- December 20, 2022
- Kartsu
MuseSwipr
Platforms
About
If a left beat comes down, swipe anywhere on the left half of the screen. If a right beat comes down, swipe anywhere on the right half of the screen. Great cursor flow feels good and leads to better performance. Master your own approach toward swiping specific patterns. Create your own beatmaps and skins using the in-game editor. Share your creations and download the creations of other play…






- The game offers a unique and fun swiping mechanic that is easy to learn but hard to master, making it accessible for newcomers to rhythm games.
- It has a vibrant community and regular updates, with a growing selection of custom songs available through the Steam Workshop.
- The visuals and UI are well-designed, providing an engaging experience that many players find enjoyable and addictive.
- The gameplay can feel imprecise, with issues related to note registration and hit detection that can frustrate players.
- Many users feel the game lacks a unique identity, often comparing it unfavorably to other rhythm games like osu!, citing similarities in UI and mechanics.
- The chart editor is considered complicated and buggy, making it difficult for players to create and share their own maps effectively.
music
88 mentions Positive Neutral NegativeThe music aspect of the game has received mixed reviews, with players noting a limited selection of developer-made songs and issues with the song selection interface, such as songs continuing to play when switching selections. While the community-driven custom song feature is praised for its accessibility and variety, many fan-made tracks are criticized for poor quality and difficulty inconsistencies. Overall, the game's rhythm mechanics and note flow are appreciated, but the reliance on community content and the lack of intuitive gameplay elements detract from the experience.
“This game is one of the most unique rhythm games on the market right now. On top of it being free, the community is slowly growing, and customs songs are easily accessible. You can even download and play new custom songs in multiplayer without having to leave the lobby.”
“I did enjoy the songs in the game, and I think the swiping gimmick can lend itself to creativity in how the players choose to play.”
“The workshop support is genuinely amazing, as each week I see new songs added to the dev-approved section, meaning the developers are actively reviewing the songs people submit.”
“The lack of music, excluding Steam Workshop, is insane. I would never recommend this!”
“There are only 5 or 6 standard songs at the moment, and some of them are very short.”
“Also, there's the fact someone published a rhythm game with no pre-included songs, depending entirely on a community that doesn't exist yet for this game - resulting in me being able to play every released song in the last 16 minutes of playtime.”