- March 9, 2024
- dragons1ayer studios
Mythical Mayhem
Platforms
About
Mythical Mayhem is a fantasy deck-building game with a single-player campaign mode and custom game option. It includes 32 named hero decks, 23 arch villain decks, 28 foe decks, and 35 scenarios, each with varying difficulty levels. The game features strategic combat with a random element, allowing you to recruit heroes, defeat foes, and collect gear, re-lics, and dark sagas.






- Mythical Mayhem offers a unique blend of deck-building and RPG elements, allowing players to create their own hero decks and experience a story-driven campaign with various quests and challenges.
- The game features a high level of customization and replayability, with numerous hero card sets and strategies that keep gameplay fresh and engaging.
- Despite an initially steep learning curve, the tutorials and comprehensive mechanics lead to a rewarding experience, making it a compelling choice for fans of deck-building games.
- The user interface can be overwhelming for new players, and some aspects of the tutorial may not adequately prepare them for the complexities of the game.
- Certain victory conditions can lead to prolonged gameplay due to reliance on specific card draws, which can be frustrating.
- There are minor bugs and UI inconveniences, such as the inability to see hero card sets before recruiting them, which can impact strategic decisions.
story
70 mentions Positive Neutral NegativeThe game's story is centered around a campaign mode that combines deck-building mechanics with a fantasy narrative, allowing players to create their own hero cards and embark on missions with unique challenges and arch-villains. Players can recruit new heroes, make strategic decisions that affect gameplay, and engage in side quests that enrich the storyline, although some reviewers noted that the narrative could use more polish. Overall, the campaign offers a dynamic and engaging experience, with varied win conditions and opportunities for character development throughout the journey.
“My favorite thing about mythical mayhem is the interaction between your hero deck (composed of multiple card sets), a mission's quest, the arch-villain, and the dark saga.”
“The campaign mode emerged as a beacon of redemption, offering a variety of missions with unique challenges and win conditions.”
“In campaign mode, you start by making your own hero card and you are launched into a story-driven campaign in which heroes will join you along your progression, depending on your choices and how you solve the quests.”
“My first couple campaign quests seemed overly difficult and frustrating because of this.”
“I like the theme, and although the art and story of the campaign need some polish, I gladly play it and eagerly await the next changes and refinements.”
“Although you'll start with a couple of hero card sets to choose from, the number that you end up having overall will depend on the choices you make at the end of missions.”