- October 24, 2019
- Choice of Games
The Fog Knows Your Name
Platforms
About
"The Fog Knows Your Name" is a narrative-driven psychological horror game. Players must navigate through a mysterious fog, solving puzzles and making choices that affect the story's outcome. With multiple endings and a focus on atmospheric exploration, the game explores themes of isolation and paranoia.
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- Incredible story with a diverse wealth of options, pathways, and endings, making each playthrough unique and engaging.
- Well-developed characters that feel realistic and relatable, contributing to an emotional and immersive experience.
- The writing is captivating, with a strong atmosphere that effectively combines mystery and supernatural elements.
- The stat management system can be punishing and unclear, leading to frustrating moments where players may feel their choices are undermined.
- Some players may find the romance aspects underdeveloped or not as engaging compared to the main plot.
- There are occasional pacing issues and moments where the story may feel gimmicky or overly reliant on typical high school tropes.
story
182 mentions Positive Neutral NegativeThe story is widely praised for its engaging narrative, rich character development, and diverse branching paths that allow for multiple endings, keeping players invested throughout. While some reviewers noted that certain plot elements felt familiar or borrowed from other works, the writing and atmosphere were commended for creating a compelling and immersive experience. Overall, the game is recommended for fans of story-driven gameplay, with a strong emphasis on mystery, horror, and emotional depth.
“Incredible story with a diverse wealth of options, pathways, and endings!”
“The plot and writing are really good, and although the secret behind the fog wasn't some massive surprise, the author did an excellent job of setting up the eerie and mysterious atmosphere, creating a tangible sense of unease that kept increasing as the story's events unfolded.”
“The tension kept creeping and increasing each chapter and the story never once seemed dull or dragging, and despite its content, the story never once felt contrite or cliché.”
“Everything in the story is pretty much cut and dried.”
“Some elements of the story borrow heavily from other books/movies - there's a town in Maine that frequently experiences heavy fog and there's something creepy in the fog that kills people.”
“Note to developers - put more time into the story - that's where the players will get more satisfaction.”