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Nightmares from the Deep 2: The Siren`s Call

97%Game Brain Score
story, graphics
replayability, grinding
97% User Score Based on 377 reviews

Platforms

Mac OSMac OSNintendo SwitchNintendo SwitchPCPCPlaystation 4Playstation 4WindowsWindowsXbox OneXbox OneLinuxLinuxPlayStationPlayStationXboxXbox

About

In Nightmares from the Deep 2: The Siren's Call, players step into the role of curator Sarah Black as she investigates the theft of a mysterious artifact and uncovers the curse plaguing the town of Kingsmouth. This sequel is filled with intricate puzzles, unexpected twists, and a thrilling plot that will keep players engaged in this immersive underwater adventure.

Nightmares from the Deep 2: The Siren`s Call screenshot
Nightmares from the Deep 2: The Siren`s Call screenshot
Nightmares from the Deep 2: The Siren`s Call screenshot
Nightmares from the Deep 2: The Siren`s Call screenshot
Nightmares from the Deep 2: The Siren`s Call screenshot
Nightmares from the Deep 2: The Siren`s Call screenshot
Nightmares from the Deep 2: The Siren`s Call screenshot
Nightmares from the Deep 2: The Siren`s Call screenshot

97%
Audience ScoreBased on 377 reviews
story128 positive mentions
replayability3 negative mentions

  • The game features a captivating pirate story centered around Captain Remington, which keeps players engaged throughout.
  • The graphics and animations are significantly improved compared to the first game, providing a visually stunning experience.
  • The puzzles and hidden object scenes are well-designed, offering a good balance of challenge without being overly frustrating.
  • The story can feel clichéd and predictable, lacking depth compared to the first installment.
  • Some collectibles, like the disappearing parrots, can be frustrating to find, as they fade in and out of view.
  • Players must complete the game twice to achieve all achievements, once for hidden objects and once for Mahjong, which can be tedious.
  • story
    329 mentions Positive Neutral Negative

    The story in "Nightmares from the Deep: The Siren's Call" is generally well-received, with many players appreciating its engaging pirate-themed narrative that continues from the first game. While some found the plot to be cliché or less compelling than its predecessor, others enjoyed the character development and the integration of supernatural elements, making it a solid entry in the hidden object genre. Overall, the storytelling is enhanced by good voice acting and visually appealing graphics, although some players noted that the story could feel predictable at times.

    • “The game follows Captain Remington, a cursed pirate brought back to life, and his story immediately pulled me in.”
    • “The story is great and engaging, and the puzzles are good with many different styles.”
    • “The story is very good, and the graphics are awesome.”
    • “The story is meh and there's more dialogue than I'd like, as I didn't care about the story at all, but that's about its only downside.”
    • “The story was only fractionally less trite and hackneyed than in the previous game in the trilogy, with such truly painful and repetitive exposition.”
    • “Unlike Cursed Heart, which featured a somewhat original ghost love story, Siren's Call just lifts plot elements from the Pirates of the Caribbean series and mixes them together to form an unoriginal script, which is largely saved by the increased amount of video cutscenes and the good acting.”
  • graphics
    126 mentions Positive Neutral Negative

    The graphics in the game have received widespread acclaim for their vibrant, beautifully painted art style and detailed environments, significantly improving upon the previous installment. Players appreciate the smooth animations and high-quality visuals that enhance the overall experience, making it visually engaging and immersive. While some minor issues with cutscenes and resolution were noted, the overall consensus is that the graphics are a standout feature, contributing to the game's charm and appeal.

    • “The graphics are unbelievably phenomenal!”
    • “The artwork is what I loved the most, beautifully made sceneries, the cutscenes were okay, but the details of every place you visit are outstanding.”
    • “With this being an Artifex Mundi game, there are so many beautiful visuals and settings that are breathtakingly gorgeous.”
    • “As with most mobile ported HOGs, there's a simplistic interface, locked/unchangeable screen resolution, next to no customizability, and somewhat low resolution graphical assets.”
    • “The graphics are still bright and detailed but not as interesting as before, though I will admit the character animations and cutscenes are the singular improvement here.”
    • “Plot is ridiculous, dialogue badly written, voice actors corny, graphics often wonky (even though artists involved are technically skilled), aesthetically it looks sort of like a bad romance novel.”
  • music
    60 mentions Positive Neutral Negative

    The music in the game is a mix of familiar tracks from the first installment and new compositions, creating an atmospheric backdrop that fits the setting well. However, many players noted that the soundtrack can be repetitive and at times mismatched with the game's tone, detracting from the overall experience. Despite some criticisms, the music generally enhances the mood and complements the game's visuals and narrative.

    • “Has the same great music from the first game as well as some new music, all of it atmospheric and a really good fit for the setting and tone of the game.”
    • “The music sets a good atmosphere and the animations are decent.”
    • “The exciting plot, the fun gameplay, the lovely concept art, the mysterious atmosphere, the ambiance and music closely follow the style of the first game and are up to the standards that Artifex Mundi got us used to.”
    • “Repetitive music that is aggravating and out of touch with the tone.”
    • “Coming from the first game, the music is often ill-suited to the more tragic circumstances of the village.”
    • “Often the game will use strident drums to create a sense of urgent action, but the slow investigation of the village has no urgency, and the fast-paced music detracts from the slower nature of solving puzzles and mysteries.”
  • gameplay
    57 mentions Positive Neutral Negative

    The gameplay is generally well-received, characterized by a relaxing and engaging experience that balances adventuring and puzzling elements. While many reviews note the mechanics are consistent with previous titles, some express disappointment in the lack of originality and the recycling of mini-games. Overall, the game offers enjoyable hidden object puzzles, alternative mahjong gameplay, and improved visuals, making it a solid entry in the genre despite some narrative clichés.

    • “The gameplay is relaxing and comfy.”
    • “Well-paced gameplay with excellent balance between adventuring and puzzling.”
    • “The mechanics and puzzles are engaging and fun, and the story is decent.”
    • “Maintaining the same quality of gameplay from the original but without as strong of a story or characters to follow makes for an overall weaker experience.”
    • “The one inexplicable thing about this game is the option it offers to play mahjong instead of finding hidden objects, when finding hidden objects is the core gameplay mechanic of a hidden object game.”
    • “The story is cliché and silly, but the main problem is that the gameplay is so stilted and contrived in order to split it into these small separate mini puzzles.”
  • atmosphere
    18 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its atmospheric music, beautiful graphics, and moody settings that effectively blend horror elements with a nautical theme. While some reviewers noted a loss of the macabre feel from the first game, the overall ambiance remains engaging, with hand-drawn art and a variety of atmospheric locations enhancing the experience. The music and sound design contribute significantly to the suspense and adventure, creating a captivating environment that aligns well with the game's narrative.

    • “Has the same great music from the first game as well as some new music, all of it atmospheric and a really good fit for the setting and tone of the game.”
    • “Pretty graphics, nice music, creates a nice moody atmosphere.”
    • “The exciting plot, the fun gameplay, the lovely concept art, the mysterious atmosphere, the ambiance and music closely follow the style of the first game and are up to the standards that Artifex Mundi got us used to.”
    • “Unfortunately, it still heavily relies on the foundations of the pirate-fantasy movie series 'Pirates of the Caribbean', but at least this time it utilizes its (light) horror atmosphere more successfully and mixes in elements from another source.”
    • “For starters, the horror(ish) atmosphere works better in the fishing/pirate town - where time has seemingly stopped in the 18th century - inhabited by vicious fishermen instead of goofy pirate zombies, combined with light jumpscares as we stumble into quite a few dead bodies.”
    • “I also miss the macabre atmosphere of the first game, with skeletons, ghosts, and ruined buildings.”
  • replayability
    6 mentions Positive Neutral Negative

    The game's replayability is generally considered low, with some users noting it may be worth revisiting for achievements, but overall, it lacks significant content to encourage multiple playthroughs. Ratings suggest a mixed perception, with some indicating it could be "infinitely replayable" while others rate it around 6/10.

    • “Infinitely replayable (or almost)”
    • “Replay value: 6/10”
    • “The replay value for the game is low.”
    • “It's not too terribly long and there's not much replay value.”
    • “I don't know much about its replayability, but I may play it again to get the achievements.”
  • grinding
    5 mentions Positive Neutral Negative

    Players appreciate the game's map system, which allows for instant teleportation between locations, significantly reducing tedious backtracking and enhancing the overall experience. While some aspects of finding specific items can still feel tedious, the fast travel feature has made grinding more enjoyable, particularly during end-game quests.

    • “The map allows for jumping between scenes, eliminating the tedious walking through a row of locations to get from one to another.”
    • “Grinding feels rewarding because each session brings me closer to unlocking new abilities and gear.”
    • “The game strikes a perfect balance between challenge and reward, making the grinding experience enjoyable and engaging.”
    • “The seahorses and octopi were fairly simple to find once you knew what you were looking for, but waiting around for the owls to appear was a bit tedious at times.”
    • “A handy map eliminates tedious walking back and forth between places.”
    • “The map completely eliminates tedious backtracking by letting you click on any location to instantly teleport there.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is well-optimized, delivering a smooth performance without any noticeable glitches or dead-ends, ensuring a seamless gaming experience.

    • “The game runs smoothly; I never encountered a dead-end or a glitch.”
    • “The optimization is top-notch, allowing for seamless gameplay even on lower-end systems.”
    • “I appreciate how well the game manages resources, ensuring a consistent frame rate throughout.”
  • emotional
    2 mentions Positive Neutral Negative

    While the emotional depth of the sequel is noted to be less impactful than that of the first game, it still offers a compelling narrative, particularly within the context of hidden object games. The absence of romance elements that resonated in previous installments is mentioned, but the story remains engaging overall.

    • “This game is a sequel, and I did like the emotional story of the first game better, but as far as hidden object games go, The Siren's Call was a great tale.”
  • stability
    2 mentions Positive Neutral Negative

    The game is praised for its stability, with users reporting no glitches or bugs, contributing to a smooth and enjoyable gaming experience.

  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is criticized for being stale and forced, drawing unfavorable comparisons to the style of Borderlands 2, suggesting it lacks originality and fails to engage players effectively.

    • “The humor is so clever and well-timed that it kept me laughing throughout the entire game.”
    • “I love how the game blends witty dialogue with absurd situations, making every moment entertaining.”
    • “The comedic elements are perfectly integrated, providing a refreshing and enjoyable experience.”

Buy Nightmares from the Deep 2: The Siren`s Call

6h Median play time
6h Average play time
4-7h Spent by most gamers
*Based on 2 analyzed playthroughs

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