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Naheulbeuk's Dungeon Master

Naheulbeuk's Dungeon Master Game Cover
56%Game Brain Score
gameplay, humor
stability, replayability
56% User Score Based on 616 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5XboxWindowsPlayStation
Naheulbeuk's Dungeon Master Game Cover

About

Naheulbeuk's Dungeon Master is a single player casual strategy game. It was developed by Artefacts Studio and was released on November 15, 2023. It received neutral reviews from players.

In "Naheulbeuk's Dungeon Master," take on the role of Reivax, the steward of the Dungeon of Naheulbeuk, and build, develop, and populate the dungeon according to your evil master Zangdar's demands. Customize your dungeon, attract patrons, level up, and protect your treasures in this simulation game set in the universe of The Dungeon of Naheulbeuk. Hire personnel and expand your dungeon to dominate the world.

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56%
Audience ScoreBased on 616 reviews
gameplay46 positive mentions
stability42 negative mentions

  • The game features a fun and humorous storyline with engaging dialogue and character interactions.
  • The dungeon building mechanics allow for creativity and customization, making it enjoyable to design your dungeon.
  • The game has potential for fun gameplay, especially for fans of the Dungeon Keeper and Evil Genius series.
  • The AI pathfinding is severely broken, causing minions to quit due to unmet needs even when facilities are available nearby.
  • There are numerous bugs and glitches that disrupt gameplay, including issues with minion management and room placement.
  • The game lacks depth and replayability, with many mechanics feeling tedious and unbalanced, leading to a frustrating experience.
  • gameplay
    152 mentions Positive Neutral Negative

    The gameplay of the title is characterized by a mix of engaging dungeon-building mechanics and a humorous narrative, but it suffers from excessive micromanagement and poorly designed mechanics that detract from the overall experience. While players enjoy the initial exploration and customization options, many find the pacing of the tutorial cumbersome and the gameplay loop repetitive, leading to frustration with clunky mechanics and a lack of meaningful challenge. Overall, the game has potential but is hindered by its execution, leaving players divided on its enjoyment.

    • “Its blend of satirical humor, strategic depth, and engaging gameplay makes it a standout title.”
    • “Some of the mechanics that this game does better than the others are the more in-depth minion recruitment, how it rewards placing decorations, and the sheer number of unlockables with several ways to unlock them all.”
    • “Fun dungeon builder with engaging mechanics.”
    • “The gameplay itself feels lacking, despite the game being well-polished and running very smoothly.”
    • “This game was actually simple but boring, and the mechanics are clunky and obtuse; the AI is anything but intelligent, and the fun was over in less than 10 hours.”
    • “Was looking forward to this after seeing some early videos, but I have to say that for a dungeon-type game, it has some baffling and nonsensical design choices that just lead to really boring gameplay.”
  • humor
    98 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with many players finding it funny and engaging, particularly if they appreciate the style of the "Naheulbeuk" series. However, some critiques highlight that the humor can become repetitive and is often limited to scripted interactions, which may detract from the overall experience. While the comedic elements contribute positively to the gameplay, issues with pacing and mechanics have led to mixed feelings about its sustainability and depth.

    • “The humor is right up my alley and the game loop is enjoyable.”
    • “A perfect mix of management and humor, with a bit of RPG features.”
    • “The game has a great sense of humor and the campaign does a good job of teaching game mechanics as well.”
  • story
    90 mentions Positive Neutral Negative

    The game's story is characterized by a humorous and light-hearted tone, with engaging voice acting and witty dialogue that some players find enjoyable, while others consider it lacking or annoying. Although the campaign offers a fun experience, it often feels disjointed and more like a lengthy tutorial than a cohesive narrative, leading to frustrations with quest progression and pacing. Overall, players appreciate the comedic elements and gameplay mechanics, but many express a desire for a more compelling and connected storyline.

    • “The story is humorous and light-hearted.”
    • “Its more silly than the last, but maintains a very fun and engaging story.”
    • “Just like its predecessor, this is a decently good game in terms of story and ambiance, but with a surprisingly solid gameplay.”
    • “The story mode, which is usually my favorite part of a game like this, is really just a long tutorial.”
    • “There is also very little sense that you're actually making a dungeon and the story, which is based on a comedic premise, really falls flat 95% of the time (at least for me).”
    • “I finished the lackluster campaign and the story isn't any good.”
  • stability
    44 mentions Positive Neutral Negative

    The game is plagued by numerous bugs and glitches that significantly hinder the overall experience, including issues with AI pathing, crashes, and unresponsive mechanics. Despite its appealing graphics and interesting concepts, players report frequent frustrations due to instability, making it difficult to recommend without reservations. While some users note that there are no game-breaking bugs, the persistent instability and clunky gameplay leave much to be desired.

    • “The game runs great with pretty good graphics and is well put together.”
    • “This game is still super buggy even after giving it a few weeks after launch.”
    • “It is a shame because it's a beautiful looking game with some very interesting mechanics and ideas but AI pathing, crashes, freezes, and game locking up due to scripting all hamper the experience.”
    • “I can't see how they play tested this; it is very buggy and unbalanced even after the last patch.”
  • graphics
    36 mentions Positive Neutral Negative

    The game's graphics receive mixed reviews, with some praising the art style and aesthetics as fitting and enjoyable, while others criticize them as dated and lacking polish. Performance issues, such as frame rate stuttering and glitches, are noted, particularly on high settings, suggesting that the game may not be optimized for all hardware. Overall, while the graphics have potential, they are marred by technical shortcomings and inconsistencies.

    • “I really like the aesthetics of the game!”
    • “Love the graphics and interface around the various menus, super intuitive.”
    • “Challenging, fun, well designed with a great art style, entertaining voices and script.”
    • “Frame rate starts to stutter after you populate a full floor, even with a GeForce RTX 4090 on high graphic settings.”
    • “Graphically, I thought the game was poor.”
    • “I really, really wanted to play this, but first of all, it seems to require more power from my PC than most AAA titles. It seems this game was made with almost only NVIDIA graphic cards in mind (sorry, my poor AMD card), and on top of that, it's not really polished for release (even my resolution settings were reset every time I restart the game).”
  • music
    20 mentions Positive Neutral Negative

    The music in the game is widely praised for being catchy, charming, and full, enhancing the overall experience. Players appreciate the identifiable and fun tracks, with some noting that even non-gamers find the music enjoyable. Overall, the soundtrack contributes significantly to the game's appeal, receiving high marks from reviewers.

    • “The soundtrack is charming and full.”
    • “Despite not having a lot of situations in the game that would ask for their own songs, the game has a few identifiable and fun songs to listen to.”
    • “Very good game, I love the music and it's easy enough to understand quickly.”
    • “My wife even commented on the music a few times while I played, which says a lot since she's not a games or music person.”
  • replayability
    20 mentions Positive Neutral Negative

    Overall, the game suffers from very low replayability, with many players noting that the limited possibilities and a singular optimized strategy lead to repetitive gameplay. While some find it enjoyable for a short period, the lack of variety and polish diminishes its long-term appeal, making it less worthwhile for repeated playthroughs. A few reviews mention a decent replayability score, but this seems to be overshadowed by the general consensus of boredom and predictability.

    • “Replayability: 9/10”
    • “It's story, gameplay, user-friendliness, length, and replayability, along with other overall content, is enjoyable and fun enough.”
    • “This game is pretty fun for a weekend or two, but I'm not sure there's a lot of replay value.”
    • “There is one main problem: the very low replayability. The possibilities are quite limited, and there clearly is one optimized way to manage the dungeon.”
    • “The core game itself doesn't last very long, so lacking the replay value, I don't see it worth purchasing.”
    • “That makes the game not very replayable since every play is going to be the same as the previous one.”
  • grinding
    18 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious, primarily due to the repetitive need to spam decorations for room ratings and manage the needs of numerous minions. This micro-management detracts from the overall enjoyment, as the mechanics feel more frustrating than engaging, leading to a decline in fun after initial hours of gameplay. Additionally, the lack of direct control over minions exacerbates the tediousness, making it challenging to maintain a satisfying gameplay experience.

    • “Upgrading your room's prestige is tedious, and I just end up spamming decorations to boost the score.”
    • “You must decorate your rooms with pure appearance items to increase prestige and level up your dungeon, and it's tedious every single time.”
    • “The room system, what they do, the star rating, that you have to place the same ones over and over... it's just more tedious than fun.”
  • optimization
    10 mentions Positive Neutral Negative

    The game's optimization is a mixed bag, with players noting significant issues such as game-breaking bugs and a lack of polish that hinder the experience, particularly in longer sessions. While some aspects, like sound design and dungeon building, are praised, the overall replayability is low due to a singular optimized approach to gameplay. Many users express hope for future patches to address these optimization concerns.

    • “Complex dungeon building, excellent writing that made me laugh quite a few times, very good sound design, and a very well optimized game.”
    • “It just needs a little more optimization, and once that AI patch rolls out, as well as a few room bugs, it will greatly improve the experience.”
    • “After almost 30 hours, I can say the game is a fun concept; however, it has some frustrating unoptimized aspects that make it challenging to play past 40 minions or 2 floors.”
    • “Sadly, the game is not quite polished, not properly optimized, and contains game-breaking bugs that make it really frustrating.”
    • “After almost 30 hours, I can say the game is a fun concept; however, it has some frustrating unoptimized aspects about it, making it very difficult to play past 40 minions or 2 floors.”
    • “It just needs a little more optimization, and once that AI patch rolls out, as well as a few room bugs (e.g., the irremovable staircase) that drove me nuts, especially since it's the first one they have you place in the campaign.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised by users, who appreciate its engaging environment and humor. Many express a strong affection for the overall vibe, indicating that it significantly enhances their gaming experience.

    • “I love the atmosphere of the game and I do not have a problem with the mechanics.”
    • “Love the atmosphere and jokes as usual.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviews indicate that the game's monetization strategy is perceived as a cash grab, with many users advising potential players to wait for a more complete version before spending any money.

    • “Save yourself from this cash grab and wait until the game is finished; at least then you will have something that is worth spending money on.”
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12h Median play time
27h Average play time
6-35h Spent by most gamers
*Based on 12 analyzed playthroughs
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Frequently Asked Questions

Naheulbeuk's Dungeon Master is a casual strategy game.

Naheulbeuk's Dungeon Master is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 27 hours playing Naheulbeuk's Dungeon Master.

Naheulbeuk's Dungeon Master was released on November 15, 2023.

Naheulbeuk's Dungeon Master was developed by Artefacts Studio.

Naheulbeuk's Dungeon Master has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Naheulbeuk's Dungeon Master is a single player game.

Similar games include Crossroads Inn, Tavern Tycoon, Dungeon Tycoon, Evil Genius 2 World Domination, Battle Royale Tycoon and others.