No Heroes Allowed: No Puzzles Either!
- August 6, 2019
- SEAStoriesStudio
"No Heroes Allowed: No Puzzles Either!" is a reimagined PC version of the "Hero is Too Arrogant" series, where players destroy blocks with a pickaxe to summon monsters and fight against encroaching heroes. With the ability to capture heroes, dig for new monsters and magic objects, and evolve your monster legion, the game offers unique RPG elements and strategy in dealing with arrogant foes. The objective is to uncover hidden legends through puzzle-solving and battles.
Reviews
- The sliding puzzle gameplay is fun and addictive, centered around achieving massive combos.
- The PS Vita version is well-polished with a complete translation and additional features like multiplayer and events.
- The game offers a nice time-wasting experience with vibrant pixel art and cheesy humor.
- The Steam version suffers from poor translation, numerous bugs, and unresponsive controls, making it frustrating to play.
- Survival Mode has been 'coming soon' for years without any updates, indicating a lack of support from the developers.
- The port feels rushed and lacks the polish of the PS Vita version, leading to a disappointing experience for players.
- gameplay3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay features an engaging sliding puzzle mechanic focused on achieving large combos, set against a humorous backdrop of assisting a classic evil overlord in world domination. Players appreciate the blend of traditional puzzle elements with the unique sliding mechanic, despite the irony of the game's title suggesting "no puzzles allowed."
“The gameplay consists of a very fun sliding puzzle centered around getting massive combos, with an enjoyable premise of helping a classic evil overlord take over the world.”
“I do enjoy the classic puzzle features with the sliding mechanic.”
“It can be fun with the puzzle slider mechanic (ironic that it's no puzzles allowed)!”
- monetization3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The monetization model has shifted from the PS Vita version, eliminating in-app purchases and microtransactions, which users appreciate. The game resembles a mobile app in structure but offers a more straightforward experience without the concern of additional costs.
“It seems to partly be using the PS Vita script, as it still refers to the G icon, despite the microtransactions no longer being prevalent.”
“It seems to partly be using the PS Vita script, as it still refers to the 'G' icon, despite the microtransactions no longer being prevalent.”
“There are no in-app purchases (IAP) as there were in the PS Vita version.”
“It's like a mobile app game, but luckily there are no in-app purchases to worry about!”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by intentionally corny jokes and some hilariously poor translations, appealing to players who enjoy lighthearted, comedic elements alongside sliding match-3 block puzzles.
“Some of the translations are hilariously bad.”
“If you like sliding match-3 block puzzles and corny humor, this is your game.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game suffers from significant stability issues, with users reporting numerous bugs that detract from the overall experience.
“The game is plagued with bugs that disrupt gameplay.”
“I frequently encounter crashes that make it unplayable.”
“There are numerous stability issues that need to be addressed.”