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"Nebulock is a bullet-hell game featuring intense battles against diverse bosses made of blocks. Upgrade your spaceship with resources gained from defeated enemies, or grind previous levels for extra power. With twin-stick shooter controls, 30 levels, 80+ upgrades, and three difficulty modes, Nebulock offers a challenging and rewarding experience for players."

Nebulock screenshot
Nebulock screenshot

88%
Audience ScoreBased on 139 reviews
gameplay8 positive mentions
grinding7 negative mentions

  • Fun and engaging gameplay with a good balance of challenge and progression.
  • Meaningful upgrades that enhance the player's experience and make them feel powerful.
  • Great value for the price, providing a satisfying 2-3 hours of gameplay.
  • Difficulty spikes can be frustrating, with some bosses being significantly harder than others.
  • The game can feel short and lacks content, leaving players wanting more after completion.
  • Issues with visibility and aiming can detract from the overall experience, making it hard to dodge attacks.
  • gameplay
    17 mentions Positive Neutral Negative

    The gameplay is characterized by a mix of challenging mechanics and unique boss battles that require strategic use of perspective and upgrades. While the game offers dynamic and engaging elements, players note that difficulty spikes can make certain upgrades feel ineffective, and the user interface can be confusing. Overall, the gameplay is seen as fun and rewarding, with a smooth difficulty curve and meaningful mechanics, though it may lack variation in builds.

    • “Bosses have unique mechanics and multiple projectiles that force you to use your perspective sight to the maximum level.”
    • “The game offers dynamic boss battles consisting of blocks, which gives the gameplay a special tactical depth.”
    • “Difficulty curve feels smooth overall and new mechanics are introduced in a tempo that feels just 'correct'.”
    • “This makes the whole chopping bits off mechanic very hard to do without dying, and there's no reason to not shoot at all times.”
    • “I think this game is great, but with how hard it is to comprehend the UI during gameplay, it's very frustrating considering this is a bullet hell, and you are punished if you don't happen to pick the exact right upgrades.”
    • “Overall, I think it has potential, but the difficulty spikes make the whole upgrade mechanic feel pointless; when you need it most, it's not usable.”
  • grinding
    7 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and frustrating, particularly due to bottlenecks in upgrades and challenging boss patterns that require repetitive attempts. While some acknowledge that grinding is necessary for achieving 100% completion, many feel it detracts from the overall enjoyment, especially with permadeath mechanics adding to the grind. However, a few users note that the game is relatively short, making the grinding feel more manageable within the context of its content.

    • “Certain points bottleneck you and make you a bit stuck because you have all the upgrades you can have at that point (at least the ones that don't need a ridiculous amount of grinding) and you'd still struggle because some boss attack patterns just suck.”
    • “Besides the poor scaling, the disappointing upgrade tree, the annoying attack patterns, permadeath being frustrating, grinding is also really annoying!”
    • “And there is no fun in grinding a boss over and over again.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is widely praised, with many users highlighting its engaging quality and ability to enhance the overall atmosphere, particularly in the arcade space shooter context. Players appreciate the clever integration of music that changes dynamically, such as slowing down upon death, adding depth to the experience. Overall, the soundtrack is considered a standout feature that contributes significantly to the enjoyment of the game.

    • “Amazing game, played with my girlfriend for 3 hours straight and she never sits with me that long. I honestly enjoyed it, the music, the short phases between currencies, we were very surprised with every new type of monster. Truly smart developers.”
    • “The soundtrack and visual style perfectly complement the atmosphere of an arcade space shooter.”
    • “The way the music slows when you die is pretty brilliant.”
  • replayability
    3 mentions Positive Neutral Negative

    Players express mixed feelings about the game's replayability, noting that while the limited number of bosses (around 40) may restrict variety, the resource collection and ship improvement systems encourage experimentation with different strategies. Overall, some players desire more content to enhance replayability, but many still find the game enjoyable.

    • “The system of collecting resources and improving the ship adds replayability: you want to try different strategies and become stronger.”
    • “I was hoping for a bit more content and a bit more replayability, but it is still a fun game.”
    • “I'm uncertain about the game's replayability since there are only so many bosses (around 40, I think).”
    • “The system of collecting resources and improving the ship adds replayability; you want to try different strategies and become stronger.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is enhanced by a well-suited soundtrack and visual style that effectively capture the essence of an arcade space shooter.

    • “The soundtrack and visual style perfectly complement the atmosphere of an arcade space shooter.”

Buy Nebulock

3h Median play time
3h Average play time
2-4h Spent by most gamers
*Based on 3 analyzed playthroughs

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