No One Lives in Heaven Game Cover

What happens to the inhabitants of a game world after you have finished it? In the story-driven, 40-hour role-playing game No one lives in heaven, you will encounter over 200 unique NPCs with over 300 quests that can be solved in various ways. Philosophical and crazy.

  • Mac OS
  • PC
  • Steam Deck
  • Windows
  • Linux

Reviews

56%
Audience ScoreBased on 12 reviews
story5 positive mentions
gameplay3 negative mentions
  • The game features a unique and engaging storyline that incorporates humor and philosophical elements, making it a memorable experience.
  • There is a wide variety of quests and characters, allowing for multiple choices and endings, which enhances replayability.
  • The pixel art style and soundtrack contribute to the game's charm, creating an immersive atmosphere despite the graphics not being the main focus.
  • The user interface can be complex and cumbersome, making navigation and menu management frustrating at times.
  • Some players experienced issues with the English translation, which could lead to confusion in understanding certain dialogues.
  • The turn-based combat and some gameplay mechanics may feel generic and unremarkable compared to other RPGs.
  • story20 mentions

    The game's story is engaging and unpredictable, with a variety of quests that often defy expectations and offer meaningful choices that affect the outcome. While some quests may seem like typical fetch or kill tasks, they are often enhanced by humorous NPC interactions and creative twists. Overall, the narrative is a central focus, providing a rich experience that encourages exploration and replayability, despite not being as graphically impressive as other titles.

    • “The story itself is very unpredictable; at multiple points, I thought I had the game figured out, only for it to defy my expectations once again.”
    • “The most important change in this game in comparison with the bulk of similar games is that any task can be solved in different ways, and the ending of the plot can be different and depends on the decisions you made.”
    • “Story and the game world are very strong points of this project.”
    • “The story and pace are meandering, so this is definitely a 'sit back and enjoy' kind of game.”
    • “Yes, you choose in which way the story will go, but I won’t say that this will affect the world that much.”
    • “Man will want to experience the story and not just click through menus.”
  • graphics8 mentions

    The graphics in this game are generally considered subpar, primarily utilizing RPG Maker assets, which may disappoint those seeking high-quality visuals. However, the clarity of the 32-bit graphics allows for clear visibility of objects, making it acceptable for fans of the genre who prioritize plot over aesthetics. Overall, graphics enthusiasts are advised to look elsewhere, as the game's strengths lie in its narrative rather than its visual presentation.

    • “The 32-bit graphics look nice; all objects are visible clearly and without blur.”
    • “But as we know, RPG Maker games are not about good graphics, right?”
    • “In conclusion, I can say that if you are an RPG Maker games lover and you don’t need to fight much and you are okay with 'no one lives in heaven' graphics – you should buy this game.”
    • “Of course, the graphics are not very good, and even half of the game is made with RPG Maker assets.”
    • “If you are really a 'graphics-lover,' you would be better off choosing another game, for sure.”
    • “In conclusion, I can say that if you are an RPG Maker games lover and you don’t need to fight much and are okay with subpar graphics, you should buy this game.”
  • humor6 mentions

    The humor in the game is characterized by a lighthearted and varied tone, often enhanced by amusing NPCs and unexpected twists in quests. Players appreciate the blend of absurdity and wit, which, combined with the freedom of choice, creates a delightful experience. Overall, the game's dialogue and comedic elements leave a positive impression on users.

    • “On the surface, many quests seem like (and sometimes are) simple fetch/go here kill this quests, but just as often there will be something to spice it up: a funny NPC, playing with your expectations, etc.”
    • “The tone can range from obscene to saccharine, wistful to absurd, but overall is lighthearted and funny.”
    • “Game dialogs and humor definitely make a good impression.”
  • gameplay5 mentions

    The gameplay is primarily quest-based, featuring standard turn-based combat and various minigames, offering a classic JRPG experience. Players enjoy a diverse range of activities and mechanics, allowing for a flexible and engaging gameplay experience.

    • “The game has a very wide variety in literally every game mechanic.”
    • “Gameplay is mostly quest-based, broken up with standard turn-based combat and the odd minigame.”
    • “The gameplay is very diverse; the player can choose any activity that they want.”
    • “+ classic JRPG gameplay with turn-based battles.”
  • replayability4 mentions

    Players highlight the game's strong replayability due to multiple quest choices that can lead to different outcomes, enhancing the overall experience. While one user noted a playtime of 23 hours with room for exploration, developers suggest a completion time of around 40 hours, indicating substantial content to revisit. Overall, the game is praised for its rare replayability in the current gaming landscape.

    • “My playthrough took me 23 hours, but I wasn't terribly thorough, and many quests have choices to make which enhances replay value.”
    • “+ high replayability”
    • “My playthrough took me 23 hours, but I wasn't terribly thorough, and many quests have choices to make which do enhance replay value.”
    • “I played only 2 hours and I don’t know much about game replayability, but developers say that it took 40 hours to complete the game.”
    • “Such an element of replayability is rarely seen in modern games.”
  • music3 mentions

    The music in the game is generally well-received, featuring a mix of great tracks and some that feel generic. While the combat may be repetitive, the pleasant soundtrack enhances the overall experience, complementing the diverse quests and character interactions.

    • “The music is pretty good; some tracks are great, while others are fairly generic.”
    • “The game has a lot of various quests, and the characters we can interact with, plus I would also like to note a very pleasant soundtrack.”
    • “The music feels repetitive and uninspired, lacking any real creativity.”
    • “The soundtrack is forgettable, failing to enhance the overall experience.”
    • “Combat is the same old song and dance you've seen a million times, competent but nothing special.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy No One Lives in Heaven

Videos

Similar Games

Game News