Nether: The Untold Chapter Game Cover
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"Nether: The Untold Chapter" is a post-apocalyptic survival game set in a dangerous, procedurally generated city. Players must scavenge for resources, craft and upgrade gear, and fight off hostile creatures while navigating a dynamic, ever-changing world. With a focus on player choice and freedom, "Nether" offers a unique and immersive survival experience.

Reviews

56%
Audience ScoreBased on 142 reviews
graphics4 negative mentions
  • The game offers a nostalgic experience for fans of the original Nether, with some improvements in gameplay mechanics and UI.
  • The new developers are actively working on updates and bug fixes, showing commitment to improving the game.
  • The atmosphere and setting of the game are praised for their immersive qualities, providing a unique post-apocalyptic experience.
  • The game suffers from numerous bugs and performance issues, with many players reporting low frame rates and glitches.
  • There is a lack of player activity, making multiplayer experiences feel empty and unengaging.
  • Many reviews describe the game as a cash grab, with minimal changes from previous versions and a feeling of abandonment from the developers.
  • graphics17 mentions

    The graphics of the game have received overwhelmingly negative feedback, with many users citing poor performance, low frame rates, and persistent graphical glitches, even on high settings. While some players appreciate the game's atmosphere and texture work, the overall consensus is that the visuals are outdated and reminiscent of a game from 2013, lacking significant improvements or updates. Despite patches aimed at addressing bugs, there are no plans for a major graphical overhaul, leaving many players disappointed.

    • “Some dislike the graphics, I personally love them, and the texture work that has been done, but even those that dislike the art style will say that this game's atmosphere makes up for everything.”
    • “Yeah, it's nether hopefully they update it and optimize the graphics but I still love the game.”
    • “Oh oh, graphics are the same, exactly the same, for some reason I do not remember them being so bad but they were always just back then it looked decent I guess lol.”
    • “I paid $2.49 and it's not worth it... low frame rate on a PC that can easily run other games, no new graphics, no improvements, no players, nothing...”
    • “Jaggies everywhere even on fully maxed out video settings and just all kinds of graphical glitches.”
    • “Overall super bad performance and that with not up-to-date graphics (the graphics didn't change at all so it's still looking like the first game from 2013).”
  • stability11 mentions

    The game's stability is marred by numerous bugs and glitches, including broken AI, graphical issues, and problematic hitboxes that can lead to frustrating gameplay experiences. While some players have noted improvements following recent patches, many still encounter significant terrain and HUD problems that detract from the overall experience. Despite these issues, there is a sense of optimism among players due to the developers' responsiveness to feedback and ongoing updates.

    • “The developers are actively updating the game and listening to player feedback regarding bugs and features, which shows their commitment to stability.”
    • “Despite some initial bugs, the ongoing support and updates from the team give me confidence in the game's stability moving forward.”
    • “The frequent patches and responsiveness to player concerns indicate a strong focus on maintaining stability in the game.”
    • “There are a bunch of little nitpicks too, like claiming a location takes twice as long, making an already boring task irritating, the lighting is broken making a flashlight useless in most locations, terrain being buggy, requiring you to jump around to move in certain areas like the riverside outpost gate, the AI being a buggy mess, causing monsters to dash through you and hit you from behind, or attack you a few more times after their HP reaches zero before playing their death animation, and some parts of the HUD are tiny such as health and quickslot items, while the quest log and ammo count are huge, overlap, and don't even fit all the text.”
    • “It's still a buggy mess, but seeing how quickly Fredaikis works on fixing the bugs, I have hope.”
    • “Some tunnels still have invisible barriers, and there are odd little invisible glitches to hook yourself up on in the usual places.”
  • gameplay11 mentions

    The gameplay has received mixed reviews, with some players noting that it suffers from stagnation and bugs, while others appreciate the core mechanics despite their frustrations with movement and gun mechanics. The PvP aspect is described as brutal but generally functional, and while the gameplay loop is considered better than some competitors, many feel it hasn't evolved significantly over time. Overall, players suggest waiting for a sale before purchasing, as the experience may not meet expectations.

    • “Buy this game during the summer sale if you think this gameplay catches you.”
    • “Gameplay loop is okay; still better than DayZ. What else? PvP is brutal and needs a bit of work, but overall feels okay. No desync or anything like that so far.”
    • “Although I still hate the gun crafting mechanic and flying mobs, I'm eager to see where they take this game.”
    • “The game has its same issues as it did back then; it has a few hours of gameplay, then stagnates horribly.”
    • “But it's still buggy and the core gameplay hasn't changed at all.”
    • “The gun mechanics, and specifically the aiming down sights (ADS), feel really bad.”
  • atmosphere10 mentions

    The game's atmosphere is widely praised for its dark and chilling qualities, effectively enhancing the fast-paced gameplay. Despite some criticisms of the graphics, many players agree that the immersive atmosphere compensates for any shortcomings, making it a standout feature that resonates with fans of the genre. Overall, the atmosphere is consistently highlighted as a key strength of the game.

    • “It gives off a really dark atmosphere, while also offering tons of fast-paced play.”
    • “After playing it for a bit, it is almost exactly like the original, bugs and all, and it still has its chilling, tense atmosphere, so for all fans of games like that, it's great.”
    • “Some dislike the graphics; I personally love them, and the texture work that has been done, but even those that dislike the art style will say that this game's atmosphere makes up for everything.”
    • “After playing it for a bit, it is almost exactly like the original, bugs and all, and it still has its chilling, tense atmosphere, so for all fans of games like that it's great.”
    • “Some dislike the graphics, I personally love them, and the texture work that has been done, but even those that dislike the art style will say that this game's atmosphere makes up for everything.”
    • “It gives me that feeling, that atmosphere.”
  • optimization10 mentions

    The optimization of the reboot has received mixed reviews, with many users noting significant performance issues, such as low frame rates (30-45fps) even on decent hardware. While some effort has been recognized, the overall consensus is that the game still requires substantial optimization and bug fixes, with many recommending caution before purchasing.

    • “You have to disable 'dynamic lights and shadows' to avoid performance issues.”
    • “Waiting for new updates, like optimization, but it's basically a carbon copy of the old game; buy with caution.”
    • “While this reboot still has a long way to go in terms of optimization and bug fixes, I can see some effort being made, and the work they've done so far is promising.”
    • “Performance is god awful (30 - 45 fps on a Ryzen 2600 and Vega 56).”
    • “Overall super bad performance, and that with not up-to-date graphics (the graphics didn't change at all, so it still looks like the first game from 2013).”
  • story7 mentions

    The story aspect of the game is criticized for its tedious quest system that often feels unrewarding and frustrating, with players noting that tasks require excessive effort for minimal payoff. Additionally, technical issues such as buggy AI and poor interface design detract from the overall experience, leading to a perception that the narrative lacks depth and originality. Despite some improvements in gameplay mechanics, the overarching story fails to engage players meaningfully.

    • “The quest system is in place, but it requires you to go far out of your way for minimal rewards, like the 'kill a golem' quest, which involves finding rare gun parts in a specific order, crafting the gun, and then killing a golem, only to receive a reward that barely covers the ammo costs.”
    • “The main quest begins with engaging conversations with NPCs in the safe zone, setting the stage for an immersive story experience.”
    • “Hit registration has significantly improved, and gun animations feel more organic, enhancing the overall storytelling through gameplay.”
    • “There is a quest system in place, but it's more work than it's worth, requiring you to go far out of your way and giving barely any rewards, such as the 'kill a golem' quest, which requires you to find rare gun parts in the wild in a specific order, craft the gun, then kill a golem, and the reward barely pays for the ammo required to kill a golem.”
    • “It's not 'untold'; this is more like 'we tell this story again because we don't want to develop an actual second game.'”
    • “There are a bunch of little nitpicks too, like claiming a location takes twice as long, making an already boring task irritating, the lighting is broken making a flashlight useless in most locations, terrain being buggy, requiring you to jump around to move in certain areas like the riverside outpost gate, the AI being a buggy mess, causing monsters to dash through you and hit you from behind, or attack you a few more times after their HP reaches zero before playing their death animation.”
  • monetization7 mentions

    The monetization strategy of the game is widely criticized as a cash grab, with players feeling that it is a poorly executed revival of a previously shut down title, lacking meaningful updates and primarily aimed at generating profit. Users express disappointment in the game's mechanics and perceive the developers' engagement as a tactic to lure more purchases rather than genuine community interaction.

    • “Cash grab attempt at reviving a game that got shut down by buying the IP, making minimal changes and putting it up for sale.”
    • “I wanted to go back to Nether and saw they released this. A supposed dev bought the rights and released it again after some 'updates.' It's all a cash grab.”
    • “Summer cash grab for the devs. Well, them being 'active in streams' was only to bait more people into buying.”
  • replayability1 mentions

    The game's replayability is enhanced by the absence of multiplayer activity, allowing players to focus on single-player experiences without distractions.

    • “No one on the server for multiplayer, so it's actually more playable.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 1 analyzed playthroughs

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