- November 15, 2023
- Artefacts Studio
- 12h median play time
Naheulbeuk's Dungeon Master
Platforms
About
In "Naheulbeuk's Dungeon Master," take on the role of Reivax, the steward of the Dungeon of Naheulbeuk, and build, develop, and populate the dungeon according to your evil master Zangdar's demands. Customize your dungeon, attract patrons, level up, and protect your treasures in this simulation game set in the universe of The Dungeon of Naheulbeuk. Hire personnel and expand your dungeon to dominate the world.











- Amiable cartoonish art style with detailed graphics that enhance the dungeon atmosphere.
- Engaging humor and voice acting that adds charm to the gameplay experience.
- The management aspect of the game offers a unique concept, allowing players to build and customize their dungeon.
- AI pathfinding issues lead to minions quitting due to unmet needs, despite having the necessary facilities available.
- The game lacks depth and can become repetitive, with many mechanics feeling tedious and unbalanced.
- Players experience game-breaking bugs and frustrating mechanics, such as the inability to remove or resize rooms once placed.
- gameplay174 mentions Positive Neutral Negative
The gameplay has received mixed reviews, with many players finding it overly convoluted and frustrating due to clunky mechanics and excessive micromanagement. While the dungeon-building aspect and humor are appreciated, the pacing of the tutorial and the repetitiveness of tasks detract from the overall experience. Players noted that despite the potential for engaging gameplay, many mechanics feel unnecessary or poorly implemented, leading to a lack of depth and challenge.
“The comedy is entertaining, there is fun to be had designing your dungeon (more like a tower), it is fun learning the mechanics early game, and there are tons of decoration items to give that dungeon (tower) feel.”
“Its blend of satirical humor, strategic depth, and engaging gameplay makes it a standout title.”
“Fun dungeon builder with engaging mechanics.”
“Some downers for the title are: too much trivial micromanagement, the dirty vs clean game mechanic is not fun or creative, traps are useless or unnecessary, awful room quality mechanics, heroes entering the dungeon are boring and can enter on any level, and there are just too many inconsequential game mechanics.”
“Was looking forward to this after seeing some early videos from channels like Splattercat on YouTube, but I have to say that for a dungeon-type game, it has some baffling and nonsensical design choices that just lead to really boring gameplay.”
“I would definitely not recommend this game; there are a bunch of things that make it very appealing and could have been amazing, but it ends up just being frustrating due to a huge amount of bothersome mechanics.”