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Never Date Werewolves Game Cover

About

In "Never Date Werewolves," a 100,000-word interactive romance novel, you're a single mom in Lyon, France, trying to juggle work, summer school for your kids, and a social life. The twist? Your ex is a werewolf, and so are your children. Navigate this humorous and heartfelt narrative while managing mayhem, may grow on you, and maybe, just maybe, you'll find love in the unlikeliest of places. No graphics or sound effects; just the power of your imagination.

Never Date Werewolves screenshot
Never Date Werewolves screenshot

70%
Audience ScoreBased on 40 reviews
gameplay1 positive mentions
story3 negative mentions

  • The children are well-written, each with unique personalities that make their interactions entertaining and heartwarming.
  • The game effectively balances parenting mechanics with engaging storytelling, allowing players to feel invested in their children's lives.
  • The writing is strong, with moments that convey deep emotions and social commentary, making the experience relatable for many players.
  • The romance options are underwhelming and lack depth, with some characters being unlikable or poorly developed.
  • The game is relatively short, which may leave players wanting more content and character development.
  • Players often feel forced to choose between focusing on parenting or pursuing romantic relationships, limiting the overall experience.
  • story
    8 mentions Positive Neutral Negative

    The story features engaging social commentary on prejudice, which adds depth and intrigue as players navigate trust issues with characters. However, it is criticized for being somewhat underdeveloped, with all romantic pursuits ending in failure and a brief overall length of about an hour. Despite its shortcomings, the narrative is described as easy to read and enjoyable, with decision-making enhanced by clear hints.

    • “The additional social commentary of prejudice against people who are different also made me invested in the story as I didn't know who to trust in my first playthrough, the neighbor or the teacher (so I opted for neither, getting the 'love is for fools' achievement).”
    • “Cool little story, easy to read; the hints are a bit obvious, but it makes your decisions even more enjoyable.”
    • “The story is a bit half-baked, as all dates end up as failures due to the kids not liking them or the person being a douche.”
    • “A bit too short for my liking; it took about an hour or so to finish the story one time.”
    • “The additional social commentary of prejudice against people who are different also made me invested in the story, as I didn't know who to trust in my first playthrough, the neighbor or the teacher.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay combines classic slice-of-life romcom elements with a "raise your children" mechanic, incorporating themes of prejudice to enhance the narrative experience.

    • “The game meshes your classic slice of life romcom with the 'raise your children' mechanic and some underlying elements about prejudice.”
  • emotional
    2 mentions Positive Neutral Negative

    Users consistently describe the emotional aspect of the game as heartwarming, highlighting its ability to evoke positive feelings and warmth.

    • “It is heartwarming.”
    • “It is heartwarming.”

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