- December 20, 2022
- Kartsu
MuseSwipr
Platforms
About
If a left beat comes down, swipe anywhere on the left half of the screen. If a right beat comes down, swipe anywhere on the right half of the screen. Great cursor flow feels good and leads to better performance. Master your own approach toward swiping specific patterns. Create your own beatmaps and skins using the in-game editor. Share your creations and download the creations of other play…






- The game features a unique and fun swiping mechanic that makes it easy to learn but challenging to master.
- It has a vibrant community with a growing selection of custom songs available through the Steam Workshop.
- The developer is active and responsive, frequently updating the game and addressing bugs, which enhances the overall experience.
- The game suffers from input issues, where swipes can feel imprecise and lead to frustrating gameplay experiences.
- Many community-created maps are poorly charted or off-beat, which can detract from the enjoyment of the game.
- The editor for creating custom maps is complicated and could use significant improvements to make it more user-friendly.
music
44 mentions Positive Neutral NegativeThe music aspect of the game has received mixed reviews, with players noting a limited selection of developer-made songs and frequent issues with song selection and playback. While the community-driven custom song feature is praised for its accessibility, many users find the quality of fan-made songs lacking and the gameplay mechanics unintuitive, making it difficult to feel the rhythm. Overall, while the game has potential, it suffers from technical glitches and a need for more diverse and engaging music options.
“This game is one of the most unique rhythm games on the market right now. On top of it being free, the community is slowly growing, and customs songs are easily accessible. You can even download and play new custom songs in multiplayer without having to leave the lobby.”
“I did enjoy the songs in the game, and I think the swiping gimmick can lend itself to creativity in how the players choose to play.”
“The notes also flow with the music very well, compared to some other free rhythm games where notes feel very random.”
“The lack of music, excluding Steam Workshop, is insane. I would never recommend this!”
“There are only 5 or 6 standard songs at the moment, and some of them are very short.”
“Also, there's the fact that someone published a rhythm game with no pre-included songs, depending entirely on a community that doesn't exist yet, resulting in me being able to play every released song in the last 16 minutes of playtime.”