Niceland Game Cover

This is a procedural world generator, made with Godot 3.1 alpha 2. It is meant to be used as a base for an open world game. Originally I made this for the PROCJAM 2017, but since then it has been completely rewritten. The idea is that if someone wants to make an open world game with infinite landscape to explore, they can just grab this project from GitHub and start making their own game over it. …

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