Never Date Werewolves
- April 16, 2020
- Heart's Choice
![Never Date Werewolves Game Cover](https://img.gamebrain.co/games/781/never_date_werewolves_heartschoice_2020_3_xl.jpg)
![](https://img.gamebrain.co/games/783/never_date_werewolves_heartschoice_2020_5_xl.jpg)
![](https://img.gamebrain.co/games/784/never_date_werewolves_heartschoice_2020_6_xl.jpg)
![](https://img.gamebrain.co/games/783/never_date_werewolves_heartschoice_2020_5_xl.jpg)
Dating a werewolf means you’re left with a litter of kids who turn into cubs when they get upset. You’ve got the silver out of the house, meat in the fridge – but contrary to your ex, you can’t turn into a wolf when the cubs decide to do a runner!
Reviews
- The children are well-written, each with distinct personalities that make their interactions entertaining and heartwarming.
- The game effectively balances parenting mechanics with engaging storytelling, allowing players to make meaningful choices.
- The writing is strong, with moments that convey deep emotions and social commentary, making the experience relatable for many players.
- The romance options are underwhelming and lack depth, with some characters being unlikable or poorly developed.
- The game is relatively short, which may leave players wanting more content and character development.
- Players often feel forced to choose between focusing on parenting or pursuing romantic relationships, limiting the overall experience.
- story4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The story features engaging social commentary on prejudice, creating a sense of uncertainty about character trustworthiness. However, it is criticized for being somewhat underdeveloped, with all romantic pursuits ending in failure and a brief overall length of about an hour. Despite these flaws, the narrative is described as easy to read and enjoyable, with clear hints that enhance decision-making.
“The additional social commentary of prejudice against people who are different also made me invested in the story, as I didn't know who to trust in my first playthrough—the neighbor or the teacher. So I opted for neither, getting the 'Love is for Fools' achievement.”
“Cool little story, easy to read. The hints are a bit obvious, but it makes your decisions even more enjoyable.”
“The story is a bit half-baked, as all dates end up as failures due to the kids not liking them or the person being a jerk.”
“A bit too short for my liking; it took about an hour or so to finish the story one time.”
- gameplay1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The gameplay combines traditional slice-of-life romcom elements with a child-rearing mechanic, while also incorporating themes of prejudice, creating a unique and engaging experience.
“The game seamlessly blends classic slice-of-life romcom elements with a unique 'raise your children' mechanic, all while addressing underlying themes of prejudice.”
“The gameplay is engaging and offers a fresh take on traditional mechanics, making it both fun and thought-provoking.”
“I love how the gameplay encourages players to make meaningful choices that impact the story and character development.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is characterized as heartwarming, evoking feelings of warmth and connection in players.
“It is heartwarming.”
“The story touched my heart deeply.”
“I felt a strong emotional connection to the characters.”