Movie Studio Boss: The Sequel
- December 16, 2014
- Eddy & Gary & Friends
"Movie Studio Boss: The Sequel" is a simulation game where you run your own movie studio. You'll need to make strategic decisions in planning, producing, and marketing your movies to achieve success. Experience new challenges, gameplay mechanics, and a richer story in this sequel to the popular original game.
Reviews
- The game is easy to understand and has a good tutorial at the beginning.
- Some players found the game enjoyable and appreciated its unique concept.
- It can be a relaxing game to play, providing a distraction from more intense games.
- The game has a confusing interface and gameplay mechanics that are not well explained.
- Many players experienced bugs and crashes, making the game nearly unplayable.
- The overall execution is lackluster, with repetitive gameplay and little reward for player choices.
- gameplay6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Gameplay is criticized for its frustrating user interface and cryptic mechanics, which detract from its initial potential. Players find the experience repetitive and shallow, with minimal rewards, leading to a lack of engagement after a short period. Overall, the gameplay fails to deliver a satisfying experience beyond the initial introduction to its mechanics.
“The game introduces you to its mechanics the first time you play, but it becomes too repetitive too soon.”
“The mechanics are shallow with very little in the way of rewards.”
“All of my points were honestly found within the first 15 minutes of gameplay.”
“The user interface is nightmarish and the mechanics are cryptic.”
“It had so much potential at first, but falls short with the annoying interface and overall poor gameplay functionalities.”
“The game introduces you to its mechanics the first time you play, but it just gets too repetitive too soon.”
- graphics4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The graphics are well-executed, particularly the background visuals, but they feel out of place in a game that primarily functions as a spreadsheet manager. Players express disappointment over the lack of engaging graphical or musical rewards, leading to a negative overall impression despite the quality of the visuals.
“The background graphics are plenty well done, and honestly don't need to even be nearly as good as they are.”
“This is a spreadsheet manager hidden behind a very thin coating of tycoon aesthetics as backdrops.”
“And it just doesn't give you any kind of musical or graphical rewards in any way, shape, or form.”
“A big thumbs down for me, because I knew what kind of game I was buying; I knew it wasn't going to be a big graphics action game.”
- music3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The music aspect of the game is criticized for being overly simplistic, lacking depth and variety, with users noting that basic sound effects like gongs do not enhance the experience. There are no significant musical or graphical rewards, leaving players feeling underwhelmed by the audio component.
“Fairly simple game overall - pick out the same basic stats for your movie (genre, setting, etc.), hire the associated staff (actors, extras, director, etc.), get the thing filmed, send it to post production and hire vendors to do the work there (CGI, musical score, etc.), and send it out to the world (pick out your marketing budget, release format, etc.) and that's about it.”
“Just basic musical sounds or gongs or something would help a lot.”
“And it just doesn't give you any kind of musical or graphical rewards in any way, shape, or form.”
- story2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The story aspect of the game has been criticized for its lack of coherence, with users expressing confusion over the dissonance between high individual scores in various categories and a low overall score. This inconsistency has led to frustration, suggesting that the narrative fails to deliver a satisfying experience.
“The game would be good if the movie scores made sense. It received a 100 for story, sound, and effects, 90 for comprehension, but only 21 overall. Can anyone explain how this makes sense?”
“Moral of the story:”