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MOUTHOLE Game Cover

About MOUTHOLE

MOUTHOLE is a single player role playing game with horror and mystery themes. It was developed by Anything Nose Productions and was released on April 1, 2024. It received overwhelmingly positive reviews from players.

CRAWL INTO YOUR MOUTH. Keep an eye on the time to ensure you make the most of your week in the psychospherical house of MOUTHOLE. Solve puzzles and unravel mysteries to forge convoluted paths of discovery and exploration. Navigate quotidian existence. Crawl into your mouth. Brush your teeth? Find whatever comfort you can in your HOUSE, deciding what you want to spend your limited time on and whi…

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Reviews

95%Audience ScoreBased on 155 reviews
graphics7 positive mentions
grinding3 negative mentions

  • Unique and surreal exploration game with intriguing and layered narrative that rewards curiosity and experimentation.
  • Distinctive art style and atmospheric PS1-era graphics combined with an excellent soundtrack enhance the immersive experience.
  • Engaging puzzle and time management mechanics with multiple endings and secrets, providing replayability and a compelling surreal adventure.
  • Graphics intentionally low-poly and jarring, which can be off-putting to some players and may limit appeal.
  • Some puzzles and endings can be cryptic or tedious, requiring trial and error or guides to fully complete.
  • Certain audio and flashing visual effects might be uncomfortable or inaccessible for players sensitive to light or sound.
  • graphics

    24 mentions Positive Neutral Negative
    29% positive mentions, 58% neutral mentions, 13% negative mentions

    The graphics are divisive, featuring intentionally rough, PS1-style pixelated visuals that some find artistically compelling and atmospheric, while others see them as low-quality and unpleasant. Players appreciate the game's unique and surreal aesthetic, with options to smooth the graphics for clarity. Overall, the unconventional art style greatly contributes to the game's distinct mood and appeal, despite mixed reactions to its clarity and polish.

    • “A well executed game, with tons of secrets, and great attention to detail through the rough art style.”
    • “A weird and varied experience, its many unexpected twists and turns buoyed by the always stellar atmosphere, courtesy of the strong sound design and PS1-styled visuals, always popular in this genre, their jagged edges and distance-obscuring fog breathing some staid air into these desolate non-places.”
    • “The PS1-style graphics and audio are a pleasure to behold, and that’s what kept me going.”
    • “The graphics here are particularly awful, pixelated textures with badly made low poly assets intended to look "jarring" and "artistic", so bad that it actually stands out as one of the worst looking games on Steam.”
    • “I think the game graphics should have been cleaned up from the start to be honest.”
    • “The sound effects, as well as the visuals, are painful to experience.”
  • gameplay

    13 mentions Positive Neutral Negative
    31% positive mentions, 46% neutral mentions, 23% negative mentions

    The gameplay features a unique time management mechanic where players carefully choose actions within a limited five-day period, offering a distinctive pacing without pressure. While some find the mechanics unconventional and lacking traditional challenge, others appreciate its artistic, surreal approach and innovative elements within the walking simulator genre. Overall, gameplay is more focused on experiential and aesthetic expression than on gripping or immersive challenges.

    • “There is a time management mechanic where certain actions take up your real-world time, and you only have 5 days, so you need to carefully choose what you do based on your goals.”
    • “You choose how you wish to spend your last five days, and the game does not pressure you into hasty decisions based on constantly flowing time during gameplay.”
    • “There's a lot of unique mechanics, and for the walking simulator genre (non-derogatory), it's a surreal masterpiece.”
    • “Because this is more 'art' than game, it prioritizes artistic and experiential elements so heavily that gameplay is an afterthought.”
    • “The gameplay for Mouthole is rather unique in the fact that you can’t totally pin down what exactly the gameplay is, per se.”
    • “There is also a time management mechanic in the game where certain actions take up your time in the real world and you only have 5 days, so you kind of want to carefully choose what you do based on your goals.”
  • music

    10 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The music in this game is highly praised for its unique style and perfect fit with the game's environments, significantly enhancing the atmosphere. The soundtrack stands out as a major highlight, contributing to the emotional and immersive experience. Overall, the sound design and music are key elements that elevate the game's creepy and engaging setting.

    • “The music fits perfectly with all the areas you're exploring.”
    • “The soundtrack is the bigger standout, though.”
    • “The sound design and music add a lot to the atmosphere.”
  • story

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The story is abstract and unconventional, lacking clear dialogue or traditional characters, which some may find off-putting, but others appreciate its complexity, creativity, and hidden depth. While the plot can seem elusive or metaphorical, it encourages personal interpretation and reveals more intrigue the deeper you explore. Overall, the narrative complements the game's unique style and atmosphere rather than following a straightforward storyline.

    • “Incredibly cool in both style, music, and story.”
    • “The narrative may only look simple on the surface, but this story is not as straightforward; the more you play, the more complex and stranger it gets.”
    • “Very deceiving game; it's a lot smarter and more creative than it looks, with lots of content, tons of secrets, and an intriguing story to go along with it.”
    • “No story.”
    • “Not my cup of tea really, don't really like the abstract environments, characters, and story, but seems well made.”
    • “I may not necessarily understand what the plot of the game is about, but you can come up with your own conclusion either way - something about your teeth hygiene, which I assume is a metaphor for something else.”
  • atmosphere

    7 mentions Positive Neutral Negative
    86% positive mentions, 14% neutral mentions, 0% negative mentions

    The game's atmosphere is widely praised for its surreal, weird, and immersive qualities, enhanced by strong sound design and distinctive PS1-style visuals with jagged edges and fog. This combination creates a unique, chilling, and captivating ambiance that perfectly complements the game's unexpected twists and adventurous tone.

    • “Above all, I loved the surreal atmosphere throughout Mouthole.”
    • “A weird and varied experience, its many unexpected twists and turns buoyed by the always stellar atmosphere, courtesy of the strong sound design and PS1-styled visuals; their jagged edges and distance-obscuring fog breathe new life into these desolate non-places.”
    • “The sound design and music add a lot to the atmosphere.”
  • emotional

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes a range of strong emotions, from feeling intellectually rewarded and connected to heartfelt characters, to experiencing dread and surreal, hallucinatory sensations. Players appreciate its unique emotional depth that enhances immersion in its strange world.

    • “Breaking through the weirdness and understanding the world and its rules felt cool and made me feel smart.”
    • “In one playthrough I managed to get robbed by a guy in the TV static world, and in another I accidentally killed Bob the worm with a glove he’s been looking for, and it made me extremely sad because he’s surprisingly a heartfelt guy.”
    • “Made me feel vast amounts of dread.”
  • grinding

    4 mentions Positive Neutral Negative
    0% positive mentions, 25% neutral mentions, 75% negative mentions

    Grinding in the game is generally seen as slow and tedious, especially when aiming to achieve all endings after the initial playthrough. This aspect may feel repetitive and lacks the option to skip ahead, making the process less enjoyable.

    • “While I did like screwing around after my first ending, actually trying to get all endings felt pretty tedious, so I think that aspect isn't as fun.”
    • “You'll need a second life for grinding.”
    • “Once you have explored each area and identified the items present, reaching the endings only becomes a tedious task.”
  • humor

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is praised for being quirky, thought-provoking, and genuinely charming, adding a refreshing and enjoyable flavor to the walk-and-click adventure genre. Its blend of weird and psychedelic elements enhances the comedic experience without feeling forced.

    • “The characters are weird but not for the sake of it, the things they say are actually thought provoking and not just le funny comedy dialogue, which I thought was really charming about this game.”
    • “This is genuinely such an excellent game, it's very refreshing to see some solid humor and flavor in the walk-and-click adventure genre.”
    • “Funny, weird, psychedelic games which I had loads of fun with.”
  • replayability

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers strong replayability, especially for players who enjoy achievement hunting and uncovering multiple endings. Its mysterious elements and initial uncertainty add to the incentive to replay and explore different outcomes.

    • “Really recommend if you love achievement hunting, there’s loads of replay value to get every ending.”
    • “If you're into replayability and mysterious elements along with not knowing what to do for the first half hour, then yeah, it's definitely worth a buy.”
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Play Times

4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

MOUTHOLE is a role playing game with horror and mystery themes. Common tags for MOUTHOLE include first-person, indie, surreal, psychological, exploration and others.

MOUTHOLE is available on Xbox Series X|S, PC, Windows, Xbox and others.

On average players spend around 4 hours playing MOUTHOLE.

MOUTHOLE was released on April 1, 2024.

MOUTHOLE was developed by Anything Nose Productions.

MOUTHOLE has received overwhelmingly positive reviews from players. Most players liked MOUTHOLE for its graphics but disliked it for its story.

MOUTHOLE is a single player game.

Similar games include Fatum Betula, Broken Reality, The Norwood Suite, The Sexy Brutale, Grunn and others.