- October 19, 2022
- MOONBIT
Mr Hopp's Playhouse 3
Platforms
About
"Mr. Hopp's Playhouse 3 " is a retro 3D horror game, continuing the story from the first two installments. Players must solve puzzles and avoid dangers in a twisted version of Blacklands Manor. This demo offers a 15-minute Halloween 2022 experience, with English language options, while still in development.



- The transition to 3D graphics has been well-received, enhancing the horror experience and providing a nostalgic PS1 vibe.
- The game features engaging puzzles and intense boss fights, adding depth and challenge to the gameplay.
- The inclusion of animated cutscenes and full voice acting enriches the story and immersion, making it a worthy addition to the franchise.
- Many players have reported issues with the camera controls, which can be disorienting and frustrating during gameplay.
- Some puzzles are overly complex or vague, leading to confusion and requiring players to seek external help to progress.
- The game has been criticized for its repetitive level design and lack of distinct areas, making exploration feel tedious.
graphics
16 mentions Positive Neutral NegativeThe graphics of the game have received mixed reviews, with some praising the shift to a new 3D art style that enhances the overall experience, while others lament the loss of the original's pseudo-realistic aesthetic and stealth elements. Many players appreciate the unique visuals and atmospheric design, which contribute to the game's horror elements, though some feel that the new graphics do not always align with the game's intended aesthetic. Overall, the graphics are seen as a significant improvement for some, while others prefer the retro style of the original.
“The brand new graphic style is the perfect shift away from the 16-bit visuals.”
“There is now so much more that can be done in the 3D art style which Moonbit utilized very well.”
“Unique graphics, simple gameplay, fascinating story, and terrifyingly outstanding visuals, it's a fun indie horror game experience all around.”
“Gone is the artstyle, gone is the stealth gameplay, gone is... really any semblance of horror, and gone is sensible level design.”
“Sometimes you get ineffectually chased (and not always even by one of the possessed toys who headline this franchise, but by borderline asset-flip looking demons that don't at all match the aesthetic of the games), and sometimes a Dark Souls asylum demon shows up to swing around his gigantic hitboxes in a tiny room you have to run around to solve a puzzle - a welcome change surprisingly because all that comes after is more running around hallways with no distinct features.”
“For reference, my computer runs Raft at 15 fps and Resident Evil 7 at 20 fps, both on the lowest graphical settings available.”