due to translation errors and misspellings.”
    • “I just wish the many grammar issues in the English script would be fixed, as it was getting in the way of enjoying the story, which was already confusing since a lot of the lore is hidden behind optional, easily missable content.”
    • “As with the previous game, the English translation is hilariously bad and can make or break the game, but since this game isn't super story-focused, it's not as big of an issue.”
  • music43 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its quality and ability to enhance the gameplay experience. Tracks are described as fitting well with various game scenarios, from cute and upbeat to serious orchestral pieces, creating a strong emotional connection. While some songs are noted to be short or forgettable, the overall soundtrack is considered a standout feature that significantly contributes to the game's charm and enjoyment.

    • “The music fits the areas, battles, and cutscenes very well.”
    • “The progression from cute, funny, and even goofy music to very serious orchestral music the further you get into the game is a great detail that fits the lore and story well.”
    • “And last but not least, the OST in this game is straight up just amazing, pretty much carries the entire game.”
    • “The OST, although having a pretty short loop, not only works but also slaps.”
    • “And thus, I deleted the game from my Steam library, the OST off my phone, and now I want nothing to do with this game anymore.”
    • “Now a day we have less chill-out music for 2D side-scrolling games.”
  • gameplay29 mentions

    The gameplay is highly praised for its engaging mechanics, blending elements from popular titles like Rabi-Ribi and Hollow Knight while introducing unique features such as character and enemy bounding boxes. Players enjoy the distinct levels, challenging puzzles, and diverse boss fights that require strategic thinking and skillful execution. Overall, the combination of cute aesthetics, humor, and innovative gameplay elements creates a fun and exciting experience.

    • “The different levels you explore are very distinct both aesthetically and mechanically, and the game has a great sense of humor with some funny secrets.”
    • “The exploration is quite exciting, and you get introduced to various puzzle mechanics that you need to solve with movement, attacks, and even with the enemies.”
    • “There are items you can find or buy with coins that help you with fighting or even give you a new mechanic entirely, which is a very great touch!”
    • “The world is really inspired by Rabi-Ribi, but the mechanics feel more standard, pretty much like Hollow Knight.”
    • “About gameplay, although it is not significantly different from other Metroidvania games, the puzzle part is quite creative when you can use objects to solve them, like boxes, seesaws, mushrooms...”
    • “Boss mechanics so far seem simple, but pretty fast-paced and with a lot of things to pay attention to at once; you'll be kept pretty busy.”
  • graphics21 mentions

    The graphics of the game are widely praised for their vibrant and cute art style, reminiscent of titles like Terraria and Rabi-Ribi, with detailed character designs and distinct level aesthetics. However, the contrast between the charming visuals and the dark, graphic content has raised concerns, prompting suggestions for clearer warnings about the horror elements. Overall, the visuals are complemented by a strong soundtrack, enhancing the game's appeal despite some control issues and sudden difficulty spikes.

    • “Background scenery reminds me of Terraria with how vibrant it is, the art style is very cute, and the OST is a banger.”
    • “It has a great deep and dark story behind all those cute graphics.”
    • “This game is so cute, the art style from Nyakori's Rabbit Doll remains the same, even improved.”
    • “This is a horror game with many scenes of blood/gore/graphic content.”
    • “I searched the videos for horror content, and sure enough, I found an incredibly gruesome and gory sight (which I will not describe) near the end of the game, along with several other instances of graphic content.”
    • “To the developer: please provide a warning for players on the store page about the dark and graphic content, and again when the game is opened (similar to how DDLC says 'this game is not suitable for children or those who are easily disturbed').”
  • humor5 mentions

    The game is praised for its distinct aesthetic and mechanical levels, complemented by a strong sense of humor and amusing secrets. While the English translation is noted to be hilariously poor, it doesn't detract significantly from the experience due to the game's less story-driven focus. The progression of music from cute and funny to serious orchestral pieces adds depth to the overall atmosphere.

    • “The different levels you explore are very distinct both aesthetically and mechanically, and the game has a great sense of humor with some funny secrets.”
    • “As with the previous game, the English translation is hilariously bad and can make or break the game, but since this game isn't super story focused, it's not as big of an issue.”
    • “The progression from cute, funny, and even goofy music to very serious high orchestra-like music the further you get into the game is a very great detail for me that fits the lore and story well.”
  • emotional3 mentions

    The game delivers a surprisingly deep emotional impact, with a story that resonates strongly with players and enhances their interest in its predecessor. Additionally, the soundtrack features several emotionally charged pieces that complement the narrative, making it a memorable experience for those sensitive to emotional themes.

    • “The story surpassed my initial expectations and ended up resonating emotionally with me, so now I'm super interested in the game this is a sequel to.”
    • “If I saved an easily disturbed person from being emotionally damaged by this game, I will be happy.”
    • “Some all-time bangers are Lianne, Nyakori P1/P2, Theia, Projection, and Lily's Destiny (these are names that occur in the story but aren't spoilers), and there are more quite emotional soundtracks which I really like that take place in some of the endings.”
  • atmosphere2 mentions

    The game's atmosphere is a blend of lightheartedness and disturbing imagery, creating a unique contrast that enhances the experience. While it features fun interactions among characters, the impactful music, particularly in key moments and areas, adds depth to the overall ambiance, especially during boss fights and more somber scenes.

    • “There's some disturbing imagery and a creepy vibe sometimes, which contrast with the very fun, lighthearted atmosphere that it presents most of the time and the cute interactions between the main characters.”
    • “There are a few very powerful and memorable tracks to accompany some of the best boss fights and impactful moments in the story, though my favorite was probably in the second illusion zone and how well the music complemented the area's bleak atmosphere.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players in the game world.”
    • “Despite some interesting visuals, the overall atmosphere is dull and fails to evoke any real emotion or tension.”
    • “The game struggles to create a cohesive atmosphere, often feeling disjointed and lacking a clear identity.”
  • character development1 mentions

    While the game features detailed graphics and character design that enhance its structure, the uncomfortable controls and sudden spikes in difficulty during boss battles detract from the overall character development experience, leading to a loss of player interest.

  • grinding1 mentions

    Players find certain enemies, particularly in the final area, to be tedious to engage with or avoid, contributing to a frustrating grinding experience.

    • “A couple of enemies, especially in the final area, were really tedious to fight or go around.”
    • “The grinding feels endless and often becomes a chore rather than an enjoyable part of the game.”
    • “I found myself repeating the same tasks over and over, which made the gameplay feel monotonous.”
  • replayability1 mentions

    The game offers solid replayability due to its manageable length of around 13 hours for a casual playthrough, along with additional difficulty levels and a post-game feature that includes boss and difficulty selection, as well as record tracking for players seeking to master the game.

    • “The game isn't too long for a casual playthrough (13 hours for me on normal, though I haven't sought out 100% yet). The extra difficulty levels will add a lot of replayability if you want to master the harder bosses, and this is emphasized more by the post-game adding boss and difficulty selection, as well as best record trackers for each.”
    • “Each playthrough feels fresh due to the variety of choices and paths you can take, making it easy to dive back in and experience something new every time.”
    • “The game offers multiple endings and unlockable content that encourages you to replay it, ensuring that no two experiences are the same.”
    • “The game isn't too long for a casual playthrough (13 hours for me on normal, though I haven't sought out 100% yet). The extra difficulty levels will add a lot of replayability if you want to master the harder bosses, and this is emphasized more by the post-game adding boss and difficulty selection as well as best record trackers for each.”
    • “Once you finish the main story, there's not much incentive to go back. The side quests feel repetitive, and the lack of meaningful choices makes replaying feel like a chore rather than an adventure.”
    • “While the game offers multiple endings, the paths to reach them are too similar, making it hard to feel motivated to replay. I found myself losing interest after the first run.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 1 analyzed playthroughs

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