MonsterxMan: Inheritence To Lust
- April 24, 2018
- Hexadecimalstudios
This is a semi linear adventure that takes inspiration from Shin Megami Tensei, and is big about interacting with everything and everyone around you. You can talk to enemies, and even recruit and date specific ones! All around, 6~8 hours of free RPG fun from Hexadecimal Studios.
Reviews
- The game features charming characters and humorous writing, making it an enjoyable experience.
- It offers a unique blend of RPG mechanics, including recruitment and dating elements with monster girls.
- The art and music are well-received, contributing to the overall appeal of the game.
- The text speed is excessively fast, making it difficult for players to follow the story and tutorials.
- The game suffers from numerous bugs and design issues that can disrupt gameplay and lead to frustration.
- The story progression and character development are often lacking, leaving players wanting more depth.
- story27 mentions
- 22 % positive mentions
- 67 % neutral mentions
- 11 % negative mentions
The game's story is generally viewed as underwhelming, with many players finding it either too minimal or poorly integrated into the gameplay, often hindered by auto-scrolling text that skips important narrative elements. While some users appreciated the character development and plot, others criticized the lack of depth and coherence, suggesting that the story could benefit from more focus and elaboration. Overall, the narrative aspect seems to be a mixed bag, with a few positive remarks overshadowed by a majority of negative feedback regarding its execution.
“Good story, I approve! :D”
“A very nice game with a good plot and all; I hope you develop the game fully soon!”
“Great game, awesome characters, good story; some parts are just funny with their comedic relief. Best of all, it was a game made with the intent to entertain, and it does its job pretty damn well in my opinion.”
“There is a story, but you have to fight to get to it, and I lost interest.”
“To make things worse, the auto-scrolling (which cannot be disabled) changes speed throughout the game, and will inevitably skip over story and/or instructions without giving you a chance to read it, while 95% of the time wasting your time as you wait for the text to advance.”
“In order to get through the girls' storylines (using that term loosely), you will be subjected to pedantic and poorly explained mini-games.”
- gameplay17 mentions
- 24 % positive mentions
- 59 % neutral mentions
- 18 % negative mentions
The gameplay is a mix of traditional RPG mechanics with unique elements like recruitment and dating systems, alongside various mini-games and battle mechanics that keep it engaging. While some players find the overall experience mild and reminiscent of RPG Maker games, others appreciate the depth and smoothness of the combat, enhanced by appealing art and music. Overall, the gameplay is described as entertaining and addictive, with enough variety to stand out despite some limitations.
“You play as a regular guy who can later recruit monster girls by talking to them; the combat mechanic is pretty deep with too many status effects.”
“You get a pretty detailed tutorial at the start of the game detailing different mechanics of the battle system and the overworld.”
“The RPG mechanics are easy to understand for both old and new players; the music is fantastic, the design is beautiful, characters are adorable and memorable, and gameplay-wise it's smooth and addicting.”
“The combat mechanic is pretty deep with too many status effects.”
“There are various points in the game that seem to have an activation point as standing on a certain floor tile, as opposed to facing a certain solid tile.”
“I ran into one battle where a trivia mechanic was even thrown into the mix.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is a mixed bag, with some players finding it charming and effective, particularly praising its funny writing and comedic relief. However, others criticize the humor as poorly executed, suggesting that while the game is enjoyable overall, its attempts at humor can fall flat. Despite these varying opinions, many agree that the game ultimately succeeds in entertaining its audience.
“This is a really good game, and very funny to boot!”
“It's a weird RPG; it charmed me with its funny writing.”
“Great game, awesome characters, good story; some parts are just funny with their comedic relief. Best of all, it was a game made with the intent to entertain, and it does its job pretty damn well in my opinion.”
- graphics5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The graphics in "Monsterxman: Inheritance to Lust" are criticized for being bland and poorly designed, with many overworld sprites appearing as generic stock assets that do not match the in-game character designs. The artwork is described as suggestive but ultimately mediocre, failing to enhance the overall experience of the game.
“The graphics in this game are a nostalgic throwback to classic RPG Maker titles, featuring a unique blend of suggestive artwork and character designs that stand out.”
“The in-game battler graphics are well-designed and add a distinct flair to the overall aesthetic, making battles visually engaging.”
“The character artwork is vibrant and captures the essence of the game's themes, enhancing the player's immersion in the story.”
“Looks like an interesting game but doesn't do any good if we can't read the damned story; certainly not here for the graphics.”
“Monsterxman: Inheritance to Lust is a genuinely mediocre short RPG, made in good old RPG Maker, with suggestive-to-softcore artwork standing in for the otherwise normal RPG story characters, and frequent fetishy kink dialogue of the 'well that sure took a turn' variety.”
“Most of the overworld sprites, other than the party and very major characters, are stock RTP stuff that doesn't reflect the in-game battler graphics very well, if at all.”
- music3 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The music in the game is widely praised for its quality and catchiness, with some users specifically enjoying standout tracks like the "cheater song." While the gameplay and story received mixed reviews, the overall artistic design and memorable characters complement the strong musical elements, contributing to an engaging experience.
“Love the cheater song, lol.”
“The RPG mechanics are easy to understand for both old and new players. The music kicks ass, the design is beautiful, and the characters are adorable and memorable. Gameplay-wise, it's smooth and addicting at times; I couldn't help but continue for more.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's stability has been criticized, with users likening it to a buggy proof-of-concept rather than a polished product suitable for public release.
“It's more like a buggy proof-of-concept than a project meant for public consumption.”
“The game crashes frequently, making it nearly unplayable.”
“I experienced constant lag and glitches that ruined the overall experience.”
- character development1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Reviewers highlight that the game features well-crafted backstories and character development for the team, enhancing the overall narrative and player engagement.
“The character development is incredibly rich, with each team member having a unique backstory that adds depth to the overall narrative.”
“I love how the game explores the personal growth of each character, making their journeys feel authentic and relatable.”
“The way the characters evolve throughout the story is impressive, showcasing their struggles and triumphs in a meaningful way.”
“The character development feels shallow and lacks depth, making it hard to connect with the characters.”
“I was disappointed by the lack of meaningful growth in the characters throughout the game.”
“The backstory provided for the characters is minimal, leaving them feeling one-dimensional.”