Nghtmn Game Cover
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"Nghtmn" is a retro-style platformer game that takes players on a challenging journey through a mysterious world of darkness. With old-school mechanics, players must jump, climb, and fight their way through levels filled with obstacles and enemies. The goal is to navigate the dark world and uncover the truth behind the mysterious Nghtmn. With its challenging gameplay and nostalgic style, "Nghtmn" is a must-play for fans of classic platformers.

  • PC
  • Windows

Reviews

52%
Audience ScoreBased on 52 reviews
humor2 positive mentions
music7 negative mentions
  • The game offers a large number of achievements (489 in total), making it appealing for achievement hunters.
  • It provides a straightforward platforming experience that can be fun for a short time.
  • The game is inexpensive, especially when purchased on sale or with discounts.
  • The controls are unresponsive and frustrating, leading to a poor gameplay experience.
  • Graphics and sound design are subpar, with many players finding them annoying and unattractive.
  • Level design is often poor, with invisible obstacles and a lack of originality, making the game feel mediocre.
  • music20 mentions

    The music in the game receives mixed reviews, with some players appreciating the rock soundtrack while others find it overly loud and repetitive. Many criticize the inability to turn off the music and the frequent resets of tracks upon dying, which can lead to frustration and a sense of monotony. Overall, while there are moments of approval for the soundtrack, the execution and integration into gameplay leave much to be desired.

    • “Good soundtrack.”
    • “I approve of a rock soundtrack, but it seems too high energy for a standard platformer; it would go better with a racing game or a shooter. It's fine at first, but there are some issues here as well.”
    • “Use good enough art and soundtrack to not make the player want to quit after 10 minutes.”
    • “Make no mistake, there is nothing original about this game - the graphics and music both suck and were probably ripped from god knows where.”
    • “There's only a few tracks, to make up for this they reuse the tracks only slightly sped-up or slowed-down, instead of just having more, and every time you start a level over it resets to a random song/tempo. Considering how much I died, the music got old real fast.”
    • “Music tracks are grating and annoying, and they reset every time you die, so it's a bit like hitting the skip button through an album after about 30 seconds into a song.”
  • graphics11 mentions

    The graphics of the game have received largely negative feedback, with many users describing them as messy, cheap, and poorly executed, despite an initially appealing art style. The bold black and white design fails to translate well in gameplay, leading to discomfort and difficulty in distinguishing characters. Overall, the visuals are considered a significant drawback, lacking originality and charm.

    • “However, the graphics are the only thing I like about the game.”
    • “The art style ends up being kind of tacky, and the gameplay is the same as any other rage-platformer you've ever played.”
    • “New Unity project (as it was named in my taskbar) is a simple platformer with a Limbo aesthetic and none of its charm.”
    • “Make no mistake, there is nothing original about this game - the graphics and music both suck and were probably ripped from god knows where.”
    • “The art style ends up being kinda tacky, and the gameplay is the same as any other rage-platformer you've ever played.”
    • “Art style: the game sports what should be a neat art style of all black with white shading. It looks good in the screenshots, but in the actual game, you can see how messy the lines are; it just looks cheap, and the player character is weirdly lopsided. Watching it run is rather uncomfortable.”
  • gameplay8 mentions

    The gameplay is generally considered average, with mechanics that can be easily exploited for quick wins, and a focus on jumping over obstacles that suffers from physics issues. While it offers a decent amount of offline playtime, the overall experience is marred by a lack of variety in levels and a somewhat unappealing art style. Players find it easy to pick up but challenging to master, though many express dissatisfaction with the music and overall execution.

    • “The gameplay itself is easy to play but hard to master.”
    • “Last thoughts: the game will provide you with a lot of offline hours of gameplay.”
    • “The game is all about jumping over obstacles, though the problems come in the physics.”
    • “Easily abusable and beatable; mechanics can be abused to the max for an easy win of a round.”
    • “Gameplay: the game is all about jumping over obstacles, though the problems come in the physics.”
    • “The art style ends up being kind of tacky, and the gameplay is the same as any other rage-platformer you've ever played.”
  • humor2 mentions

    The game is generally regarded as quite humorous, with players appreciating its comedic elements and finding it to be a good value for the price.

    • “Actually quite a funny game!”
    • “A little funny game with a reasonable price.”
  • stability2 mentions

    The game's stability is marked by challenging levels that can be frustrating due to buggy physics, difficult controls, and invisible obstacles, which may hinder the experience for some players. While skilled platformers may navigate these issues, the presence of glitches remains a notable concern.

    • “The 30 levels are difficult but not pulling-out-your-hair frustrating - especially if you're good at platformers and can figure out how to manipulate this game's buggy physics.”
    • “Difficult controls, invisible obstacles, and glitches.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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