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Nebulock Game Cover

About

"Nebulock is a bullet-hell game featuring intense battles against diverse bosses made of blocks. Upgrade your spaceship with resources gained from defeated enemies, or grind previous levels for extra power. With twin-stick shooter controls, 30 levels, 80+ upgrades, and three difficulty modes, Nebulock offers a challenging and rewarding experience for players."

Nebulock screenshot
Nebulock screenshot

88%
Audience ScoreBased on 278 reviews
gameplay16 positive mentions
grinding14 negative mentions

  • Fun and engaging gameplay with a good balance of challenge and incremental upgrades.
  • Great value for the price, providing around 2-3 hours of entertainment.
  • Unique boss designs and mechanics that keep the gameplay interesting.
  • Difficulty spikes can be frustrating, with some bosses being significantly harder than others.
  • The upgrade system feels limited and can lead to players feeling stuck if they choose the wrong upgrades.
  • The game is quite short, leaving players wanting more content and replayability.
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay is characterized by a mix of interesting mechanics and a challenging difficulty curve, particularly during boss battles that require tactical awareness. While players appreciate the variety of upgrades and the dynamic nature of the gameplay, many feel that the upgrade system can be punishing if the wrong choices are made, and the UI can be difficult to navigate. Overall, the game offers a fun experience with potential, but players should be prepared for spikes in difficulty and limited variation in gameplay styles.

    • “Bosses have unique mechanics and multiple projectiles that force you to use your perspective sight to the maximum level.”
    • “The game offers dynamic boss battles consisting of blocks, which gives the gameplay a special tactical depth.”
    • “Difficulty curve feels smooth overall and new mechanics are introduced in a tempo that feels just 'correct'.”
    • “This game is alright from a gameplay standpoint and I love games like this with skill trees, but this game feels like it punishes you very hard if you pick the wrong upgrades.”
    • “I think this game is great, but with how hard it is to comprehend the UI during gameplay, it's very bad considering this is a bullet hell, and the fact that you are tortured if you don't happen to pick the exact right upgrades.”
    • “Overall, I think it has potential, but the difficulty spikes make the whole upgrade mechanic feel pointless; when you need it most, it's not usable.”
  • grinding
    14 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, particularly due to bottlenecks in progression and challenging boss patterns that require repetitive attempts. While some acknowledge that the game is relatively short without grinding, the need for resource farming to achieve 100% completion or overcome difficulty spikes can detract from the overall enjoyment. The upgrade system is also criticized for being underwhelming, contributing to the grind's annoyance.

    • “Certain points bottleneck you and make you a bit stuck because you have all the upgrades you can have at that point (at least the ones that don't need a ridiculous amount of grinding) and you'd still struggle because some boss attack patterns just suck.”
    • “Besides the poor scaling, the disappointing upgrade tree, the annoying attack patterns, permadeath being frustrating, grinding is also really annoying!”
    • “And there is no fun in grinding a boss over and over again.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game is widely praised for its quality and ability to enhance the overall experience, with many players noting it as a standout feature. The soundtrack complements the arcade space shooter atmosphere effectively, and the clever design choice of slowing the music upon death adds a unique touch. Overall, players find the music to be engaging and a significant factor in their enjoyment of the game.

    • “Amazing game, played with my girlfriend for 3 hours straight and she never sat with me that long. I honestly enjoyed it, especially the music and the short phases between currencies. We were very surprised with every new type of monster. Truly smart dev!”
    • “The soundtrack and visual style perfectly complement the atmosphere of an arcade space shooter.”
    • “The way the music slows when you die is pretty brilliant.”
  • replayability
    6 mentions Positive Neutral Negative

    Players express mixed feelings about the game's replayability, noting that while the limited number of bosses (around 40) may restrict variety, the resource collection and ship improvement systems encourage experimentation with different strategies. Some users feel that additional content could enhance replayability, but overall, the game remains enjoyable.

    • “I was hoping for a bit more content and a bit more replayability, but it is still a fun game.”
    • “Uncertain about the game's replayability since there's only so many (~40 I think) bosses.”
    • “The system of collecting resources and improving the ship adds replayability: you want to try different strategies and become stronger.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its harmonious blend of soundtrack and visual style, effectively enhancing the experience of an arcade space shooter.

    • “The soundtrack and visual style perfectly complement the atmosphere of an arcade space shooter.”

Buy Nebulock

3h Median play time
3h Average play time
2-4h Spent by most gamers
*Based on 6 analyzed playthroughs

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