Morphblade
- March 3, 2017
- Suspicious Developments
- 2h median play time
Morphblade is a single-player Turn Based Strategy game where you masterfully move around a grid, transforming into different weapons to slice, smash, and burst waves of enemies. With each bug you kill, you earn upgrades for your hexes, allowing you to cross-breed weapon properties and enhance your abilities. Taking about 2 hours to beat, Morphblade offers a challenging and engaging experience as you strategize your way through waves of nasty red bugs.
Reviews
- Morphblade offers a unique blend of simple mechanics and deep strategic gameplay, making it easy to learn but challenging to master.
- The game is highly addictive, with a 'just one more turn' appeal that keeps players engaged for hours.
- Its minimalist design and clean interface enhance the overall experience, making it a great casual game for short bursts of play.
- The game lacks variety and content, with only one game mode and no real goals beyond survival, which can lead to boredom after a few sessions.
- Some players find the randomization of tile upgrades and enemy spawns frustrating, as it can significantly impact gameplay and strategy.
- There is no save or undo function, which can be tedious for players who want to revisit challenging scenarios without starting over from the beginning.
- gameplay92 mentions
- 26 % positive mentions
- 71 % neutral mentions
- 3 % negative mentions
Morphblade features minimalist yet innovative gameplay centered around a unique hex-based morphing mechanic, where players strategically place and transform their game piece to combat waves of enemies. The game offers a well-paced learning curve, introducing diverse enemy types and strategic depth, making it easy to learn but challenging to master. While the gameplay can feel repetitive over time, it remains engaging and addictive, appealing to fans of casual and strategy games.
“Morphblade features a well-paced learning curve, introducing players to new mechanics and enemy types gradually.”
“The mechanics have that 'simple to learn, hard to master' quality; even after hundreds of games it's still rare that I max out the board.”
“Fantastic game with simple mechanics but a lot of strategic thinking.”
“Disliked: single mode of gameplay.”
“Your only motivation is gameplay itself (aka wasting time clicking on hex tiles) or increasing the number representing the highest wave you've ever reached.”
“Repetitive gameplay, simple yet so deep?”
- replayability24 mentions
- 25 % positive mentions
- 63 % neutral mentions
- 13 % negative mentions
The game's replayability is a mixed bag; while some players find it highly engaging with endless combinations and unique rounds reminiscent of Minesweeper, others criticize it for limited variety and diminishing motivation at higher levels. Suggestions for additional game modes or achievements indicate a desire for more depth to enhance replayability. Overall, the experience varies significantly among players, with some enjoying its addictive nature and others feeling it lacks long-term appeal.
“Very fun little strategy game with endless combinations, very replayable and addictive.”
“It's infinitely replayable and each round is different.”
“The variety of attacking/utility tiles and enemies is small enough for someone like me to grasp pretty quickly, but the ability to 'combine' the powers of adjoining tiles upon upgrading gives this game a decent amount of replayability as well.”
“Very simple puzzle-like game with no variety nor replayability.”
“Replayability is limited as you reach higher waves and realize your motivations and brain are not good enough.”
“Little to no replayability.”
- graphics8 mentions
- 13 % positive mentions
- 50 % neutral mentions
- 38 % negative mentions
The graphics are described as basic and minimalist, resembling a functional board game aesthetic without artistic flair. While the 2D visuals are clean and appropriate for the game's style, the overall presentation lacks depth and creativity, focusing more on gameplay than visual appeal. Sound effects are noted as appropriate, but some users experienced issues with sound not functioning.
“2D graphics are clean, simple, but appropriate sound effects, smooth performance.”
“Graphics are basic, the mouse controls everything, and I didn't have any sound, not sure why.”
“Its look is pretty much only functional and seems to emulate a board game - but only if board games had no graphic designers or artists.”
“If you like turn-based puzzle games, or basically any strategy non-action game, or any game with minimalist visuals, or semi-difficult games, just any game that actually makes you think.”
- music6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The music aspect of the game is minimal, featuring only sound effects that enhance the strategic gameplay experience. Players noted the absence of a dedicated music track, with settings limited to a single volume slider and a windowed mode toggle. Overall, while the sound effects contribute positively, the lack of music may leave some players wanting more.
“The accompanying sound effects and music enhance the overall experience, providing a fitting backdrop to the strategic gameplay.”
“There are two whole sound effects and no music.”
“Settings only include a single volume slider (no music, so it's fine) and a windowed mode toggle for a resizable window.”
“The accompanying sound effects/music enhance the overall experience, providing a fitting backdrop to the strategic gameplay.”
- story6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's story is criticized for its lack of depth and engagement, with reviewers noting the absence of missions, puzzles, or challenges that typically drive a narrative. Players express a desire for a more compelling storyline, similar to the developer's previous work, "Gunpoint," which could enhance their interest and investment in the game. Overall, the current narrative framework leaves players feeling aimless and disconnected from the game's world.
“There is no story, no reason for being there, no indication of even what you or the enemies are - your goal is simply to stay alive.”
“If the developer could find a way to build a story around this game like he did with Gunpoint (a great game that I played through twice), then maybe it would have a better chance of holding my interest.”
“There are no missions, no puzzles, no challenges.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect tedious, as it complicates the process of regaining their previous level of challenge in the game.
“It makes getting back to the level of challenge I was at very tedious.”
- monetization2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game features a monetization model free from microtransactions and loot boxes, allowing players to enjoy the experience without time constraints or additional financial pressure.
“It has no microtransactions or loot crates and doesn't consume all the time you have.”
- optimization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features clean and simple 2D graphics complemented by appropriate sound effects, resulting in smooth performance overall.
“The 2D graphics are clean and simple, complemented by appropriate sound effects, resulting in smooth performance.”
“The 2D graphics are clean and simple, complemented by appropriate sound effects, resulting in smooth performance.”