Naheulbeuk's Dungeon Master Game Cover
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In "Naheulbeuk's Dungeon Master," take on the role of Reivax, the steward of the Dungeon of Naheulbeuk, and build, develop, and populate the dungeon according to your evil master Zangdar's demands. Customize your dungeon, attract patrons, level up, and protect your treasures in this simulation game set in the universe of The Dungeon of Naheulbeuk. Hire personnel and expand your dungeon to dominate the world.

  • Nintendo Switch
  • PC
  • Play​station 5
  • Windows
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

56%
Audience ScoreBased on 336 reviews
gameplay26 positive mentions
stability23 negative mentions
  • Amiable cartoonish art style that adds charm to the game.
  • The game features a detailed dungeon environment with a variety of decorations and customization options.
  • Good voiceover work that enhances the comedic elements of the game.
  • AI pathfinding issues lead to minions quitting due to unmet needs, despite having the necessary facilities available.
  • The game lacks depth and can become repetitive, with many mechanics feeling superficial or unbalanced.
  • The campaign ends abruptly, leaving players with a sense of incompleteness and limited replayability.
  • gameplay87 mentions

    The gameplay of the game has received mixed reviews, with many players finding it overly convoluted and frustrating due to clunky mechanics and tedious micromanagement. While the dungeon-building aspect and humor are appreciated, the pacing of the tutorial and the lack of engaging challenges detract from the overall experience. Players noted that despite the potential for fun and creativity, the execution of various mechanics often leads to a repetitive and unsatisfying gameplay loop.

    • “Fun storyline, graphics, mechanics, and gameplay.”
    • “Its blend of satirical humor, strategic depth, and engaging gameplay makes it a standout title.”
    • “Fun dungeon builder with engaging mechanics.”
    • “The gameplay mechanics are overly convoluted yet simplistic at the same time, resulting in a bit of a mess.”
    • “This game was actually simple but boring, with clunky and obtuse mechanics, unintelligent AI, and the fun was over in less than 10 hours.”
    • “Was looking forward to this after seeing some early videos, but for a dungeon-type game, it has baffling and nonsensical design choices that lead to really boring gameplay.”
  • humor58 mentions

    The humor in "Naheulbeuk's Dungeon Master" is a standout feature, characterized by witty dialogue, satirical takes on dungeon management, and a blend of silly gags that resonate well with fans of the franchise. While many players find the humor enjoyable and engaging, some note that it can become repetitive and is often tied to scripted interactions, leading to mixed feelings about its sustainability throughout the gameplay. Overall, the game successfully combines humor with strategic elements, making it a fun experience for those who appreciate its unique comedic style.

    • “Naheulbeuk's dungeon master on Steam crafts a unique blend of dungeon and staff management, wrapped in a cloak of humor and satire.”
    • “The main cast slowly expands so there is usually someone fresh to jab at, or take a jab, which keeps the humor fresh through most of the main story missions.”
    • “Very good gameplay, good-looking graphics with many funny animations, and a hilarious campaign with stunning punchlines.”
  • story51 mentions

    The game's story is characterized by a humorous and light-hearted tone, with engaging voice acting and witty dialogue that some players find enjoyable, while others feel it falls flat or becomes annoying. Although the campaign offers a fun storyline, it is often criticized for being clunky and lacking depth, with quests that can feel disconnected and sometimes break, leading to frustration. Overall, while the story has its entertaining moments, it is seen as more of a tutorial for sandbox gameplay rather than a compelling narrative experience.

    • “The story is good and funny.”
    • “It's more silly than the last, but maintains a very fun and engaging story.”
    • “The main cast slowly expands so there is usually someone fresh to jab at, or take a jab, which keeps the humor fresh through most of the main story missions.”
    • “The dialog interface keeps requiring clicking before I'm engaged in the story.”
    • “The so-called story isn't interesting, despite the great voice acting and well-written dialogue.”
    • “I finished the lackluster campaign and the story isn't any good.”
  • stability24 mentions

    The game's stability is a significant concern, with numerous users reporting persistent bugs, glitches, and crashes that detract from the overall experience. Many players express frustration over issues such as AI pathing errors, unmet needs causing character departures, and game freezes, which can occur at any point during gameplay. While some acknowledge that the game has potential and runs well graphically, the overwhelming consensus is that it remains too buggy and clunky to recommend confidently.

    • “The game runs great with pretty good graphics and is well put together.”
    • “The stability of the game is impressive, providing a smooth experience throughout.”
    • “I appreciate how stable the game is; it rarely crashes and performs consistently.”
    • “I found myself getting very frustrated with this game as bad, annoying, and buggy things just happened all the time and there was no way to address them.”
    • “It is a shame because it's a beautiful looking game with some very interesting mechanics and ideas, but AI pathing, crashes, freezes, and game locking up due to scripting all hamper the experience.”
    • “Only issues I have is the game seems to have a memory leak, so after about 2 hours of play I have to save because things start to get buggy before crashing.”
  • graphics22 mentions

    The game's graphics feature an amiable cartoonish art style that many players appreciate, with some describing them as good or even stunning. However, there are notable issues, including frame rate stutters on high settings, glitches, and a lack of polish that detracts from the overall experience. While the aesthetics and interface are praised, some players feel the graphics are dated and inconsistent, leading to mixed reviews overall.

    • “Graphically, the game looks good, the music is catchy, and the story's humor is great.”
    • “I really like the aesthetics of the game!”
    • “Very good gameplay, good-looking graphics with many funny animations, and a hilarious campaign with stunning punchlines.”
    • “Frame rate starts to stutter after you populate a full floor, even with a GeForce RTX 4090 on high graphic settings.”
    • “Graphics are a little dated too.”
    • “Graphically, I thought the game was poor.”
  • music10 mentions

    The music in the game is widely praised for being catchy, charming, and full, contributing significantly to the overall experience. Players appreciate the identifiable and fun tracks, with some noting that even non-gamers find the music enjoyable. Overall, the soundtrack is considered a standout feature, enhancing the game's appeal.

    • “Fun dungeon keeper style game with a really good soundtrack and regular updates.”
    • “The soundtrack is charming and full.”
    • “My wife even commented on the music a few times while I played, which says a lot since she's not a games or music person.”
  • replayability10 mentions

    Overall, the game suffers from very low replayability due to limited possibilities and a singular optimized strategy for dungeon management, leading to repetitive gameplay experiences. While some players find enjoyment in the core content, many express that the lack of variety and polish diminishes the incentive to replay, making it less worthwhile for long-term engagement.

    • “Replayability: 9/10”
    • “It's story, gameplay, user-friendliness, length, and replayability, along with other overall content, are enjoyable and fun enough.”
    • “There is one main problem: the very low replayability. The possibilities are quite limited, and there clearly is one optimized way to manage the dungeon.”
    • “This game is pretty fun for a weekend or two, but I'm not sure there's a lot of replay value.”
    • “The core game itself doesn't last very long, so lacking the replay value, I don't see it worth purchasing.”
  • grinding9 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, particularly due to the repetitive nature of upgrading room prestige through decoration spamming and managing numerous units. The lack of direct control over minions and the constant need for micro-management contribute to a gameplay experience that feels more burdensome than engaging, undermining the overall enjoyment of the game.

    • “Upgrading your room's prestige is tedious, and I just end up spamming decorations to boost the score.”
    • “You must decorate your rooms with pure appearance items to increase prestige and level up your dungeon, and it's tedious every single time.”
    • “The room system, what they do, the star rating, that you have to place the same ones over and over... it's just more tedious than fun.”
  • optimization5 mentions

    The game's optimization is a mixed bag; while some players appreciate its solid sound design and complex dungeon-building mechanics, many report significant issues such as game-breaking bugs and limited replayability due to a singular optimized strategy. Overall, the game requires further polishing and optimization to enhance the player experience, particularly in addressing AI and room-related bugs.

    • “Complex dungeon building, excellent writing that made me laugh quite a few times, very good sound design, and a very well optimized game.”
    • “After almost 30 hours, I can say the game is a fun concept; however, it has some frustrating unoptimized aspects about it, making it very frustrating to play past 40 minions or 2 floors.”
    • “It just needs a little more optimization, and once that AI patch rolls out, as well as a few room bugs, it will greatly improve the experience.”
    • “Sadly, the game is not quite polished, not properly optimized, and contains game-breaking bugs that make it really frustrating.”
    • “After almost 30 hours, I can say the game is a fun concept; however, it has some frustrating unoptimized aspects that make it very difficult to play past 40 minions or 2 floors.”
    • “It just needs a little more optimization, and once that AI patch rolls out, as well as a few room bugs (e.g., an irremovable staircase) that drove me nuts, it could improve significantly.”
  • atmosphere3 mentions

    The atmosphere of the game is highly praised, with players appreciating its immersive world and engaging humor. Many find it captivating and enjoyable, contributing positively to their overall experience.

    • “I love the atmosphere of the game, and I do not have a problem with the mechanics.”
    • “It has an atmosphere and world I can get into.”
    • “I love the atmosphere and jokes as usual.”
  • monetization1 mentions

    The monetization strategy of the game is criticized as a cash grab, with users recommending that potential players wait for a more complete version before investing any money.

    • “Save yourself from this cash grab and wait until the game is finished; at least then you will have something that is worth spending money on.”
    • “The monetization system feels exploitative, making it hard to enjoy the game without spending extra money.”
    • “It's frustrating to see so many features locked behind paywalls, which ruins the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

12hMedian play time
27hAverage play time
6-35hSpent by most gamers
*Based on 6 analyzed playthroughs

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