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New World: Aeternum

New World: Aeternum is the MMO that New World should have been in 2021. A few small niggles are keeping it from truly elite status.
New World: Aeternum Game Cover
71%Game Brain Score
story, gameplay
grinding, stability
67% User Score Based on 170,220 reviews
Critic Score 81%Based on 3 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxWindowsPlayStation
New World: Aeternum Game Cover

About

New World: Aeternum is a single player and multiplayer open world role playing game with fantasy, violence and erotic themes. It was developed by Amazon Games and was released on September 28, 2021. It received positive reviews from critics and mostly positive reviews from players.

Explore a thrilling, open-world MMO filled with danger and opportunity where you'll forge a new destiny for yourself as an adventurer shipwrecked on the supernatural island of Aeternum. Endless opportunities to fight, forage, and forge await you among the island's wilderness and ruins. Channel supernatural forces or wield deadly weapons in a classless, real-time combat system, and fight alone, wit…

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67%
Audience ScoreBased on 170,220 reviews
story2.9k positive mentions
grinding9.3k negative mentions

  • The game features stunning, immersive graphics and atmospheric world design enhanced by exceptional sound design and a memorable soundtrack.
  • Combat is engaging and skill-based, with unique weapon mechanics and fluid gameplay contributing to a fresh MMO experience.
  • Crafting and gathering systems are intuitive, satisfying, and well-designed, offering rewarding gameplay loops especially for players who enjoy long-term progression with friends.
  • The game suffers from repetitive and uninspired quest design, a lackluster and sometimes broken storyline, and limited meaningful endgame content causing grind and player disengagement.
  • Technical issues such as frequent bugs, crashes, freezes, lag, and poor optimization significantly impact gameplay and frustrate players.
  • Monetization practices are widely criticized as greedy and exploitative, with costly microtransactions and DLC overshadowing gameplay improvements and diminishing player trust.
  • story
    20,293 mentions Positive Neutral Negative

    The game's story has seen significant improvements over time with revamped main quests, added voice acting, and enhanced lore, making the narrative more engaging and accessible. However, many players find the quest design repetitive and uninspired, often involving generic fetch and kill tasks that can feel like a grind, detracting from immersion. Technical issues, including persistent bugs in main story quests that block progression, also hinder the overall experience despite the compelling setting and satisfying combat.

    • “The quest system has had an overhaul eliminating a large majority of the fetch quests and the main story quest being fully voice acted with an interesting reason for each quest making you feel important in the lore of Aeternum.”
    • “The brimstone sands update and the rise of the angry earth expansion introduced a more narrative-driven main storyline with cinematic cutscenes, voiced characters, and engaging lore that pulls you into the mystical island of Aeternum.”
    • “Performance seems better, quests all reworked, fully voice acted and great cutscenes for main missions.”
    • “The main story quest is broken and won't let you progress which you need to do in order to do most of the in-game content.”
    • “Main story quest line has been bugged for more than a month and have not been able to progress.”
    • “The quests are repetitive trash, and the main story outlevels you by 10 levels at a time so you're forced to do the garbage town and faction quests which consist of 'kill x zombies' and 'collect x boxes' thousands and thousands of times.”
  • gameplay
    9,510 mentions Positive Neutral Negative

    New World’s gameplay is widely praised for its engaging, skill-based combat mechanics, immersive crafting and gathering systems, and dynamic PvP elements like faction wars and territory control, offering a fresh and satisfying MMO experience. However, many players note that the game suffers from repetitive questing, limited endgame content, grind-heavy progression, frequent bugs, and occasionally unbalanced mechanics, which affect long-term engagement. Despite its flaws, the game’s unique weapon system, fluid combat, and robust crafting loops provide hundreds of hours of enjoyable gameplay, especially for those who appreciate a mix of PvP and PvE.

    • “New world’s launch mechanics delivered a bold and ambitious mmo experience built around territory control, persistent combat systems, and survival-flavored progression, even if they weren’t fully polished at first.”
    • “Blocking wasn’t just a numeric reduction — it mechanically stopped momentum and opened counter windows.”
    • “Abilities on each weapon had meaningful cooldowns and distinct mechanics (e.g., area denial with fire staves, knockdowns with void gauntlets), forcing you to pick loadouts based on tactic, not just dps.”
    • “Game started rough, had serious gameplay issues, suffered from lack of endgame content and had boring questlines.”
    • “Worst buy of my life. The combat and gameplay feel boring and clunky, making it hard to enjoy. No wonder it won't survive long.”
    • “Overall, new world offers nothing but frustration: poor performance, bad gameplay, poor level of detail, and bad dungeons make it a game that is better skipped.”
  • grinding
    9,430 mentions Positive Neutral Negative

    New World is a highly grindy MMO, with extensive repetitive farming required for leveling, crafting, and improving gear score, particularly at endgame where the "watermark" system demands hours of repetitive elite mob and chest farming. While many players find the resource gathering, crafting, and combat initially engaging and enjoyable, the progression becomes tedious and monotonous without meaningful endgame content, compounded by issues like server population decline and bot interference. The game is best suited for players who enjoy long-term, grind-heavy gameplay, often with friends, but may feel unrewarding or frustrating for solo or casual players.

    • “Crafting is extremely satisfying, with very good audio effects, a clean UI, and systems that make sense; it is not too grindy but still rewards time and effort.”
    • “The game is not grindy by any means; leveling alone is even too easy, and if you want to progress alongside the main story, you'll unfortunately need to skip some side quests.”
    • “Even obtaining end-game PvP gear is affordable and highly available to the average player with almost no grinding.”
    • “Ended up being too grindy in the end and shut down.”
    • “Crafting was intuitive, if grindy.”
    • “The amount of effort put into making each region feel unique makes this a game you could easily spend hundreds of hours in without even touching pvp or grinding.”
  • graphics
    8,275 mentions Positive Neutral Negative

    The "graphics" aspect of the game is widely praised for its stunning, immersive, and detailed visuals, making it one of the best-looking MMOs on the market with lifelike environments, dynamic lighting, and beautiful sound design. However, some users note performance and optimization issues, including high system requirements, occasional graphical bugs, and a controversial downgrade in quality to accommodate consoles. Despite minor animation or asset reuse criticisms, the overall graphical presentation significantly enhances the game’s atmosphere and player immersion.

    • “The graphics are absolutely stunning, immersing me in a visually stunning environment.”
    • “New world boasts breathtaking graphics that bring its lush and diverse world to life.”
    • “The game's stunning visuals and dynamic environments draw you in from the moment you start.”
    • “Graphics massively downgraded - can't fix it on pc.”
    • “Game killed my graphic card.”
    • “They made the graphics look like a ps2 game, they made the hud ugly as hell, and the game is less optimized for some players (mines actually more optimized but the graphics explains it).”
  • stability
    3,672 mentions Positive Neutral Negative

    "New World" launched as a highly buggy and glitch-ridden game, with persistent issues including frequent crashes, freezes, lag, and game-breaking exploits such as duplication glitches and invincibility bugs. These problems, along with unbalanced PvP and repetitive content, have marred the player experience despite ongoing developer efforts to patch and improve stability. While some progress has been made over time, the game remains plagued by technical issues that significantly impact gameplay and endgame content.

    • “No glitches, easy to learn your buttons and even when there's a bunch of people around, the server doesn't slow down and get bogged up.”
    • “Game runs perfect, no freezes or stuttering.”
    • “Game plays smoothly with no glitches so far.”
    • “I know it is going to be shut down, but I can't even get past the character selection screen before it freezes.”
    • “Despite more than meeting the hardware requirements on two different PCs; half of my total play time was spent troubleshooting the game trying to get it to run in some kind of stable state, only to eventually crash after every attempt.”
    • “The game freezes and lags, it took forever to load the character in the character window, and I could only play for 2 minutes at a time before the game crashed, then had to wait for my chance again.”
  • optimization
    1,855 mentions Positive Neutral Negative

    The game's optimization has been a widely reported issue since launch, plagued by frequent stuttering, frame drops, and poor performance in densely populated areas and large-scale PvP events. Despite some improvements and patches over time, many players still experience significant lag, crashes, and overheating even on high-end PCs, making the game nearly unplayable for some. While the visuals are praised, the persistent optimization problems severely impact overall gameplay and player retention.

    • “After some tweaking and using my tool optiscaler for Linux, performance went from 'borderline slideshow' to actually smooth in cities and large fights.”
    • “Performance is smooth, UI has been reworked for controller use, and matchmaking and crossplay systems integrate well across platforms.”
    • “The performance was flawless. Once in the game, I had no performance issues or crashes.”
    • “The game is very badly optimized and will crash randomly.”
    • “This has to be by far the worst optimized game I've ever played and it isn't even close.”
    • “The game is a stuttering trash pile even with great hardware and all the "self service" optimizations you can do.”
  • music
    1,481 mentions Positive Neutral Negative

    The music in the game is widely praised for its beautiful, immersive, and atmospheric quality, often enhancing the game's stunning visuals and world design. The innovative music system, allowing players to play instruments and perform in groups for buffs, is a unique and enjoyable feature comparable to a "Guitar Hero"-style minigame. While some find the soundtrack occasionally repetitive or generic, the overall sound design and score, composed by a well-known composer, are considered standout elements that significantly contribute to the game's immersive and relaxing experience.

    • “Not only is it just flat out fun to play the guitar hero-esque minigame, being able to invite people to join in to play different instruments for the full ensemble of a song is just phenomenal.”
    • “The soundtrack by Ramin Djawadi, known for Game of Thrones, is a standout—it's so good I can’t stop listening to it!”
    • “The music system is beautiful and you can tell they took a lot of time with it.”
    • “The sound design is abysmal, with generic, repetitive background music that will have you reaching for the mute button within minutes.”
    • “The music is completely forgettable, I cannot recall anything that was even inspiring or remotely fit the location or narrative.”
    • “The music and all the various sounds create a very peaceful feeling.”
  • monetization
    720 mentions Positive Neutral Negative

    The monetization of this game is widely criticized as a greedy, predatory cash grab, with frequent updates exploiting players through overpriced microtransactions and DLC, often cosmetic but sometimes essential content locked behind paywalls. Despite being a buy-to-play title, ongoing in-game purchases persist even as the game approaches shutdown, leading to widespread condemnation of exploitative practices, poor communication, and lack of refunds. While a minority appreciate the absence of pay-to-win mechanics and find the cosmetic monetization manageable, the overwhelming sentiment is that monetization overshadowed content and player experience, culminating in a disappointing and frustrating financial drain on the community.

    • “The most generous monetization of any MMO.”
    • “Unlike Neverwinter, which is often criticized for its problematic monetization and pay-to-win mechanics, New World manages to avoid these pitfalls, allowing players to focus on the game without constant distractions from microtransactions.”
    • “Easily the most consumer friendly monetization out of any MMO (coming from someone quite experienced in the genre) and a very relaxing game to play solo or exciting with friends.”
    • “The game is not horrible, it just isn't good either. Don't buy this excuse of a game because Amazon just wants your money. The game is shutting down next year, but they still don't pull it from Steam nor shut down the microtransactions. Just shameless behavior from Amazon and even to a certain point Steam for not pulling the plug on this literal scam of a game and still letting people who aren't aware of the situation buy the game. A simple warning saying the game won't receive more updates in the future doesn't cut it since the game studio has said that the servers are shutting down.”
    • “The game has become a cash grab. Skins are insanely priced and microtransactions have been steadily introduced, with battle passes and paid expansions overshadowing gameplay improvements. The monetization model is greedy, with little regard for the player base.”
    • “The console release is a desperate cash grab to keep the game afloat, but I don't expect it will be around much longer. Amazon is focusing on milking every last penny from new and existing players through microtransactions and costly DLC, despite having shut down the original development team. It's a cynical attempt to squeeze revenue before the inevitable shutdown.”
  • humor
    571 mentions Positive Neutral Negative

    The humor in the game is often described as a mix of unintended comedy from numerous bugs, glitches, and design flaws, along with funny player interactions and a lively, sometimes toxic, community chat. While some players appreciate the game’s amusing moments, quirky combat, and the entertaining chaos of multiplayer dynamics, many highlight that much of the humor is ironic or stems from frustrations with bugs, server issues, and questionable developer decisions. Overall, humor is present but largely derived from the game’s rough execution and player-driven experiences rather than intentional comedic content.

    • “The music playing mechanic is like guitar hero and requires you to hit keys at the right time, otherwise your song will sound horrible and it's so funny it literally makes me cry.”
    • “Sometimes I literally just run around the town square for hours in my underwear crawling around prone, having hilarious interactions with other players, and attempting to play folk/bluegrass jams with my buddies/random people in town.”
    • “The area based voice chat has led to several interesting and funny moments in some of the major cities or exploring the more desolate parts of the map.”
    • “The experience is so far removed from any other MMO it's just not funny.”
    • “2k player cap on a server is an unfunny joke.”
    • “As you can see my play time is 500++, then they ninja nerf progression so hard it's not funny anymore.”
  • atmosphere
    503 mentions Positive Neutral Negative

    New World is widely praised for its rich, immersive atmosphere characterized by stunning visuals, detailed environments, dynamic weather, and exceptional sound design, including ambient sounds and a fitting soundtrack. Many players highlight the unique blend of serene and eerie zones, atmospheric storytelling, and engaging world design that continuously draws them in, making exploration and crafting feel rewarding. While some note repetitive gameplay or bugs that detract at times, the game's atmosphere remains a standout feature that sets it apart in the MMO genre.

    • “Despite the rocky start, the game eventually found its footing — the world design, the atmosphere, the sound of trees falling and battles echoing through Aeternum — it all had so much heart.”
    • “Aeternum’s atmosphere is unmatched, with a dynamic weather system, immersive sound design (thanks to composers like Ramin Djawadi), and breathtaking visuals powered by the Lumberyard engine.”
    • “The meticulously designed environments, the stunning lighting effects, and the evocative soundtrack create an atmosphere that's both immersive and captivating.”
    • “There's no guidance, no welcoming atmosphere—just a constant uphill battle to understand the basics while getting mocked in chat.”
    • “Villages invaded by undead lack atmosphere.”
    • “The atmosphere felt unwelcoming and discouraging.”
  • emotional
    234 mentions Positive Neutral Negative

    Players express deep emotional attachment to the game, appreciating its community, atmosphere, and nostalgic qualities, with some finding it personally uplifting during difficult times. However, many also feel heartbreak and frustration over the game's shortcomings—such as a lackluster storyline, repetitive quests, bugs, and Amazon's decision to shut it down—leading to emotional exhaustion and disappointment. Overall, the game evokes a strong mix of fondness, sadness, and disillusionment among its player base.

    • “This game helped me out to pass 'kinda of depression'; I was emotionally bad and this game helped me while I was trying to fix myself. I met very good people in different countries that now we are friends, and at least once a year we travel and go for a drink together.”
    • “I’ve tried other games, but they haven’t captured the same mix of atmosphere, camaraderie, and emotional investment.”
    • “New world was an emotional rollercoaster… what an incredible game.”
    • “Speaking of main story quests, nothing from the main story or side quests is memorable. The story is boring with very few cutscenes.”
    • “Horrible quests added to the boring story, including main quests that reset if you get pushed off invisible barriers, forcing you to replay areas.”
    • “Boring story, terrible walking and running animations, no swimming animation implemented (you sink to the bottom), lack of mounts or sprint, and lackluster combat and skill animations.”
  • replayability
    180 mentions Positive Neutral Negative

    Replayability in the game is generally seen as moderate to high, with strengths in versatile character builds, PvP content, and mutated expeditions adding depth and longevity. However, many reviews criticize the lack of meaningful endgame content, repetitive grind, limited class variety, and performance issues that hinder sustained engagement. While recent updates have improved playability and added some replayable features, the game still struggles with delivering consistent, rewarding long-term content for diverse playstyles.

    • “Highly recommend as the replayability factor is very high!”
    • “Added to this, I am a big fan of their mutated expedition system, which adds a lot of new rewards and infinite replayability once you've completed the normal difficulty enough times.”
    • “The open-class approach and ease of re-spec changes makes this game deeply replayable without the need to start a brand new character or alt for each new class you want to explore.”
    • “PvE is fun but there is a severe lack of replayability and variance in gameplay.”
    • “The game hasn't had worthwhile updates since launch in 2021 and its most replayable content has not changed.”
    • “Endgame lacks rewarding replay value.”
  • character development
    124 mentions Positive Neutral Negative

    Character development in the game is generally described as functional but shallow, with simple progression systems and limited depth in skill and build variety. While some praise the classless system and flexibility in playstyles, many criticize the lack of meaningful choices, flat progression, and uninspired or limited character customization options. Overall, character design is widely regarded as underwhelming, generic, and lacking in personalization, detracting from player immersion and engagement.

    • “Character development is deeply engaging, with a focus on leveling up personal attributes, weapon, and trade skills.”
    • “This game offers a lot of variety in character development and play-styles, including PvE, PvP, and role-playing.”
    • “Character development is very different as you can reinvent your character for every weapon/play style available.”
    • “Character development is very poor; in short, we can choose just one stat to level up.”
    • “Now characters and character development, well okay, you can slot a maximum of 3 skills. Compared to other MMOs, the lack of build depth is absolutely shocking, alongside imbalance between weapons and issues with hitboxes and bugs. The meta is melee due to better damage and a larger attack area, while ranged weapons have tiny hit windows and a hard-to-see white crosshair with no in-game option to change it.”
    • “I'd take Conan Exiles over this any day: better community, better storyline, less restriction. I can't even make my character the same bust size as I am. The character development is garbage; the presets are horrendous, and there's no motivating drive or sense of purpose to propel my character forward.”
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60h Median play time
514h Average play time
10-271h Spent by most gamers
*Based on 2,118 analyzed playthroughs
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New World: Aeternum is a open world role playing game with fantasy, violence and erotic themes.

New World: Aeternum is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 514 hours playing New World: Aeternum.

New World: Aeternum was released on September 28, 2021.

New World: Aeternum was developed by Amazon Games.

New World: Aeternum has received positive reviews from players and positive reviews from critics. Most players liked New World: Aeternum for its story but disliked it for its grinding.

New World: Aeternum is a single player game with multiplayer and local co-op support.

Similar games include New World, ArcheAge: Unchained, Gloria Victis, ArcheAge, Dune: Awakening and others.