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Disillusion Game Cover

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Disillusion is a single player role playing game. It was developed by Disillusion Dev and was released on August 30, 2021. It received very positive reviews from players.

"Disillusion" is a single-player Role Playing Game with a good story, impressive graphics, and memorable music. The game immerses you in a dream-like world, where you awake with no memory and are drawn to an odd tower filled with peculiar characters. With turn-based combat, branching paths, and multiple endings, your choices will determine the outcome of your journey to uncover the truth behind your existence. Experience a stunning atmosphere that draws inspiration from games like LSD dream emulator and Eastern Mind Lost Souls. Check out the game's forum and music at and .

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95%
Audience ScoreBased on 234 reviews
music20 positive mentions
gameplay5 negative mentions

  • The game features beautiful and surreal visuals, creating a unique and immersive atmosphere that captivates players.
  • The dialogue is clever and often humorous, with deep philosophical themes that emerge as the story progresses.
  • Exploration is rewarding, with many hidden secrets and intriguing characters that enhance the overall experience.
  • The combat system is repetitive and lacks depth, often feeling like a tedious chore rather than an engaging gameplay element.
  • Navigation can be frustrating due to the lack of clear landmarks and repetitive textures, making it difficult to find one's way.
  • Some players find the humor and references to internet culture off-putting, detracting from the game's overall immersion.
  • music
    40 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to evoke a range of emotions, blending soothing and eerie elements that enhance the overall atmosphere. Reviewers highlight the soundtrack's experimental nature and nostalgic qualities, noting its effectiveness in creating a captivating and immersive experience, despite some criticism regarding the lack of battle music during combat. Overall, the music is considered a standout feature that complements the game's unique art style and narrative.

    • “Beautiful music, gnarly visuals, very nostalgic for the old computer and internet days.”
    • “Utterly enthralling from start to finish, perfectly nailing its atmosphere and vibe with striking visuals and a fantastic soundtrack.”
    • “The labyrinthine dungeons to crawl, music which ranges stylistically from the caretaker to Aphex Twin, these shockingly moving little interludes between each dungeon floor, the oversimplified battles, the terminally online dialogue, it's certainly a game which makes you feel some potent emotions.”
    • “The combat isn't that good, and it has no battle music, but other than that, it's a pretty solid surreal game.”
    • “One gripe I have with this game is the combat; I do not enjoy how battles play out as they can drag on in the early game and become awfully repetitive. This issue is not helped by the lack of a music change when entering combat.”
    • “Still, on a more critical note, the sprites are obviously too recycled, and the BGM (background music) is too brief considering the length of the whole game.”
  • graphics
    34 mentions Positive Neutral Negative

    The graphics of the game are characterized by a surreal and trippy aesthetic that evokes nostalgia for early internet visuals, combining colorful and psychedelic artwork with a unique atmosphere. Players appreciate the striking visuals and immersive worldbuilding, which enhance exploration and storytelling, although the art style may not appeal to everyone. Overall, the game's graphics are seen as a significant strength, contributing to its quirky charm and engaging experience.

    • “It's hard to describe the kind of feeling this game evokes purely through atmosphere and aesthetic, but to me it felt like a warm wave of nostalgia combined with something unsettling, or like something that was familiar yet completely surreal.”
    • “Utterly enthralling from start to finish, perfectly nailing its atmosphere and vibe with striking visuals and a fantastic soundtrack.”
    • “The worldbuilding, surreal art style, abstract music, and the overall presentation of the game is done quite well.”
    • “Disillusion isn't a game that thrives off of its combat, or its graphic fidelity.”
    • “Now, the aesthetic side of the play (forgive me this term) is one of the most subjective aspects to discuss: there is an oblivious, tedious repetitiveness of the assets, where the art itself becomes a leitmotif for understanding both the game and the significance behind it.”
    • “If you look at the visuals and don't immediately go 'oh man, this looks amazing!', it might not be for you.”
  • story
    30 mentions Positive Neutral Negative

    The game's story is described as a surreal and rich tapestry woven from various cultural mythologies, including Hindu, Buddhist, and Native American influences, though it can be vague and requires players to piece together its meaning. While some players find the narrative engaging and unique, others criticize it for being hard to follow and lacking a clear plot, often overshadowed by clunky gameplay. Overall, the story is seen as a highlight for those who appreciate creative and abstract storytelling, despite its potential shortcomings in clarity and coherence.

    • “An amazing story for anyone looking for creative and interesting, never-seen-before ideas.”
    • “A surprisingly rich story riddled with Hindu/Buddhist, Greek, and Native American folklore/philosophy.”
    • “Ultimately, I think the story and world-building is what it excelled at.”
    • “It has story and 'lore', but I use those terms somewhat loosely as much of it is vague and easy to not understand.”
    • “Granted, I didn't pay too much attention as when it tries to convey a real plot it will instantly devolve into pseudo-redpills or inside jokes.”
    • “The story is vague, something something nirvana, something something samsara.”
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity and lack of depth, often described as clunky and lacking stimulating mechanics, which may deter players seeking engaging combat. While the game functions more as a surreal experience with a focus on exploration and narrative rather than challenging gameplay, it can still captivate those who appreciate its unique aesthetic and philosophical themes. Overall, the gameplay serves the game's artistic vision but is considered one of its weaker aspects.

    • “Gameplay is simple, but that works in service of the game and makes the player focus more on the moment rather than actual fighting.”
    • “In fact, I'd go as far as saying that the game wouldn't work as well in another gameplay mode, that this game has the best possible mode of play for what it sets out to do.”
    • “The gameplay is simple with one directional movement and four directional camera control that fits the aesthetic of the game and wasn't too hard to adjust to over time.”
    • “As for the gameplay, it says it's an RPG, but the combat is more of an afterthought.”
    • “The gameplay is a dungeon crawler type; however, it is probably one of the game's weak points as the combat can be lackluster.”
    • “Honestly, I just bought this one because this dev's next project looks interesting (and way more polished), but this one is just plain awful gameplay-wise.”
  • atmosphere
    18 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its unique blend of nostalgia and surrealism, creating a moody and unsettling experience that captivates players. With striking visuals and an ambient soundtrack, it evokes comparisons to titles like "LSD Dream Emulator" and "Yume Nikki," enhancing its immersive quality. Many reviewers highlight the game's ability to evoke confusion and intrigue, contributing to an overall sense of atmospheric horror that resonates deeply with those who appreciate exploration and aesthetic depth.

    • “Utterly enthralling from start to finish, perfectly nailing its atmosphere and vibe with striking visuals and a fantastic soundtrack.”
    • “Disillusion does a great job of creating a very specific atmosphere, and of being something that is very much itself while tastefully playing around with outside inspirations and works.”
    • “It's hard to describe the kind of feeling this game evokes purely through atmosphere and aesthetic, but to me it felt like a warm wave of nostalgia combined with something unsettling, or like something that was familiar yet completely surreal.”
    • “The game has a surreal atmosphere and visual elements that bring to mind Hylics, Cruelty Squad, and LSD Dream Emulator.”
    • “If you're into games for exploration and atmosphere, and also appreciate what's shown on the store page, I would recommend Disillusion.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is a mix of surrealist and early internet references, appealing primarily to those with a specific, "very online" sense of humor. While some players find the quirky and bizarre elements funny, others feel that the frequent meme references detract from immersion and can become grating over time. Overall, the humor is divisive, resonating well with a niche audience but potentially alienating for those not attuned to its style.

    • “If you like LSD Dream Emulator's weird look and vibe and have a strange sense of humor, then you'll love this game.”
    • “The game is weird, creepy, and even funny at times.”
    • “A funny yet dissociation-inducing journey of quirky internet humor, horrifying eye imagery laced with Morse code, droning tunes chopped with decades-old vocal samples, and bizarre visuals that shine like old internet and LSD Dream Emulator.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be somewhat tedious, but many feel that the engaging dialogue and music help alleviate the monotony. Overall, while grinding can be a drawback, it is often overshadowed by other enjoyable elements.

    • “As a game, it's tedious.”
    • “Even if some parts can get kind of tedious, the dialogue and music more than make up for it.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express a strong emotional attachment to characters, particularly feeling a deep sense of loss when key figures abruptly exit the narrative. The conclusion of the game leaves a lasting impact, evoking feelings of obligation and reflection, highlighting the emotional weight of the story.

    • “I admit I'm emotionally attached to Mel, so for her to just go away in a single dialogue and then have to fight a boss with no explanation was really painful.”
    • “I finished the story and got the ending, which made me feel obligated to come back and finally get this game out of my backlog.”
  • stability
    1 mentions Positive Neutral Negative

    The game experiences some stability issues, with users reporting bugs in the vanilla version; it is recommended to use a bugfix mod by altotas for a smoother experience.

    • “However, the game is a bit buggy when played vanilla, so I'd recommend using a bug fix mod by Altotas, a link to which you can find in the guides for the game section.”
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9h Median play time
9h Average play time
9-9h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Disillusion is a role playing game.

Disillusion is available on PC and Windows.

On average players spend around 9 hours playing Disillusion.

Disillusion was released on August 30, 2021.

Disillusion was developed by Disillusion Dev.

Disillusion has received very positive reviews from players. Most players liked this game for its music but disliked it for its gameplay.

Disillusion is a single player game.

Similar games include Lunacid, Hylics, Everhood, Vs. Alfie: Moonlit Melodies (+ 2 Bonus Songs), Anodyne and others.