- October 30, 2023
- Oribe Ware Games
Mostroscopy
Platforms
About
"Mostroscopy is a fighting video game inspired by horror and Luchador films, offering both single-player and multiplayer modes. Choose from an eclectic roster of monsters and masked Luchadores, each with three basic moves, special attacks, and a guard button for accessible yet satisfying combat. The game features a simplified command system à la Smash Bros and Street Fighter x Tekken."
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- The art style and visuals are stunning, creating a unique and engaging atmosphere.
- The gameplay is fun and accessible, with simple controls that allow for creative combos and player expression.
- The soundtrack is energetic and complements the game's aesthetic, enhancing the overall experience.
- The game lacks a tutorial, making it difficult for new players to understand the mechanics and controls.
- There are some performance issues and bugs that detract from the overall polish of the game.
- Online matchmaking is limited, with not enough players available for a robust online experience.
gameplay
18 mentions Positive Neutral NegativeThe gameplay is praised for its fun and solid mechanics, featuring an engaging two-button control scheme and a vibrant aesthetic reminiscent of classic drive-in movies. While the game showcases imaginative elements and a diverse roster, some users noted minor bugs and a lack of polish, suggesting it could benefit from additional modes and refinement. Overall, the gameplay experience is described as enjoyable and compelling, making it a standout title despite its imperfections.
“Right off the bat, this game is gorgeous, the soundtrack is blood-pumping, and the gameplay feels great.”
“The roster is amazing and the gameplay with the specials and super mechanics is awesome.”
“It's a tad broken though as I did run into a few bugs and it could be a bit more polished, but the two-button gameplay works way better than I thought it would, and I love the aesthetic of older drive-in movies this is going for.”
“Granted, the game is still kind of barebones in terms of modes, and a few of the animations are a bit janky here and there--mostly stuff that won't matter too much for gameplay, like the awkward backwards pounce of Eda & Yolanda or the occasional KO that finishes on a launcher that leads to the fallen fighter flying offscreen way above the stage, only to slowly fall back down.”
“Gameplay feels really solid in spite of the simple control scheme.”