- March 31, 2015
- Cryptic Studios
- 32h median play time
Neverwinter
Platforms
About Neverwinter
Neverwinter is a single player and multiplayer open world hack and slash game with a fantasy theme. It was developed by Cryptic Studios and was released on March 31, 2015. It received mostly positive reviews from players.
Neverwinter is a free, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. Epic stories, action combat and classic roleplaying await those heroes courageous enough to enter the fantastic world of Neverwinter!











Games Like Neverwinter
Looking for games like Neverwinter? Here are top open world hack and slash recommendations with a fantasy focus, selected from player-similarity data — start with TERA, Aura Kingdom or RIFT.
Reviews
- The game features dynamic, action-oriented combat mechanics with satisfying tactical depth and unique class playstyles, capturing the essence of Dungeons & Dragons, especially its 4th edition mechanics.
- Neverwinter offers a rich, immersive atmosphere with vibrant graphics, detailed environments, and a hauntingly beautiful soundtrack that enhances the fantasy setting and engages players.
- Replayability is strong due to a wide variety of classes, races, modding support, and user-generated content like quests and adventures, allowing for extensive customization and extended engagement.
- The game suffers from outdated graphics and poor optimization, leading to performance issues such as stuttering, crashes, and server lag, especially in crowded areas or during endgame content.
- Progression is heavily grind-based and often feels repetitive, with pay-to-win monetization practices that negatively impact free-to-play players and overall game balance.
- Recent updates have diminished the story depth, character development options, and overall gameplay variety, leading to a more linear, less engaging experience with significant technical bugs and crashes.
story
3,187 mentions Positive Neutral NegativeNeverwinter offers a rich, lore-heavy story with engaging quests and fully voiced NPCs that appeal to D&D fans and RPG enthusiasts, especially in its early to mid-game content. However, many players criticize the late-game experience for repetitive, grind-heavy quests with linear progression and a diminished emphasis on story depth, sometimes compounded by technical issues and pay-to-win elements. The player-created foundry quests provide additional variety and longevity, helping to mitigate some repetitiveness in the main storyline.
“One of the coolest things about this game is that players can design their own quests that will be on a bounty board that players can join at whatever level they are.”
“The story telling here is unmatched, I haven't skipped dialogue for a single quest yet as each chapter arc is genuinely a joy to read and watch.”
“The quests and everything is linear but very well voice produced, the sound quality is great, and the skills and abilities are cool but restrictive to how many we get to use at a time.”
“The "story" itself was laid to waste when they shoved everything into 6 areas, and the final boss yanks you away out of nowhere at the end for a random fight to end the story (with minimal dialogue before the game says you're done).”
“It hurts to write this as a long time fan. The game is dying, it's pay to win; chests no longer give armor, you no longer get XP except through the main story. The foundry was removed in 2019. I tried to love it again but felt empty, zoned out fighting bosses that never took me below half health. The story was rewritten and I wasn't invested as I used to be.”
“The main story crunch they did along with XP/leveling going down the drain means you now gain levels only through main story quests, making the game less enjoyable. Side quests no longer exist in the main story, and the leveling grind is literally 90% of the game, just repeating the same quests and instances over and over.”
Critic Reviews
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Play Times
Game News

Star Trek Online, Neverwinter, and Champions Online Add Headstarts

Neverwinter, Star Trek Online and Champions Online veterans have rejoined Cryptic Studios

Neverwinter, Star Trek Online and Champions Online veterans have rejoined Cryptic Studios

Neverwinter Adds Shoulder Cats and Brings Back April Fowls, With a New Mount and Chicken Outfit

New Neverwinter Module Tempus Arena - The Slaughterhouse, Adds Celestial Upgrades, and Tough Challenges

Embracer sell Neverwinter and Star Trek Online devs Cryptic, allowing them to gather their party and boldly go where Saber went before

Embracer sells two more companies from its acquisition spree era, as Remnant and Neverwinter firms offloaded

Neverwinter's Red Harvest Part II - The Soul Collector is Now Live
Frequently Asked Questions
Neverwinter is a open world hack and slash game with fantasy theme. Common tags for Neverwinter include free to play, dragons, 3D, trading, exploration and others.
Neverwinter is available on Xbox Series X|S, PC, Web Browser, PlayStation 5 and others.
On average players spend around 217 hours playing Neverwinter.
Neverwinter was released on March 31, 2015.
Neverwinter was developed by Cryptic Studios.
Neverwinter has received mostly positive reviews from players. Most players liked Neverwinter for its story but disliked it for its grinding.
Neverwinter is a single player game with multiplayer and local co-op support.
Similar games include TERA, Aura Kingdom, RIFT, DC Universe Online, Vindictus and others.










