- January 17, 2024
- Somi
- 3h median play time
No Case Should Remain Unsolved
Platforms
About
"No Case Should Remain Unsolved" is a detective game where players help former police detective Jeon Gyeong solve a long-forgotten missing person case. By uncovering and piecing together memory fragments, players will acquire clues and testimony to reveal the truth behind Seowon's disappearance. This game is the final entry in the Guilt Trilogy, following "Replica" and "Legal Dungeon."
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- Engaging and emotional narrative that keeps players invested throughout the game.
- Unique gameplay mechanics that involve piecing together fragmented dialogues to solve a mystery.
- Well-crafted story with unexpected twists and a satisfying conclusion.
- Short playtime of around 2-4 hours may leave some players wanting more content.
- Initial confusion with gameplay mechanics can be overwhelming for new players.
- Limited replay value as the story is linear and primarily text-based.
story
383 mentions Positive Neutral NegativeThe game's story is widely praised for its emotional depth, intricate plot twists, and innovative presentation through dialogue piecing mechanics. Players appreciate the engaging narrative that unfolds as they solve puzzles, often leading to surprising revelations and a satisfying conclusion. While some found the gameplay mechanics initially confusing, the overall consensus is that the story is compelling, beautifully crafted, and worth the investment of time.
“I can't imagine how long it took to make and parse how to put the puzzle pieces all together, but I selfishly wish there were more story games ready to play in this format because it was as thrilling to solve as it was somber to understand.”
“A beautiful story combined with fun puzzle mechanics.”
“The story is captivating and it took an unexpected turn.”
“The twists in 'Return of the Obra Dinn' are fun and can add to the puzzles sometimes, but don't really add to the story in any meaningful way.”
“I personally struggled to care about the mystery, but if the story vibes with you, this game will probably be great.”
“Didn't feel like a detective at all and the story wasn't for me; I felt myself disinterested in the story and once I noticed I skipped text due to boredom, I refunded, because I was essentially skipping the game.”