MY ADAPTATION IN(TO) HUMAN Game Cover
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"MY ADAPTATION IN HUMAN" is a point-and-click horror adventure where you play as a monster inhabiting a human body in a post-Soviet country. With a unique photographic art style, the game features an original story, easy combat, and two possible endings, all encapsulated in short, dynamic 20-minute runs. Your decisions in dialogue will determine the outcome of this alien creature's life.

Reviews

59%
Audience ScoreBased on 23 reviews
gameplay3 positive mentions
  • The game features an interesting and unique concept, blending body horror with humor and surrealism.
  • The atmosphere and storytelling are well-executed, creating a tense and thought-provoking experience.
  • The fighting mechanics, while challenging, add an engaging layer to the gameplay.
  • The game is very short, with some players feeling it ends too abruptly and leaves them wanting more.
  • The text color and readability issues can detract from the overall experience.
  • Some gameplay mechanics, particularly the battles, are considered too difficult and frustrating.
  • gameplay6 mentions

    The gameplay is characterized by straightforward mechanics and short playthroughs, with a focus on timing and character selection rather than deep RPG elements. While some players appreciate the fighting mechanics and atmospheric storytelling, others find the gameplay lacking and unengaging, leading to mixed overall impressions.

    • “I really liked the fighting mechanic and enjoyed the story!”
    • “While the gameplay mechanics seem straightforward, with relatively short playthroughs, the true beauty lies in the game's atmospheric storytelling and the eerie implications of its premise with only two endings to uncover.”
    • “You can pick between a few different characters that have different attack and HP values, but other than that, there are no real RPG mechanics, just timing the clicks pretty much.”
    • “Maybe if the gameplay had picked up its slack, I would say get this, but there are just no redeeming factors for this game.”
    • “You can pick between a few different characters that have different attack and HP values, but other than that, there are no real RPG mechanics; it's just timing the clicks pretty much.”
  • story5 mentions

    The story has received mixed reviews, with some players finding it engaging and atmospheric, while others feel it loses momentum and becomes overly critical of mainstream society. Despite its twists, the narrative is considered worth exploring, especially given its intriguing premise and limited endings. Overall, opinions vary on its depth and execution.

    • “Well worth $2, the story is pretty dang good in my opinion.”
    • “While the gameplay mechanics seem straightforward, with relatively short playthroughs, the true beauty lies in the game's atmospheric storytelling and the eerie implications of its premise with only two endings to uncover.”
    • “This game was almost interesting enough in the beginning, but it seemed to have lost its touch once the story started to twist and turn into basically just hating on mainstream society and making some corny jabs at Asmongold.”
    • “The story feels disjointed and lacks coherence, making it difficult to stay engaged with the characters and their motivations.”
    • “Despite the intriguing premise, the narrative ultimately falls flat, failing to deliver a satisfying resolution or character development.”
  • graphics4 mentions

    The game's graphics effectively create a cohesive and immersive atmosphere, blending a lofi aesthetic with psychological visual effects that enhance the overall dread and exploration experience. Users appreciate the consistent gloomy vibe and the integration of real images, which, despite some initial caution, contribute positively to the game's narrative and ambiance. Overall, the visuals are praised for their creativity and ability to complement the gameplay.

    • “The vibe is just perfect with the lofi aesthetic, creating a sense of dread while exploring the neighborhood and trying to satiate your hunger.”
    • “I thought the various effects you applied to create psychological visuals were great, and overall, the game had a consistently gloomy vibe to it.”
    • “Everything came together nicely; the atmosphere and narration were handled well, and there were some cool visuals.”
    • “The graphics are outdated and lack detail, making the game feel less immersive.”
    • “The character models are poorly designed and look like they belong in a game from a decade ago.”
    • “The environments are bland and repetitive, which detracts from the overall experience.”
  • atmosphere3 mentions

    The game's atmosphere is highly praised for its atmospheric storytelling and eerie implications, enhancing the overall experience despite straightforward gameplay mechanics. Reviewers note that the visuals and narration are well-executed, contributing to a cohesive and immersive environment without any noticeable pacing or soundtrack issues.

    • “While the gameplay mechanics seem straightforward, with relatively short playthroughs, the true beauty lies in the game's atmospheric storytelling and the eerie implications of its premise with only two endings to uncover.”
    • “Everything pretty much came together nicely; I thought the atmosphere and the narration were handled well. There were some cool visuals, and I didn't notice any weird gaps in the pacing or soundtrack.”
    • “Great atmosphere.”
  • music1 mentions

    The music in the game is praised for its seamless integration with the atmosphere and narration, contributing to a cohesive experience without any noticeable gaps in pacing or soundtrack. Overall, it enhances the visual elements and complements the gameplay effectively.

    • “Everything pretty much came together nicely; I thought the atmosphere and the narration were handled well. There were some cool visuals, and I didn't notice any weird gaps in the pacing or soundtrack.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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