Myon: Collect the Cubes!
A very simple game, and the first game made in a small home-made engine I've called "Myon" using SDL2 and D3D11. The game itself isn't all that interesting, but at the same time it's really cool because it's actually a complete game with a start, gameplay, loops, and an actual ending! This is like the 30th enginedev thing I've attempted, and while some of them have actually gone surprisingly far (…