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Baten Kaitos I & II HD Remaster

These RPG classics mostly still hold up after almost 20 years.
Baten Kaitos I & II HD Remaster Game Cover
71%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, optimization
75% User Score Based on 245 reviews
Critic Score 67%Based on 10 reviews

Platforms

Nintendo SwitchPCSteam DeckWindows
Baten Kaitos I & II HD Remaster Game Cover

About Baten Kaitos I & II HD Remaster

Baten Kaitos I & II HD Remaster is a single player tactical role playing game with fantasy and anime themes. It was developed by logicalbeat Co., Ltd. and was released on June 17, 2024. It received mostly positive reviews from both critics and players.

Two RPG masterpieces return. Originally released for the Nintendo GameCube, Baten Kaitos: Eternal Wings and the Lost Ocean and Baten Kaitos Origins are back with improved graphics and new features to aid game progression, making them even more accessible for new players.

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Reviews

75%Audience ScoreBased on 245 reviews
story40 positive mentions
grinding9 negative mentions

  • Unique and engaging card-based battle system offers tactical depth and rewarding combo mechanics.
  • Beautiful artistic presentation with detailed pre-rendered backgrounds and an outstanding soundtrack by Motoi Sakuraba.
  • Extensive content with compelling stories, fascinating characters, rich worldbuilding, and meaningful player interaction.
  • Quality of life features in the remaster such as adjustable game and combat speeds, auto-battle, one-hit kill, encounter toggles, autosaves, and cutscene skipping improve accessibility and replayability.
  • Both games in the remaster provide distinct but complementary JRPG experiences, combining nostalgic charm with modern improvements.
  • Removal of the original English voice acting in the remaster frustrates many fans; the Japanese audio is the only option, requiring mods to restore the English dub.
  • Combat pacing issues remain due to battle speed scaling also affecting card selection time, resulting in rushed or slow fights without an ideal balance.
  • The remaster exhibits some technical problems including bugs, glitches (such as corrupted saves), UI issues, poor control mapping, and subpar AI upscaling of backgrounds.
  • Story pacing and sidequests can be tedious or filled with filler content; some players find the narrative disjointed or the characters unlikable initially.
  • The remaster features censorship and script changes that remove or alter references (e.g., alcohol changed to juice), which alienates some players.
  • Price point is considered high by some given the remaster's lack of additional content and missing English audio.
  • Some gameplay systems and menus lack polish, with cumbersome inventory and deck management and limited in-game explanations.
  • story

    101 mentions Positive Neutral Negative
    40% positive mentions, 55% neutral mentions, 5% negative mentions

    The story of the series is generally praised for its unique narrative perspective, immersive world-building, memorable characters, and surprising plot twists, though it follows some classic JRPG tropes that can feel predictable or padded. While the first game’s story might seem underdeveloped or slow-paced with some dated storytelling elements, the sequel is noted for deeper political intrigue and stronger character development. Overall, fans appreciate the blend of imaginative storytelling and emotional resonance, even if some find the pace or certain story sequences less engaging by modern standards.

    • “The series distinguishes itself through its unusual storytelling approach, placing players in the role of a guardian spirit who influences events rather than simply acting as the main hero.”
    • “The story is incredible, the graphics are stunning, the characters are memorable, with player choice dramatically affecting the ending through multiple endings and an affinity system.”
    • “The story follows Sagi, who gets framed for assassinating the emperor of the Alfard Empire, begins a journey to investigate why he was framed, and discovers other sinister plots.”
    • “The backstory of the main character is told through a sequence of silent sepia stills with no dialogue or context, and you're thrust into a pretty bizarre world with no motivator or meaning to your life but a vague notion of revenge.”
    • “The main story is often padded with pointless objectives that should have been side content or removed entirely.”
    • “It's basically just a fancy "collect 4 crystals to save the world" original FF kind of story but in a nutty backdrop.”
  • gameplay

    42 mentions Positive Neutral Negative
    31% positive mentions, 62% neutral mentions, 7% negative mentions

    The gameplay features innovative card-based mechanics with strategic depth and unique elements like the aging Magnus system, which some players find frustrating while others appreciate its complexity. Turn-based combat and deck-building offer a distinctive JRPG experience, though pacing and menu navigation can feel dated and slow by modern standards. Remastered versions include helpful quality-of-life improvements like battle speed options and auto-battle, enhancing accessibility without sacrificing challenge.

    • “Together, the two games showcase different interpretations of the same core mechanics, preventing the collection from ever feeling repetitive.”
    • “Between its imaginative world, compelling storytelling, innovative combat mechanics, memorable soundtrack, and thoughtful modern enhancements, the collection remains one of the more distinctive JRPG experiences available today.”
    • “The gameplay, with its card battle mechanic, is quite innovative, but the fact that cards are constantly ageing as you play might frustrate some players.”
    • “Certain gameplay systems, menu navigation, and pacing reflect design philosophies from an earlier generation of RPGs, and some story sequences can feel lengthy by modern standards.”
    • “The Magnus aging mechanic is one of the worst game mechanics I've ever experienced, and the baffling fact this remaster doesn't let you speed it up (when it lets you speed up everything else) is insane.”
    • “I played it for a little over an hour and realized that I just wasn't really having fun at all, nor did I have any meaningful exposition to motivate me to suffer the gameplay in lieu of the story.”
  • graphics

    38 mentions Positive Neutral Negative
    37% positive mentions, 55% neutral mentions, 8% negative mentions

    The remastered game features enhanced, high-definition visuals that sharpen environments and character models while preserving the original artistic style, resulting in a distinctive, beautiful mix of 3D rendering and detailed pre-rendered backgrounds reminiscent of classic RPGs. However, some users note uneven quality, with certain AI-upscaled backgrounds feeling rough or lazily updated, limited graphical settings, occasional performance issues, and controversial censorship impacting the experience. Overall, the graphics are praised for their unique aesthetic and nostalgic charm, making the game visually appealing to both new and returning players.

    • “The game itself looks absolutely fantastic and still feels good to play; by all means it looks graphically way better than the original releases.”
    • “Rather than simply preserving the original releases, the remaster enhances them with updated visuals and a wealth of convenience features that make these lengthy adventures far more accessible to modern players while respecting what made the originals so memorable.”
    • “Made fresh again with enhanced graphics and sound, the game was absolutely beautiful back on the GameCube and the new HD visuals certainly aren't Unreal Engine level beauty but a distinctive and beautiful style that mixes 3D renderings, 2D backgrounds, and animations with brilliant lighting effects.”
    • “The visuals look worse in a very specific way, and the AI upscaling on the pre-rendered backgrounds looks rough, with that fake-sharp smeared detail everywhere, so it feels like a lazy filter pass instead of a proper remaster.”
    • “Let's see.. the graphics are noticeably worse, the voice acting is in mono, the audio mixing is all over the place and the volume generally too low, the new sound effects are much, much worse, the QoL features really don't help you at all (except for the much-beloved auto-save), there's not really any settings to speak of, alt-tabbing and/or using the Steam overlay breaks the game, the UI is a hot mess ripe with input delay, there's some really childish censorship going on (no, I don't mean that inane "yikes!" line that everybody is losing their mind over, I mean them changing every alcohol into juice or water, as well as changing some lines to make deaths less impactful.. as if we were infants in need of coddling instead of boomers who played those games two decades ago) and boy does the game lag for some bizarre reason.”
    • “Not a fan of the character art style, especially the 2D character portraits look awful.”
  • music

    31 mentions Positive Neutral Negative
    61% positive mentions, 36% neutral mentions, 3% negative mentions

    The music, composed by Motoi Sakuraba, is widely praised for its orchestral, symphonic, and prog-rock elements that beautifully enhance the emotional and atmospheric depth of the games. It is considered one of the series' greatest strengths, delivering memorable battle themes and stunning compositions for exploration and story moments. While some note a limited number of tracks that are frequently reused, overall the soundtrack is regarded as exceptional and a highlight of the JRPG experience.

    • “Motoi Sakuraba's orchestral soundtrack perfectly captures the emotional highs and dramatic moments of both adventures, delivering memorable battle themes alongside beautiful compositions for exploration and storytelling.”
    • “We never did see anything like it after... it also features hands-down the best soundtrack that Motoi Sakuraba (of Star Ocean and Dark Souls fame) has ever and probably will ever write, with a mix of epic orchestral and operatic songs, rocking prog-tunes and melancholy piano melodies.”
    • “These two games feature an amazingly fun and unique turn-based battle system (Baten Kaitos) and ATB-style system (Origins) combined with a card battler, have an amazing soundtrack composed by Motoi Sakuraba (also known for doing soundtracks for the 'Tales of' games and 'Dark Souls'), and beautiful pre-rendered backgrounds.”
  • grinding

    9 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often described as tedious and slow, with combat becoming repetitive and some puzzles requiring extensive preparation with limited resources. While the remaster adds options to speed up these sections, managing character decks and elemental attack strategies can feel cumbersome, leading to a generally grind-heavy experience that may deter players from continuing side quests.

    • “The card-based combat system was interesting at first, but quickly became tedious and overstayed its welcome.”
    • “It was just so tedious and boring, I gave up doing side quests after a point.”
    • “Sometimes the combat can feel 'grindy,' because most of your attack Magnus come from enemy drops, or you enter new areas resistant to your attack cards' elements, making the learning curve bloated.”
  • optimization

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    The optimization of the remaster is mixed, with some players experiencing stable performance and improved presentation, while others report ongoing performance issues and stuttering, especially on PC. Patches have addressed several problems, but certain areas still need improvement compared to the smoother performance of the original GameCube versions.

    • “Combined with the original Japanese voice performances and improved presentation, the remaster successfully preserves the charm that longtime fans remember while introducing it to a new audience.”
    • “The patch addresses most of the performance issues, but some areas could still use some improvement here and there.”
    • “I give the GameCube originals 7.8 and 8.4 out of 10, respectively, due to them including the original dub, the better script, and better performance without the need of a patch.”
    • “It seems they just dumped the Switch version on Steam without any optimization and called it a day!”
    • “I played the first game for around 20 hours, and the performance gets worse the further you progress.”
    • “The patch addresses most of the performance issues, but some areas could still use improvement.”
  • character development

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The character development is praised for its emotional depth and engaging narratives centered around a few well-developed main characters, though opinions on the visual design are mixed, with some finding it unique and detailed while others criticize it as unattractive.

    • “Both games deliver expansive narratives filled with political conflicts, ancient legends, unexpected betrayals, and emotional character development.”
    • “Unique, detailed character design.”
    • “Overall, the character development is better because there are only three main characters.”
  • humor

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is praised for its charm and cleverness, featuring hilarious moments, unexpected twists, and funny side quests that enrich the storytelling. A quirky touch, like the "you win!" message after battles, adds lightheartedness to the experience. Some players recommend mods to restore original humorous dialogue for a fuller, authentic comedic experience.

    • “The immersive storytelling, unexpected plot twists, countless side quests, humor, and strategy-based gameplay all come together to make this game an ideal escape.”
    • “I actually recommend modding the game to put it back in (there's a mod online that works very well, with only a few occasions of mismatched lines), because it's kind of hilarious in places, and will give you more of the authentic experience we had of this game in the west.”
    • “Far from being sombre, what follows is a charming, funny series of encounters running parallel to the game's main quest, showcasing the dysfunctional nature of families, and the bonds of blood, at once so trivial and yet occasionally filled with significance, that tie us to our relatives.”
  • stability

    3 mentions Positive Neutral Negative
    67% positive mentions, 0% neutral mentions, 33% negative mentions

    The game runs smoothly at 120 FPS and looks great overall, but suffers from minor visual glitches in the menu and an unresolved broken achievement that prevents legitimate 100% completion.

    • “The game looks and runs great.”
    • “Runs great at 120 fps.”
    • “There are a few visual glitches involving the menu screen, and there's a broken achievement that has yet to be fixed. I am not hopeful it will be addressed any time soon, preventing us from legitimately 100% completing the game.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Both games feature rich, emotionally charged narratives with political intrigue, ancient legends, and impactful character development. Motoi Sakuraba's orchestral soundtrack enhances these emotional moments, offering memorable battle themes and beautiful compositions that deepen the storytelling experience.

    • “Both games deliver expansive narratives filled with political conflicts, ancient legends, unexpected betrayals, and emotional character development.”
    • “Motoi Sakuraba's orchestral soundtrack perfectly captures the emotional highs and dramatic moments of both adventures, delivering memorable battle themes alongside beautiful compositions for exploration and storytelling.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere is highly praised for its immersive music, which effectively enhances the floating world setting, and this port further enriches the game's environmental textures.

    • “The music consistently enhances the atmosphere of the floating world and remains one of the series' greatest strengths.”
    • “This port is good and adds a lot of texture to the atmospheres in the game.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users strongly criticize the game's monetization, viewing it as a blatant cash grab and expressing that the publisher does not deserve any revenue from it.

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Play Times

30h Median play time
30h Average play time
30-30h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Baten Kaitos I & II HD Remaster is a tactical role playing game with fantasy and anime themes. Common tags for Baten Kaitos I & II HD Remaster include turn-based, exploration, soundtrack, deckbuilding, remake and others.

Baten Kaitos I & II HD Remaster is available on Nintendo Switch, PC, Steam Deck and Windows.

On average players spend around 30 hours playing Baten Kaitos I & II HD Remaster.

Baten Kaitos I & II HD Remaster was released on June 17, 2024.

Baten Kaitos I & II HD Remaster was developed by logicalbeat Co., Ltd..

Baten Kaitos I & II HD Remaster has received mostly positive reviews from both players and critics. Most players liked Baten Kaitos I & II HD Remaster for its story but disliked it for its grinding.

Baten Kaitos I & II HD Remaster is a single player game.

Similar games include Dragon Quest Builders, LEGO Harry Potter Collection, Vampires Dawn 3: The Crimson Realm, LUNAR Remastered Collection, Marvel's Spider-Man 2 and others.