Dungeon Tycoon Game Cover
Starting at $14.99Buy now

"Dungeon Tycoon" is a dungeon-building and management game that gives you the freedom to design your own dungeon, place traps and monsters, and choose treasures to lure adventurers. Your monsters are like employees, and optimizing your dungeon's performance is key to attracting more heroes. The game encourages you to watch and analyze each hero's progress to improve your design further.

  • PC
  • Windows

Reviews

80%
Audience ScoreBased on 576 reviews
gameplay27 positive mentions
stability14 negative mentions
  • The game offers a fun and engaging dungeon-building experience, allowing players to create unique layouts and strategies.
  • The pixel art style is charming and adds to the overall enjoyment of the game.
  • The developers are responsive to feedback and actively working on updates and improvements.
  • The game crashes frequently, especially during late-game scenarios, which can disrupt gameplay.
  • There is a lack of depth and replayability, with many players completing the game in just a few hours.
  • The AI for heroes is often frustrating, as they can get stuck or make poor decisions, impacting the overall experience.
  • gameplay97 mentions

    The gameplay of the game is generally enjoyable and features a unique twist on the dungeon tycoon genre, but it suffers from repetitiveness and a lack of depth, particularly in the mid to late game. Many players find that after a few hours, the mechanics become tedious and the game lacks sufficient variety and challenge, leading to a feeling of incompleteness. While the initial experience is engaging, the overall gameplay loop could benefit from more intricate mechanics and clearer explanations to enhance long-term enjoyment.

    • “Good game with interesting gameplay.”
    • “It is very fun, I like the gameplay and it puts a unique twist on a normal dungeon game.”
    • “Fun gameplay, great for the casual or goal-oriented player/builder.”
    • “However, it gets boring since most of the mid-late gameplay, you simply watch a sped-up process of heroes fighting in your dungeon.”
    • “The basic gameplay loop doesn't feel fully fleshed out and is really repetitive.”
    • “All in all for early game the game is an enjoyable time waster... but once you get to late game, quite frankly the dungeon trips on its own limitations and you just set the thing on fast forward because the gameplay is just that tedious and uninteresting.”
  • story56 mentions

    The game's story aspect is largely absent, with players noting a lack of traditional narrative or engaging quests. Instead, the gameplay focuses on creating a dungeon and watching heroes navigate it, but many feel that the quest system becomes redundant and unchallenging too quickly, leading to a sense of stagnation after reaching certain milestones. Overall, while the game offers fun mechanics, it is criticized for its shallow storytelling and limited quest depth.

    • “Dungeon Tycoon doesn't boast a traditional story but instead gives you the reins to create your own evil empire.”
    • “The narrative isn't driven by dialogue or quests but by the satisfaction of watching heroes struggle through your carefully constructed mazes.”
    • “No story at all, complete sandbox.”
    • “Sadly, no story.”
    • “Buyers should be aware that there isn't any story to this, at least as we speak.”
  • graphics32 mentions

    The graphics of the game are generally described as cute and charming, featuring a pixelated art style that complements its quirky tone. While many players appreciate the aesthetic and design of the character models and environments, some have noted performance issues and glitches, particularly at higher settings. Overall, the visuals are seen as appealing but may benefit from further refinement to enhance the gaming experience.

    • “The graphics style with the voxel/pixel effect gives it a really cute look; the character models and placeable items are very well designed.”
    • “Visually, Dungeon Tycoon features a delightful pixelated art style that matches the game's quirky tone perfectly.”
    • “The art style is charming and unique, and each monster and trap is wonderfully animated, adding to the immersion.”
    • “Too many glitches and terrible graphics.”
    • “The game soon starts being choppy at max speed with max graphics, which should not be the case for something that looks like that.”
    • “Overall, the game has a long way to go to truly be unique and overcome the simplistic graphics limitations, especially as this game is one where being able to see more with advanced graphics could make for epic moments.”
  • stability15 mentions

    The game's stability is frequently criticized, with numerous players reporting significant bugs, glitches, and crashes that detract from the overall experience. While some appreciate the creative concept and enjoyable gameplay loop, many feel it lacks polish and stability, indicating that it is underdeveloped and in need of further fixes. Despite some hot-fixes from the developers, the persistent issues have left players frustrated and questioning the game's value.

    • “This is a creative version of the genre; it is fun to be on the other side of the dungeon. The game runs great, and the game loop is enjoyable.”
    • “There's a few glitches like moving a chest right after the end day prompt has appeared, causing you to lose your gold in it. Heroes banging against dispensing machines and appeared to have died on me.”
    • “Speaking of broken, the whole game is a buggy mess.”
    • “I got errors every time I tried to play (3 times) that told me I had crashes and the game would be buggy going forward; it was not joking.”
  • replayability14 mentions

    Overall, the game's replayability is rated low, with many players noting that it significantly declines after the initial playthrough, typically around the 12-hour mark. While some enjoy farming for rare monsters or speedrunning, the lack of additional content and scenarios leaves many feeling that there is little incentive to replay once the game is completed. Despite its fun mechanics, the consensus is that the game lacks long-term replay value.

    • “This is a cute little game with progression features that promise good game length and potential for high replayability.”
    • “Game feels a little short; it's fun while it lasts, but it doesn't really feel very replayable.”
    • “All that said, it's a fun game with interesting concepts, but it lacks content. Just adding scenarios alone would significantly enhance the replayability of the game.”
    • “This lack of long-term replayability may leave some players wanting more.”
    • “But the decision to limit certain aspects destroys replayability; there is zero reason to start a new game once you've completed it, which prevents a decent game from being better.”
  • optimization13 mentions

    The optimization of the game has received mixed reviews, with some players experiencing performance issues such as stuttering and CPU-heavy demands, especially when managing a large number of adventurers. While some users noted that the game runs smoothly and looks great, others pointed out the need for further optimization to enhance early-game performance and address bugs. Overall, it appears that while the game has potential, it requires additional refinement to improve the overall experience.

    • “The optimization is good.”
    • “I think it ends up fine, but the early game could be smoother and better optimized.”
    • “It runs smoothly and looks amazing while doing so.”
    • “Also, after about 22 rooms, I start getting a bad stutter when moving the camera. I have a pretty high-spec computer, so I suspect a memory leak, but it could just be poor optimization.”
    • “This game is heavily CPU-bound, like every simulation game, but seeing what's on screen versus what the FPS counter is showing, I'd say a few more optimization rounds aren't a bad idea.”
    • “It's 1.0 and there are consistent bugs, adventurers not interacting with certain camps, missing descriptions, as well as CPU-heavy performance issues when 50+ adventurers hit your dungeon.”
  • grinding13 mentions

    Players generally find the grinding aspect of the game to be tedious and repetitive, especially in the late game where it becomes less engaging and more of a chore. While some enjoy the initial grind for its relaxing qualities, many express frustration with the lack of creative freedom and the cumbersome mechanics involved in upgrading and managing resources. Overall, the grinding experience is seen as a significant drawback, detracting from the game's potential enjoyment.

    • “You'll need a second life for grinding.”
    • “Grinding money to advance is a bit tedious, but one can put it on a second screen and let it run its course.”
    • “It's quite fun for the first 2 hours or so, but after that it gets rather repetitive and grindy, and only took about 6 hours to 100%.”
    • “The game right now is tedious and repetitive, and not in a fun grindy way.”
  • music5 mentions

    The music in the game is generally well-received, with a rating of 7/10, as it effectively complements the gameplay, although some players found it necessary to mute it while multitasking. Many users appreciate the enjoyable original soundtrack (OST) and its alignment with the game's overall aesthetic, drawing positive comparisons to other titles like Minecraft Dungeons and Dungeons 3.

    • “The music is nice, the graphics remind me of Minecraft Dungeons, and the dungeon design is like Dungeons 3.”
    • “I love the concept, the art, music, and just general feel of the game.”
    • “And the OST is really fun to listen to!”
    • “The music is repetitive and lacks variety, making it feel monotonous after a short while.”
    • “While the sound effects are decent, the music doesn't match the game's atmosphere and feels out of place.”
    • “The soundtrack is forgettable and doesn't enhance the gaming experience at all.”
  • atmosphere2 mentions

    The game's sound design effectively enhances the atmosphere with fitting dungeon background tracks and effects. However, the requirement for full lighting in each room limits the ability to create a more immersive, dimly lit environment, detracting from the overall atmospheric experience.

    • “The sound design is decent, with atmospheric dungeon background tracks and effects that fit the tone.”
  • monetization1 mentions

    The monetization model is praised for being fair, resembling quality mobile games that avoid pay-to-win mechanics and intrusive advertisements.

    • “The monetization model feels overly aggressive, pushing players to spend money to enjoy the game fully.”
    • “It's frustrating how many features are locked behind a paywall, making it hard to progress without spending real money.”
    • “The constant prompts to purchase in-game currency detract from the overall experience and enjoyment of the game.”
  • humor1 mentions

    The humor in the game is generally considered funny and challenging, providing an engaging experience; however, some players feel it lacks a certain depth or element that becomes apparent after extended play.

    • “The humor in this game is genuinely hilarious and keeps you engaged throughout.”
    • “I love how the game combines clever jokes with challenging gameplay, making it a unique experience.”
    • “The witty dialogue and funny scenarios had me laughing out loud while playing.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Dungeon Tycoon

Play time

6hMedian play time
7hAverage play time
4-12hSpent by most gamers
*Based on 27 analyzed playthroughs

Videos

Similar Games