No Place for the Dissident
- November 12, 2020
- David M.
![No Place for the Dissident Game Cover](https://img.gamebrain.co/games/227/no_place_for_the_dissident_davidm_2020_42_xl.jpg)
![](https://img.gamebrain.co/games/230/no_place_for_the_dissident_davidm_2020_63_xl.jpg)
![](https://img.gamebrain.co/games/233/no_place_for_the_dissident_davidm_2020_57_xl.jpg)
![](https://img.gamebrain.co/games/235/no_place_for_the_dissident_davidm_2020_68_xl.jpg)
In "No Place for the Dissident," become a political powerhouse by spreading a new ideology across the world. Utilize various strategies in this simulator to grow your influence and combat the opposition. With complex simulations and population segmentation, your ideology will face challenges as you strive for global domination.
Reviews
- The game has a visually appealing map and some interesting mechanics related to ideology spread.
- There is potential for fun gameplay, especially in scenarios where ideologies clash, creating engaging situations.
- The developer appears to be actively updating the game, which gives hope for future improvements.
- The game is often compared unfavorably to Plague Inc., with many reviewers noting it feels like a poorly executed clone.
- Gameplay can become tedious and repetitive, with micromanagement of numerous countries leading to a lack of engagement.
- There are significant bugs and stability issues that detract from the overall experience, making it feel unfinished.
- gameplay5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The gameplay is seen as promising but heavily reminiscent of "Plague Inc," with unclear mechanics and a lack of polish. While some users appreciate the unique elements, they feel the game is not worth its price due to its unfinished state and the need for clearer explanations of its systems. Overall, it shows potential but requires significant improvements to be fully engaging.
“The gameplay is promising, but the game itself is a direct rip of Plague Inc. for how the interface works.”
“It’s not a bad game and has some cool mechanics, but it isn’t something that’s worth $20 unless you really think it’ll scratch a niche you have.”
“I do think though that adding in Cold War-like mechanics into the game could improve it.”
“Reskinned to look like Defcon, which halves the gameplay and has an inverted amount of polish.”
“The gameplay is promising, but the game itself is a direct rip-off of Plague Inc. in terms of how the interface works.”
“It's not clear what the mechanics do (especially censorship), how the final score is reached, etc. It's not ready for prime time.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find that while grinding can be an effective strategy for expanding major nations, it often becomes tedious and less enjoyable after a few attempts, overshadowing the fun of the game.
“The most effective way of winning (expand to as many major nations before they fall to the opposition) becomes tedious after a few games.”
“Otherwise, it will remain more tedious than fun.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is generally enjoyable, but players report experiencing numerous bugs that affect its stability.
“Not a bad game, but it's quite buggy.”
“The game crashes frequently, making it hard to enjoy.”
“I experienced constant lag and stability issues during gameplay.”