- May 31, 2022
- InterStudio
- 15h median play time
Nemesis: Lockdown
Platforms
About
"Nemesis: Lockdown" is a digital adaptation of the award-winning board game series, presenting a cinematic, turn-based sci-fi horror experience. Players must navigate an alien-infested Martian base, fulfill objectives, and survive the lockdown through escaping or hiding. The game features a dark atmosphere, tense moments, and unforgiving RNG, offering a faithful tabletop Nemesis experience.
- Faithful adaptation of the board game with great atmosphere and visuals.
- Offers a unique blend of cooperative and competitive gameplay, enhancing the experience.
- Fun and engaging, especially when played with friends, providing a thrilling challenge.
- Steep learning curve with a lack of comprehensive tutorials, making it difficult for new players.
- Frequent bugs and crashes, leading to frustrating gameplay experiences.
- RNG can feel unfair, often resulting in players dying unexpectedly, which detracts from enjoyment.
gameplay
118 mentions Positive Neutral NegativeThe gameplay of the game is a direct adaptation of the board game "Nemesis," featuring engaging mechanics and a strong atmosphere, though it suffers from a steep learning curve and various execution issues such as poor UI and sound design. Players appreciate the immersive experience and replayability, but many express frustration with the luck-based elements and bugs that can disrupt gameplay. Overall, while the core mechanics are well-received, the game's execution and clarity in presenting these mechanics leave room for improvement.
“Super enjoyable gameplay, differing objectives make for an extremely entertaining time with friends.”
“Outstanding mechanics and atmosphere, and faster to play than its board-playable variant.”
“It's hard to overstate how amazing the actual gameplay is, especially how replayable it is; also, the idea for a ranking mode is fantastic.”
“The thing is, every single round the gameplay was just the same over and over, no matter which character I picked, weapons or items I tried, or objectives I selected.”
“So many aspects of the mechanics are poorly explained or not explained at all (except maybe in the tutorial, but certainly not in the tooltips), and there are bugs and clunky interactions all over the place.”
“However, the learning curve is extremely steep, and unless you already played the board game, it can get extremely frustrating at first while you struggle to learn the systems and mechanics!”