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A hand painted horror adventure game, played in first-person perspective. Seeking shelter from a thunderstorm, the house you've entered is not the sanctuary you'd hoped for. Uncover horrible secrets within as you use your wits and the items you find to escape this immersive blood soaked nightmare.

  • PC
  • Windows

Reviews

81%
Audience ScoreBased on 150 reviews
graphics44 positive mentions
gameplay3 negative mentions
  • Beautifully hand-painted artwork that enhances the creepy atmosphere.
  • Immersive storyline with intriguing puzzles that are well-integrated into the plot.
  • Great sound design and voice acting that contribute to the overall tension and mood of the game.
  • Puzzles can be vague and require a lot of pixel hunting, making some parts frustrating.
  • The game is quite short, with a playtime of around 1-2 hours, which may not justify the price for some players.
  • Lack of a coherent narrative or deeper lore, leaving players wanting more context and resolution.
  • graphics62 mentions

    The game's graphics are widely praised for their beautifully hand-painted 2D visuals, which create a striking and atmospheric experience. While the artwork is described as graphic and grimy, contributing to a creepy vibe, some players noted the presence of body gore, which may not be suitable for all audiences. Overall, the unique art style and attention to detail enhance the game's appeal, making it worth exploring for its visuals alone.

    • “Beautiful game with great atmosphere and gorgeous artwork.”
    • “The art style is very good, I love the fact that it's hand-painted, which gives it an extra nice touch.”
    • “Interesting game with a grotesquely beautiful art style.”
    • “The game does contain a lot of body gore for those sensitive to those kinds of visuals.”
    • “The graphics are all hand-painted and do the job.”
    • “Has some pixel hunting with very little in the way of hints or guidance but the puzzles aren't frustratingly difficult and the grindhouse aesthetic lasts for its breezy playtime.”
  • story56 mentions

    The game's story is a mixed bag, with some players appreciating its immersive atmosphere and art style, likening it to classic horror tales like "The Texas Chainsaw Massacre." However, many reviewers found the narrative to be simplistic and underdeveloped, lacking depth and explanation, which left them wanting more context and lore. Overall, while the game excels in atmosphere and puzzles, its story is often described as bare-bones and insufficient for its price point.

    • “The story was one that may be familiar to many horror fans, but the eerie voice acting and absolutely beautiful score really set it apart.”
    • “The atmosphere, visuals, music, and story were all fantastic.”
    • “I understand the plot was just us escaping the hellish house that we entered, but Elijah and his home made me want to understand more of what happened to it.”
    • “The one thing that was actually disappointing was the story.”
    • “There are a few different elements of story thrown at you from the start, but nothing is ever explained or even expanded on.”
    • “You boast story, but instead deliver a standard horror tale that does not really explain anything that is going on beyond 'you are trapped, there is bad stuff here, you need to escape.' It's remarkably bare bones with absolutely zero lore presented beyond imagery explaining what happened, who the victims are, what is happening to the current characters available, and in general a resolution.”
  • atmosphere50 mentions

    The game's atmosphere is widely praised for its spooky and immersive qualities, enhanced by beautiful artwork, effective sound design, and a sense of dread that permeates the experience. Players appreciate the combination of music, voice acting, and visual style, which contribute to a tension-filled environment, particularly in claustrophobic settings like the basement. While the atmosphere is a standout feature, some players feel that the overall content does not justify the game's price.

    • “The score and ambient sound combine to give an atmosphere of dread and impending doom, leaving me feeling like I was under constant threat even though I know this kind of point-and-click adventure will (usually) give a player all the time in the world to solve its puzzles.”
    • “What you get is a very atmospheric game, that does a great job with setting and sound to give you a very tension-filled experience as you are navigating the house.”
    • “I loved the art style; it really added to the creepy atmosphere.”
    • “The story is so cool and I really enjoyed the idea... but the fact I had to use a walkthrough for almost 80% of the game ruined the atmosphere.”
    • “If atmosphere was worth money, this would be worth it, but as a customer I am purchasing a game, and this game simply does not have the content, in story or gameplay to merit the full price of admission.”
    • “+ claustrophobic atmosphere”
  • music22 mentions

    The music in the game is widely praised for its atmospheric quality, fitting well with the overall mood and enhancing the experience. Many reviewers highlighted the superb soundtrack and voice acting, although some noted that the music could be distracting during gameplay. Overall, the combination of music, sound effects, and visuals contributes significantly to the game's immersive environment.

    • “Music, sounds, and general atmosphere are incredible.”
    • “Really liked the puzzles, music was really well done and really enjoyed the hand-drawn art style.”
    • “But I had to turn the music off to solve it.”
    • “The soundtrack and ambiance fit the mood very well.”
  • gameplay10 mentions

    The gameplay is primarily focused on exploration and object interaction, requiring players to meticulously search their surroundings for items and points of interest. However, the reliance on non-subtitled audio puzzles without visual cues detracts from the experience, leading to a perception that gameplay is secondary to atmosphere. Overall, while the game may offer an hour of entertainment, many feel it lacks sufficient content to justify its price.

    • “For the price, this is more than worth the hour of gameplay.”
    • “Big problem - yet another game that uses the mechanic of a non-subtitled audio-based puzzle that doesn't have any sort of visual clue to represent the audio being played.”
    • “Gameplay comes secondary.”
    • “In order to progress in the game, the gameplay consists mostly of inspecting every corner of the current view to find objects to pick up or spots to interact with.”
  • grinding8 mentions

    Overall, players find the grinding aspect of the game to be tedious and unengaging, with many noting that while the art is impressive, the game design suffers from repetitive tasks and frustrating backtracking. Achievement hunting is described as easy but also lacking excitement, contributing to a sense of monotony throughout the gameplay experience.

    • “Achievement hunters: they're easy but pretty tedious.”
    • “The puzzles were also a little tedious and difficult... I ended up advancing too far at one point then had to backtrack to find a specific item that I should have found earlier.”
    • “A little weak, a little short, a little tedious, not all that interesting.”
  • stability2 mentions

    Overall, users report a stable experience with no significant glitches or bugs, leading to positive recommendations for the game.

  • replayability2 mentions

    The game offers limited replayability due to its linear storyline, which does not encourage exploration, and the collectibles are easily found, reducing the incentive to replay.

    • “Not a lot of replayability as it's just one linear storyline and the collectibles don't take a lot of effort to find.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 2 analyzed playthroughs

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