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About

Nether is a single player and multiplayer open world role playing shooter game with a horror theme. It was developed by Nether Productions, LLC and was released on June 5, 2014. It received negative reviews from players.

"Nether" is a survival game set in a post-apocalyptic urban environment, where players must make quick decisions to stay alive. The game has been rolled back to 2014, with single-player mode, no micro-transactions, and multiplayer on player-hosted servers. Custom server settings and modding tools are in development. Bug fixes, including for the Nether character, are also planned.

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38%
Audience ScoreBased on 10,143 reviews
gameplay167 positive mentions
stability692 negative mentions

  • The game's atmosphere is one of its greatest strengths, with haunting ambient sounds, eerie visuals, and a genuine sense of desolation that draws players into its world.
  • The gameplay offers a challenging yet rewarding experience, particularly in multiplayer settings, with opportunities for collaboration and strategic gameplay.
  • Recent updates have removed microtransactions, leading to a more player-friendly model and improving the overall experience.
  • The gameplay suffers from clunky mechanics, bugs, and a lack of polish, leading to a frustrating experience for many players.
  • The game's story is virtually nonexistent, with repetitive and uninspired missions that fail to provide meaningful context or character development.
  • Performance issues, bugs, and server instability have plagued the game since its release, significantly detracting from the overall experience.
  • gameplay
    713 mentions Positive Neutral Negative

    The gameplay of "Nether" is heavily reliant on multiplayer interaction, offering a mix of survival and horror elements that initially attracted players but ultimately suffered from clunky mechanics, bugs, and a lack of polish. While the game features a variety of weapons and an atmospheric world, many players found the mechanics unrefined, particularly in combat, leading to a frustrating experience marred by issues like teleporting enemies and a toxic player community. Despite its potential and some enjoyable moments, the overall execution has left many feeling disappointed, with calls for more updates and improvements to enhance the gameplay experience.

    • “The clan system offers players opportunities for collaboration, adding a layer of strategy to gameplay.”
    • “The gameplay is so challenging but rewarding; I love sneaking past huge groups of enemies that are most likely going to kill me instantly, but the loot you find around them is rewarding.”
    • “The gameplay is fun, long, tedious, and sometimes boring just walking around.”
    • “While the game's weapon variety is decent, the mechanics feel clunky and unpolished, particularly in melee engagements.”
    • “The gameplay is very boring, which consists of just grabbing boxes from town and bringing them to another town to get money to buy weapons, equipment, supplies, etc. Very little to do in the game, and the single player is just the solo version of the multiplayer.”
    • “The gameplay is garbage, slow, and sorely unresponsive.”
  • stability
    700 mentions Positive Neutral Negative

    The stability of the game is widely criticized, with users reporting a plethora of bugs, glitches, and performance issues that render it nearly unplayable. Many reviews describe the game as unfinished and poorly optimized, with frequent crashes and server problems, leading to a frustrating experience. Despite some players finding enjoyment in the gameplay, the overwhelming consensus is that the game's current state is riddled with issues that significantly detract from its potential.

    • “Runs great, even use AA and motion blur.”
    • “Although the game is still in an 'early access' state, it feels solid and runs great.”
    • “The game is still in an 'early access' state, but it feels solid and runs great.”
    • “It's buggy, and there are no servers anymore so you can't play with friends or online.”
    • “I'm doubtful that any meaningful updates will occur that will fix the plethora of bugs and glitches in it; not to mention that in its current state, it still felt as undeveloped as when I played in early alpha.”
    • “The game is buggy and unfinished.”
  • graphics
    665 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players praising the atmospheric visuals and detailed environments, often describing them as beautiful and immersive. However, numerous criticisms highlight issues such as poor optimization, graphical glitches, and dated textures that detract from the overall experience. While some players rate the graphics highly, others find them subpar compared to modern standards, indicating a significant divide in player satisfaction regarding this aspect.

    • “The atmosphere created by the graphics and sound give the game a very realistic feel.”
    • “The graphics are amazing and the environment you are set in will make you feel afraid, especially when all you have is a butter knife.”
    • “The graphics are stunning.”
    • “The graphics are horrible.”
    • “The graphics are abysmal; actually worse, by far, than graphics in games 10 years ago.”
    • “This game runs embarrassingly bad for its graphics.”
  • story
    409 mentions Positive Neutral Negative

    The game's story is widely criticized for being virtually nonexistent, with many players expressing disappointment over the lack of a coherent narrative or engaging plot. While there are some basic missions, primarily focused on courier tasks, they are often described as repetitive and uninspired, failing to provide meaningful context or character development. Overall, players feel that the game has significant potential but is hindered by its shallow storytelling and lack of immersive content.

    • “The atmosphere and graphics are spooky, the creatures/monsters are nightmarishly creepy, the story behind it is awesome.”
    • “There are lots of things to do like package runs, scavenging for supplies, hunting mobs/players, getting hunted by mobs/players, missions of opportunity, 8 optional factions that can control pvp objectives in the world, and more.”
    • “The monsters are pretty dangerous, the quests are simple yet effective, and the small number of supplies available gives the game that apocalyptic feel.”
    • “The story is total crap, and the character abilities are minimal.”
    • “There is absolutely no story whatsoever.”
    • “This game sucks, no missions, bad interface, no chat, no teamwork, no clear direction, bad tutorial, no way to figure out exactly how to play or what to do, and bad controls, such a waste of time and money....”
  • atmosphere
    260 mentions Positive Neutral Negative

    The atmosphere of "Nether" is widely praised for its haunting and immersive qualities, effectively capturing a post-apocalyptic world filled with tension and dread. Players appreciate the eerie visuals, ambient sounds, and the sense of desolation that enhances the survival horror experience, although some note that the atmosphere can become less impactful over time due to gameplay inconsistencies. Overall, the game's atmosphere is considered one of its strongest features, drawing players into its unsettling environment and contributing significantly to the overall experience.

    • “The game’s atmosphere is one of its greatest strengths, with haunting ambient sounds, eerie visuals, and a genuine sense of desolation that draws players into its world.”
    • “The atmosphere is amazing and does a really good job putting you in the apocalyptic mindset where you will find yourself running for your life more than or just as much as you are fighting off the nether.”
    • “The atmosphere, sound, and online community really does help to generate a creepy experience.”
    • “However, eventually the atmosphere gets dull and you adjust to the sounds of the monsters and it becomes less scary/creepy.”
    • “The atmosphere of the game is lonely, dead, and downright creepy.”
    • “I have yet to level up at all and the atmosphere has gone from lonesome and foreboding to just plain boring.”
  • optimization
    194 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with players reporting numerous performance issues, bugs, and server instability since its release. Many users describe it as poorly optimized, resulting in low frame rates and graphical glitches, even on high-end systems. Despite some potential in gameplay mechanics, the overall experience is marred by significant optimization shortcomings that remain largely unaddressed by the developers.

    • “Ps: it even works on my potato PC, very well optimized.”
    • “The engine is epic, the optimization is well done.”
    • “I hope to see some optimizations and bug fixes in the future and from what I can see from the patch notes, they have already been working on that, so I am pretty sure they will be able to optimize this game in the future even more for an optimal experience.”
    • “Bugs, performance problems, and server instability plagued the game from its early days, and while the developers made efforts to address these concerns, they were never fully resolved.”
    • “The game is not optimized at all and it was dropped once.”
    • “This game is one of the worst optimized out there, tons of stutter and fps drops here and there, I don't even know how anyone can run this game under the 'minimum' or even the 'recommended' specs.”
  • monetization
    124 mentions Positive Neutral Negative

    The monetization aspect of the game has been heavily criticized, with many players labeling it a "cash grab" due to the initial implementation of microtransactions that affected gameplay and community trust. Although recent updates have removed these microtransactions and shifted the game back to a more player-friendly model, the damage to the game's reputation and player base appears to be significant, with many expressing disappointment over the developers' past decisions. Overall, the game's monetization history reflects a tumultuous journey from exploitative practices to a more acceptable approach, but lingering skepticism remains among the community.

    • “Game is no longer pay to win, no longer have microtransactions, the original devs took the game back because the money hungry peeps didn't want it anymore, the game is still the same, buggy, unpolished, but the pay to win system is gone.”
    • “The microtransactions are out, I haven't had any trouble with hackers, and the game runs fairly smooth. This game has only been getting better since the real developers took over once again and I hope people realize it's not the same game it was and all the changes were for the better.”
    • “Microtransactions have been removed and DLC are being refunded with game keys, so I gotta say, good on the devs!”
    • “The decision to implement microtransactions and paid features in a game already struggling with its player base also drew criticism, alienating some of its community.”
    • “This game could have ruled the world, but the devs went with early access and microtransactions.”
    • “The game that got destroyed by in-game purchases, abandoned, then picked up by another dev team only to be abandoned again.”
  • humor
    67 mentions Positive Neutral Negative

    The humor in the game is largely derived from its numerous bugs and glitches, which players find amusing, especially when playing with friends. Many reviews highlight the game's goofiness and the hilarity that can arise from its poor mechanics, making it a source of laughter despite its flaws. Overall, while the game is criticized for its performance and design, it is often described as a fun experience when approached with a lighthearted attitude.

    • “I wanted to write something funny here, but honestly, I got a sincere little joy out of the goofiness of this game.”
    • “So far, I haven't encountered any major bugs, I have met some really cool other players, and we're just running around laughing, looting, and running for our lives half of the time.”
    • “The bugs in this game are also freaking hilarious (the only car in the game for example) and you seriously have to get this game if you like having fun.”
    • “1) You start off not knowing what to do. As you explore, you figure out that you need food... except the whole world is so empty it's not funny. There's a big focus on PvP, but after killing a few mobs, you realize... what's the point of this?”
  • grinding
    50 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and frustrating, often feeling that it leads to a lack of meaningful progression. Many reviews highlight the repetitive nature of grinding for items and levels, with some expressing that the penalties for dying make the experience feel unrewarding. While a few players appreciate the potential for end-game rewards, the overwhelming sentiment is that the grind becomes monotonous and detracts from overall enjoyment.

    • “There is no grinding or running all over the map to get things done, day in and day out.”
    • “Hours of grinding and you still won't feel like you accomplished anything.”
    • “To lose everything creates no progression, makes it terribly grindy, and gets boring very quickly.”
    • “The gameplay is fun, but usually gets a bit boring/tedious.”
  • emotional
    23 mentions Positive Neutral Negative

    Players express a range of emotional responses to the game, from guilt and helplessness during intense moments to heart-wrenching realizations about character stakes. While some moments evoke tears and deep reflection, others lead to frustration due to bugs and gameplay mechanics that detract from the emotional experience. Overall, the game elicits strong feelings, both positive and negative, highlighting its potential for emotional impact despite its flaws.

    • “Having a flashlight click on and off behind me in the sewers never made me feel so helpless.”
    • “Tears welled up in his eyes when he realized what was at stake; he gave up smoking immediately.”
    • “I just want to cry.... the game's idea and aspect is amazing.”
  • replayability
    20 mentions Positive Neutral Negative

    The game's replayability is generally viewed as moderate to high, with players appreciating the variety of challenges and modes available, particularly in multiplayer settings. However, some users note that solo play can feel grindy and may lead to lower replay value. Overall, the combination of survival elements and the thrill of starting over after death contributes to a compelling experience that encourages players to return.

    • “This game has a decent amount of replayability, from getting ATVs off a territory to scavenging for high-tier gear, such as a completely silent and long-range semi-automatic sniper rifle.”
    • “It's okay to lose all my items and levels when I die as a punishment for getting killed; this aspect of the game creates an early to mid to late game feel, giving the game a great degree of replay value.”
    • “But through and through, this game has a very high replay value even though it is a single death elimination game mode.”
    • “Unless you are a pro survival game player, it will take you upwards of ten or so hours to get to grips with the early game, and 40 hours to become self-sufficient if you're like me.”
    • “However, I can see that because of the current content, you can end up feeling like it's a grind - and replayability is not virtually unlimited.”
    • “Solo, I would say it has more of a low-end replay value.”
  • music
    17 mentions Positive Neutral Negative

    The music aspect of the game has received mixed reviews, with some players noting the absence of a traditional soundtrack and instead highlighting a continuous, haunting hum that enhances the post-apocalyptic atmosphere. While some find the ambient sounds effective in creating tension and immersion, others express a desire for more varied and engaging music tracks to accompany gameplay. Overall, the music contributes to the game's eerie and gritty setting, but many players feel it could be improved with additional tracks.

    • “Soundtrack & audio: there is no real soundtrack but a low continuous haunting humming sound provides a constant companion as you trek through the post-apocalyptic environment that perfectly adds to the gritty atmosphere.”
    • “Good music, ambience, atmosphere, setting.”
    • “The soundtrack and ambient noises will keep you alert forever.”
    • “Everything is dark so that you can barely see, the music is aggravating, you hear nether screaming from above you and maybe gunshots from other people defending themselves against other nether.”
    • “There is no real soundtrack but a low continuous haunting humming sound provides a constant companion as you trek through the post-apocalyptic environment that perfectly adds to the gritty atmosphere.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is noted to be minimal, with only slight progression that lacks lasting impact. While the character designs and graphics are generally satisfactory, they do not fully meet the expectations set by promotional materials. Overall, there is a consensus that character development could benefit from more depth and permanence.

    • “The character designs and models are satisfactory, though there is room for improvement.”
    • “The graphics are satisfyingly good, featuring impressive lens flare, textures, and character design.”
    • “The character designs/models are okay, though there is room for improvement.”
    • “The only element of RPG that exists is a slight level of character development, which is quickly overshadowed by the lack of permanence.”
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8h Median play time
46h Average play time
3-30h Spent by most gamers
*Based on 51 analyzed playthroughs
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Frequently Asked Questions

Nether is a open world role playing shooter game with horror theme.

Nether is available on PC and Windows.

On average players spend around 46 hours playing Nether.

Nether was released on June 5, 2014.

Nether was developed by Nether Productions, LLC.

Nether has received negative reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Nether is a single player game with multiplayer support.

Similar games include Infestation: The New Beginning, Infestation: Survivor Stories, Romero's Aftermath, Miscreated, SURVIVAL: Postapocalypse Now and others.