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Root

Root Game Cover
92%Game Brain Score
Most mentioned positive aspects:gameplay, graphics
Most mentioned negative aspects:stability, story
92% User Score Based on 3,542 reviews

Platforms

Nintendo SwitchPCTabletAndroidMac OSPhoneiPadSteam DeckMobile PlatformiPhoneWindows
Root Game Cover

About Root

Root is a single player and multiplayer turn-based strategy game with fantasy and warfare themes. It was developed by Dire Wolf and was released on September 24, 2020. It received very positive reviews from players.

Might makes right in the wild wood! The award-winning board game of asymmetrical woodland warfare comes to cross-platform digital play! Combine subtle strategy and bold daring to guide your forest faction to victory!

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Games Like Root

Looking for games like Root? Here are top turn-based strategy recommendations with a fantasy and warfare focus, selected from player-similarity data — start with Scythe, Root Board Game or Dune: Imperium.

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Reviews

92%Audience ScoreBased on 3,542 reviews
gameplay123 positive mentions
stability59 negative mentions

  • Faithful and well-done digital adaptation of a popular and complex asymmetric board game with unique factions and deep strategy.
  • Helpful tutorials and in-game rule enforcement make it easier to learn and practice the physical board game.
  • Supports various modes including single player challenges, online multiplayer, asynchronous play, and local multiplayer; charming art and animations enhance the experience.
  • Steep learning curve with complex rules that can be confusing for newcomers; tutorials sometimes lack depth in explanation.
  • Online multiplayer suffers from desync, disconnects, and lack of matchmaking, leading to frustrating experiences for players.
  • AI is inconsistent and not very challenging; game can feel unbalanced and slow due to unskippable animations and game pacing issues.
  • gameplay

    327 mentions Positive Neutral Negative
    38% positive mentions, 59% neutral mentions, 3% negative mentions

    Root’s gameplay is highly praised for its deep, asymmetrical mechanics where each faction offers a distinct and well-balanced strategic experience, providing extensive variety and replayability. Although the learning curve is steep due to complex rules and unique faction mechanics, the digital version’s tutorials and automation help newcomers grasp the game effectively. Some players note issues with certain mechanics feeling unintuitive or luck-dependent, and occasional AI and UI shortcomings, but overall the gameplay captures the board game’s dynamic and engaging nature excellently.

    • “Each faction feels like a game on its own, with different playstyles, crafting, moving, building, and fighting based on completely different rules; all come with their own unique mechanics, making it one of the most asymmetric board games I've played.”
    • “The gameplay is incredibly good, with a lot of replayability due to the unique mechanics and play styles of each faction, all of which feel unique and well balanced.”
    • “The digital adaptation of Root faithfully translates the complex tabletop mechanics into a dynamic and engaging format, featuring an asymmetrical strategy game with unique factions, each with wholly unique gameplay and victory conditions.”
    • “There's a very steep learning curve to initially learning the mechanics of the game, and another learning curve for each new faction you play afterwards.”
    • “There are also a constant bunch of mechanics that are just annoying and complicated without adding anything to the game.”
    • “One of the most consistent problems, especially for those seeking deep strategy like myself, is that Root's combat resolution can feel mechanically arbitrary and reminiscent of Risk-style dice outcomes, diluting player agency.”
  • graphics

    259 mentions Positive Neutral Negative
    61% positive mentions, 38% neutral mentions, 1% negative mentions

    The graphics of this digital adaptation of Root are widely praised for faithfully capturing the charming, whimsical art style of Kyle Ferrin's original illustrations, enhanced with smooth animations and a well-designed 3D environment that complements the board game's aesthetic. While some find the 3D models less impressive or slightly "meh" compared to the original 2D art, the overall visual presentation is considered adorable, engaging, and true to the source, helping newcomers and veterans alike connect with the game. Minor criticisms include occasional graphical glitches and a preference among some for the original artwork's style over the 3D rendition, but the graphics are broadly viewed as a strong point that enhances the strategic gameplay experience.

    • “As for its presentation, Root does a wonderful job of adapting that of the board game, with a charming cartoonish art style that uses the original assets wherever possible while making sensible adjustments to the layout of tableaus, cards etc. There’s also some decent sound design on display, featuring punchy sound effects and a fitting soundtrack.”
    • “Coming back to visuals, Root's map is shown as a neat 3D panorama and allows you to freely zoom and move around it to get a better overview or zoom all the way out to get a simplified overview reminiscent of the board game.”
    • “The graphics and animations are fun, clean, and clear, adding to an already enjoyable game.”
    • “The graphics are not impressive, but the gameplay is excellent.”
    • “And while the artwork on the cards is transferred to the digital version I lament the fact that Dire Wolf Digital chose to go with three-dimensional models. While the 3D models look fine and have character (I love the main menu with the Vagabond musical troupe), some of them look kind of meh and downright dopey. If the devs could have figured out a way to use Kyle Ferrin's original 2D artwork on the playing space and animate it in a way like, say, Darkest Dungeon, then it would have been absolutely perfect.”
    • “The game freezes on bot turns (the game is running for other players, but nothing is happening for the bugged player), the timer for your turn ticks down after you've finished your turn, graphical issues where ambush cards are overlaid on top of one another, and on rare occasions the game freezes on a human player's turn.”
  • music

    147 mentions Positive Neutral Negative
    56% positive mentions, 41% neutral mentions, 3% negative mentions

    The music in this game is consistently praised for its charming, thematic, and fitting soundtrack that enhances the game's atmosphere and closely captures the board game’s vibe. However, many users note the limited number of tracks, leading to repetitiveness over time, and some consider the official soundtrack overpriced given its short length. Overall, the music is a highlight that complements the visuals and gameplay well, though more variety would improve the experience.

    • “The game itself is really well made and it is a faithful adaptation of the original game. I love the soundtrack in particular and always imagine it playing in my head when I am playing the board game. Definitely recommend it.”
    • “A fantastic digital recreation of a brilliant board game that amps up the vibes with charming music, sounds, character models, and animations, all while providing the best onboarding experience out there of any version.”
    • “The animations, model realizations of the game art, and music are all incredibly well-executed, and it is clear throughout that this game is a labour of love.”
    • “The pricing is questionable, charging $9.99 for the soundtrack that only has five songs, two of which are under a minute long.”
    • “The music is repetitive and unable to be changed, detracting from the overall experience.”
    • “The soundtrack is limited in quantity and becomes too repetitive after a few hours of play; more variety is needed.”
  • stability

    61 mentions Positive Neutral Negative
    3% positive mentions, 0% neutral mentions, 97% negative mentions

    The game suffers from frequent bugs, glitches, and freezes—especially in online multiplayer—that often disrupt gameplay and require restarts, making it frustrating and sometimes unplayable. While visual and audio glitches are common, it retains solid core gameplay and charm, though stability issues remain a significant drawback in its current state.

    • “The game runs great and plays amazingly.”
    • “Game runs great”
    • “Playing online using the live mode often freezes the game, making it unplayable (~40% of games I have played). If you plan to play with others online, use the async mode; the only downside is no turn timer.”
    • “Riddled with game-breaking glitches and bugs: some faction UIs are poorly designed or vague, the friends list is useless, you cannot talk with friends, achievements don't always transfer between platforms, and the AI is bad.”
    • “The game freezes on bot turns (game runs for others, but the bugged player sees nothing), timers tick down after your turn ends, graphical issues with overlapping cards, and rare freezes on human players' turns.”
  • replayability

    54 mentions Positive Neutral Negative
    67% positive mentions, 27% neutral mentions, 6% negative mentions

    Replayability of the game is widely praised due to its asymmetric factions, strategic depth, and numerous variable combinations that make each match unique and engaging. The availability of expansions and DLC further enhances this aspect, providing fresh content and challenges that keep the experience dynamic and endlessly enjoyable. While some note that certain expansions are still missing from the digital version, overall, the game offers high replay value both solo and with friends or the community.

    • “Root is a fantastic game with great strategic depth and massive replayability thanks to the sheer number of variables making each game unique, with the digital version doing a great job of adapting the original game.”
    • “The game itself, as fans of the board game know, is infinitely replayable and wonderfully deep, especially if you have a community or friend group to play with.”
    • “Each faction plays completely differently, which gives the game incredible replayability.”
    • “Most physically-released expansion features (including four factions, two boards with new rules, vagabond variants, and support for 5-6 players) are still absent from the game six months after release, so players who have played with expansions before might find this version lacking in depth and replayability.”
    • “The real life board game offers more playable races, and different options for the board setup.”
    • “I have yet to purchase any of the DLC or try any other than the original factions, but the base game has massive replay value by itself!”
  • story

    30 mentions Positive Neutral Negative
    10% positive mentions, 80% neutral mentions, 10% negative mentions

    The story aspect of the game is more emergent and player-driven rather than plot-heavy, focusing on strategic deception and faction rivalry rather than a fixed narrative or lore. While tutorials and missions provide some context and learning opportunities, many players wish for deeper backstories and more NPC interactions to enrich the quest experience. Overall, the game excels as a storytelling machine through gameplay dynamics and player experiences rather than a traditional narrative or campaign.

    • “Like all of Cole Wehrle's games, it's both evocative of real-world ideas and an absolute storytelling machine that will get you and your friends to talk about "what went wrong" and "that one part when..."”
    • “Random elements (encounters, dice) spice the adventure, but players can often mitigate randomness through collaboration, planning, and resource management, preserving a sense of agency even amid story twists.”
    • “Here's just one story: playing as the tinkerer, I managed to get a third hammer (the tool a vagabond player uses to craft items and special effects using their cards), and just as the warring factions seeking to rule the woods all began to make their final moves towards victory, I crafted "favor of the foxes" and "favor of the mice", two cards that wipe every single opposing piece from the matching clearings, on my final two turns, massively setting back everyone else and netting me over 10 points from all of the buildings and tokens that were burnt for the win.”
    • “You basically have to complete all the tutorial missions to even have a chance of understanding what is going on... and even then there are a lot of rules that are only explained if you happen to run into a situation where they get used... and then you never get the tooltip for the rule again.”
    • “I wish you could create your own custom character and that there was more story with NPCs to interact with.”
    • “There is no story or campaign and while the devs have done a very good job porting the game mechanics, the motivation to do the constructed challenges stays limited.”
  • humor

    22 mentions Positive Neutral Negative
    95% positive mentions, 0% neutral mentions, 5% negative mentions

    The humor in the game is largely conveyed through its cute, funny animal characters, charming animations, and hilarious dialogue, creating a lighthearted and entertaining atmosphere. While some find the humor and quirky bot replacements amusing, a few feel the game's mechanics detract from its comedic potential. Overall, the blend of whimsical art, sound effects, and playful interactions contributes to an enjoyable and often hilarious experience.

    • “The animations are so cute and funny, the sound effects are amazing, and the tutorials very clear.”
    • “I admire the unique and interesting mechanics of different factions, the soundtrack, the art style, and the attention to detail, such as the hilarious tutorial dialogues.”
    • “Direwolf has created a lovely and faithful digital translation of this experience that allows me to share these exciting and hilarious moments with friends, even if they are currently quarantining and thus unable to meet up at the table.”
  • optimization

    15 mentions Positive Neutral Negative
    67% positive mentions, 13% neutral mentions, 20% negative mentions

    The game generally runs smoothly with stable online multiplayer and easy-to-use interface, though some users report performance issues on older hardware like MacBooks or Intel Haswell integrated GPUs. Optimization has improved over time, but occasional disconnects and lack of features like a fast-forward button for CPU opponents are noted. Overall, while performance is solid for most, there is room for further optimization enhancements.

    • “The game runs smoothly, it has really easy matching mechanics, distinctive art, and tutorials for all factions.”
    • “Online multiplayer runs smoothly even on my bad internet.”
    • “Lobbies seem to run smoothly; I've yet to experience any disconnect or desync issues.”
    • “Overall game performance is bad; this digital board game does not run on an Intel Haswell integrated GPU on a laptop.”
    • “I also find that the game code is not as stable or optimized as some other games.”
    • “There are performance issues on MacBook; setting graphics to low may help.”
  • atmosphere

    9 mentions Positive Neutral Negative
    67% positive mentions, 33% neutral mentions, 0% negative mentions

    The game excels in creating a vibrant and charming atmosphere through its woodland theme, unique animal factions, and engaging art style. Enhanced by fun animations, music, and sound, the atmosphere significantly enriches the experience, making both in-person and digital play highly immersive and visually appealing. Overall, the atmospheric elements strongly contribute to the game's style, charm, and addictiveness.

    • “The woodland theme and the different animal factions really work well together, creating a lovely colorful atmosphere that's a real treat for the eyes.”
    • “Probably the best digital port of a board game I've ever played, and every addition like the music, sound, and atmosphere really help make this an easy to learn and addictively fun game.”
    • “Everything from the 'meeples' to the music just oozes atmosphere and captures the feel of the game.”
  • monetization

    6 mentions Positive Neutral Negative
    0% positive mentions, 17% neutral mentions, 83% negative mentions

    Users express frustration with frequent in-game advertisements and pop-ups despite having paid for the game, detracting from the experience. Additionally, there is criticism that the developer focuses on monetizing through DLC and in-app purchases rather than improving gameplay or fixing bugs.

    • “Although the game is good functioning, I completely get annoyed by the continual advertisement pop-ups in the menu.”
    • “I paid for the game, so why can't I get an advertisement-free experience?”
    • “I played a lot in 2021 and a bit more in 2022 and they are making no improvements to the online experience or fixing crucial bugs and just keep pumping out DLC for quick cash grabs.”
  • grinding

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is generally seen as tedious rather than engaging, with lengthy animations adding to the monotony, especially when playing offline or against bots. However, playing hot-seat with friends can make the experience more enjoyable. Some users find achievements excessively grindy and wish for clearer or easier ways to skip slow animations.

    • “Grinding achievements are very grindy.”
    • “The mechanics are complex, but in a tedious way rather than an interesting one.”
    • “The fairly lengthy animations can get a bit tedious if you're playing bots and the game moves quickly, and there should be a way to skip them or make it more obvious if it exists.”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a powerful emotional experience that deeply engages players, making them eager to invest significant time despite only beginning to explore its depth. It creates intense emotional moments and thought-provoking decisions, suitable for both close groups and playing with strangers or AI.

    • “10/10, would go on this emotional rollercoaster again.”
    • “If you have a home group not prepared for the emotional ride that this game can create, this is the perfect place to play it, with strangers or the seemingly well-tuned AI.”
    • “Even though I'm hardly touching the surface with only 8-9 hours in, I can see myself putting 100+ hours into the game.”
  • character development

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development is marked by charming, whimsical designs and lively animations that create a cozy atmosphere, which effectively contrasts with the game's intense political and military conflicts.

    • “The whimsical character designs and vibrant woodland setting contrast cleverly with the brutal political and military struggles at the game’s core.”
    • “I really like the animations and character designs of the little animals; the game is fun and very cozy.”
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Play Times

8h Median play time
39h Average play time
8-100h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Root is a turn-based strategy game with fantasy and warfare themes. Common tags for Root include turn-based, indie, war, tabletop, early access and others.

Root is available on Nintendo Switch, PC, Mac OS, Phone and others.

On average players spend around 39 hours playing Root.

Root was released on September 24, 2020.

Root was developed by Dire Wolf.

Root has received very positive reviews from players. Most players liked Root for its gameplay but disliked it for its stability.

Root is a single player game with multiplayer and local co-op support.

Similar games include Scythe, Root Board Game, Dune: Imperium, Wingspan, Everdell and others.