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Monster Hunter Stories

Monster Hunter Stories is so much more than just a spin-off, deserving the attention of both RPG and Monster Hunter fans alike.
Monster Hunter Stories Game Cover
86%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, optimization
92% User Score Based on 885 reviews
Critic Score 80%Based on 25 reviews

Platforms

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Monster Hunter Stories Game Cover

About Monster Hunter Stories

Monster Hunter Stories is a single player and multiplayer tactical role playing game with fantasy and anime themes. It was developed by CAPCOM Co., Ltd. and was released on June 13, 2024. It received mostly positive reviews from critics and very positive reviews from players.

A remastered version of the first Monster Hunter RPG, now fully voiced!

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Games Like Monster Hunter Stories

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Reviews

92%Audience ScoreBased on 885 reviews
story96 positive mentions
grinding61 negative mentions

  • Charming art style and colorful, vibrant world that holds nostalgic appeal.
  • Strategic turn-based combat with rock-paper-scissors mechanics that are simple but allow some depth and customization through genes and monster abilities.
  • Engaging monster collecting, hatching, and customization system with a large roster of monsters and meaningful upgrades.
  • Combat can be overly reliant on RNG, with monsters and allies sometimes choosing inappropriate moves leading to frustration.
  • Annoying and repetitive grinding required for leveling and gene customization, especially in post-game content.
  • Story and characters are clichéd and sometimes immature, with some character dialogue and voice acting considered irritating by players.
  • story

    376 mentions Positive Neutral Negative
    26% positive mentions, 66% neutral mentions, 8% negative mentions

    The story in Monster Hunter Stories is generally seen as simple, lighthearted, and aimed primarily at a younger audience, featuring typical JRPG themes like friendship, bonds, and saving the world. While some players find it charming and engaging with emotional moments, others criticize it as clichéd, predictable, and often slowed down by pacing issues and annoying characters. Overall, it provides a decent narrative framework that complements the gameplay but lacks depth or complexity compared to other RPGs.

    • “The story focuses on friendship and growth, and while it’s lighthearted, it’s genuinely enjoyable and fits the game’s colorful, anime-inspired world perfectly.”
    • “Story & cast: thought-through arc that actually lets characters grow without drifting into JRPG caricature.”
    • “[b]tl;dr:[/b] a genuinely well-told story with likable, growing characters (no mary-sue shine) wrapped around a turn-based monster hunter spin.”
    • “After spending like 8 hours of fetch quests in main story of "run to the other side of map for few minutes to read boring dialog that cannot be skipped or speed-up and run back to hear another boring dialog" I could not take it anymore - literally I fell asleep two times while trying to overcome those story bits.”
    • “So I was disappointed to realise MHST1 is an incredibly average RPG in every way possible, with already dated monster collecting mechanics (by this I mean things that games like Pokemon already improved on by that time) when it was first made on the DS, a very vapid story mode with characters that come and go in a flash and barely stay in your memory, a story that's very plain but could have worked better if it didn't have plot elements forcing its way in to create conflict, and a post game that is incredibly grindy in a very obnoxious way, enhancing what once were small annoyances in the main game to extreme time-consuming chores.”
    • “The camera controls, the overly simplistic and downright incorrect story beats, the ridiculously immature main characters, the constant hand holding while simultaneously making things frustratingly and artificially difficult due to sheer luck-based mechanics that just all pile up to the point that I just can't take it anymore.”
  • gameplay

    160 mentions Positive Neutral Negative
    26% positive mentions, 70% neutral mentions, 4% negative mentions

    The gameplay is a turn-based, rock-paper-scissors system enhanced by monster gene customization, offering strategic depth through varied monster abilities and elemental affinities. While the combat is generally enjoyable and accessible with a satisfying progression loop, it suffers from grind-heavy mechanics, slow unlocking of features, occasional RNG frustration, and some dated or simplistic design choices. Despite these shortcomings, many find the gameplay addictive and engaging, especially for fans of monster-collecting RPGs and newcomers to the franchise.

    • “The unique gene mechanic allowing you to pick and choose your monster's passives and active skills is a brilliant idea, held back by the rigidity of gene slots once the monster is hatched.”
    • “The gameplay loop is satisfying, the story more than serviceable, and the conclusion satisfactory.”
    • “Mechanics are well polished, items are interesting and mostly useful, with lots of skills, and the monstie leveling system and synergies are executed great.”
    • “You can't transfer exp between monsties, and there are no dedicated fast leveling mechanics even in the post game. This is an insanely strange choice for a game that offers so many different monsties to play with; you're either forced to spend tens of hours on brain-dead grind or stick with the monsties you already have leveled—and that's not even the worst part of the grind.”
    • “One, all monsties hatch at level 1, so there's an annoying grind even with the bonus experience catch-up mechanic.”
    • “Clearly a 'first draft' of the concept for the series, the battles can be summarized as 'spicy rock paper scissors.' After about 5 hours, you've seen basically every mechanic the game will throw at you and it kind of plateaus, but there's an absolute ton of monsters to fight and collect, and plenty of other things to do.”
  • graphics

    114 mentions Positive Neutral Negative
    36% positive mentions, 60% neutral mentions, 4% negative mentions

    The graphics of the game, originally designed for the 3DS, are simple and cartoonish with a charming, colorful, and anime-inspired art style that suits its lighthearted tone and younger audience. While somewhat dated and basic compared to modern titles, the remastered version features improved visuals, smooth performance, and full voice acting, maintaining its appeal and freshness on PC and newer platforms. Overall, the art style is widely praised for its charm and effective translation of monster and gear designs, even if not aiming for high graphical fidelity.

    • “The visuals are strong, and survived the transition from 3DS graphics to HD with mostly flying colors; some texture work here and there is a bit muddy and even oversaturated, but nothing too jarring.”
    • “The graphics made a huge jump in this remake and I love it!”
    • “A creature collector and battler any Monster Hunter fan would be proud of: the leveling and story are hand in hand, and the optimization of the monsties once unlocked can lead to truly devastating creations. Fantastic graphics on the updated remaster shine beautifully, and after playing and loving this game on the 3DS, it has come a long way on PC and Steam Deck.”
    • “The game is quite simplistic in gameplay and visuals because it was made for 3DS and on top of that it is obviously aimed primarily at kids, so I won't critique it for way too basic combat and childish story.”
    • “So I love the game story and such but the graphics really needed an update before it got re-released. I know that this game came out years ago but still, guys, come on.”
    • “As someone who played MHST2 first, I must say that the graphics and gameplay aspects of MHST1 are much inferior to those of its sequel.”
  • grinding

    62 mentions Positive Neutral Negative
    0% positive mentions, 2% neutral mentions, 98% negative mentions

    Grinding in the game is frequently described as a lengthy and sometimes tedious process, particularly in the post-game and when min-maxing or completing 100% content. While some players enjoy the grind for materials, monster genes, and leveling, others find the RNG elements and repetitive nature frustrating. Overall, grinding feels typical for a Monster Hunter title but can be a significant time investment that may deter less patient or casual players.

    • “There is a monster fusion mechanic that is completely RNG and extremely grindy, requiring you to pray that you get the gene you want and hope the slot for that gene is open.”
    • “Leveling and farming genes for three monsties can easily take 50+ hours. If you're into that kind of thing, then there you have it, but I would much rather move to Monster Hunter Stories 2, hoping it allows gene slot swapping.”
    • “The post-game is incredibly grindy in a very obnoxious way, turning minor annoyances in the main game into extreme time-consuming chores.”
  • music

    46 mentions Positive Neutral Negative
    48% positive mentions, 45% neutral mentions, 7% negative mentions

    The game's music is widely praised for its catchy, charming, and memorable tracks, particularly the cozy village and combat themes, which complement the whimsical and vibrant art style. While the soundtrack adds significantly to the atmosphere and immersion with orchestral elements and impactful sound design, some users note the lack of background music during exploration, which can make those sections feel empty. Overall, the music is considered a strong and enjoyable aspect that enhances the Monster Hunter experience.

    • “The game's soundtrack is an absolute delight with an orchestral score that adds to the sense of adventure and immersion in the game scenario.”
    • “3) Great town/battle music (favorites being "Hakum Village" town theme and "Severe Challenge" aka Kirin boss battle theme) that are so charming and memorable you never get tired of listening to them no matter how many times they play over and over again.”
    • “Music is great, it feels on par with the main series but has to hit a lot of emotional notes due to the story focus.”
    • “The lack of music in most exploration environments seems like a major blunder for an RPG, especially since each zone has a little intro song that fits very well and it could have just continued instead of stopping.”
    • “One big downside, though, is the lack of music during exploration in open areas. It makes things feel empty and, honestly, I ended up playing my own music in the background.”
    • “In my 90 hours of playtime I think I've collectively heard Qurupeco's scream more than the game's actual soundtrack.”
  • humor

    21 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is generally lighthearted and charming, often highlighted by quirky characters like the comedic companion Navirou and amusing monster interactions. While the story itself is not deeply profound, the witty writing, funny special attacks, and playful dialogue provide enjoyable moments that balance well with the adventurous tone. Some humor feels quirky or archetypal, but it effectively adds charm and accessibility for a broad audience.

    • “The story was pretty cute; I even found myself laughing on occasion. I think the new English dub is pretty good, especially the rhyming grandpa, and the rock paper scissors combat was not as stupid as I feared it would be when initially presented to me.”
    • “The characters are a high point, especially Navirou, your felyne companion, who brings humor and charm to the adventure.”
    • “The game balances lighthearted humor with a sense of epic adventure, making it accessible for both younger players and longtime fans.”
  • emotional

    18 mentions Positive Neutral Negative
    89% positive mentions, 0% neutral mentions, 11% negative mentions

    The emotional aspect of the game receives mixed reactions, with some finding the story simplistic, disjointed, and lacking depth, resulting in frustration or indifference. However, many praise its wholesome, heartfelt narrative focusing on friendship, discovery, and personal bonds with monsters, delivering touching moments and emotional impact, especially in character relationships and key scenes. Overall, it offers a cozy, warm experience that resonates emotionally with players seeking a lighter, JRPG-style adventure.

    • “Monster Hunter Stories takes the iconic Monster Hunter formula and flips it on its head, trading the signature real-time hunting for turn-based RPG combat and a heartfelt narrative about friendship and discovery.”
    • “The story is a fairly basic one, and the rival might be the dumbest antagonist I've ever seen, but I genuinely found myself getting emotional during the final fight due to an amazing string of cutscenes, and your custom character being given a wholesome moment I didn't expect.”
    • “From the characters that we both have you smiling and gritting your teeth to the absolutely wonderful heartwarming story that had me in tears of joy as I arose from humble adventure to hero, alongside my monsters and friends.”
    • “I really tried to give this game a shot since my friends love the Monster Hunter franchise and the story series, but after 12 hours of a fairly boring story and repetitive combat, I do not think this is the game for those looking for something with any depth.”
    • “A very shallow game that lets you breeze through the boring story with character development that does not make much sense, followed by a very bad and grindy end game.”
  • optimization

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The game is well-optimized overall, delivering smooth performance and impressive visuals, especially on PC, though it may experience occasional stuttering at higher speeds and struggles on lower-end hardware. Despite lacking graphical detail, the optimization ensures reasonable combat length without overly complex mechanics.

    • “Still a really solid remaster with very good performance.”
    • “The new PC version looks fantastic with its improved graphics and smoother performance.”
    • “Performance 8/10”
    • “Compared to Stories 2 and other games of a similar caliber, performance is not great on lower-end hardware.”
    • “The saturated colors and clever use of 2D backgrounds means the game runs well, barring some stuttering in fights if you use the 3x speed option.”
    • “Although the graphics are clearly lacking details and optimized for performance, the game delivers in reasonable combat length and no overly complex mechanics.”
  • atmosphere

    5 mentions Positive Neutral Negative
    80% positive mentions, 20% neutral mentions, 0% negative mentions

    The game's atmosphere is charming and well-suited for a collect-a-thon, featuring a vibrant, colorful world and a whimsical soundtrack that balances energetic and serene tones. It confidently embraces its identity with familiar monsters and lighthearted storytelling, creating an enjoyable and cohesive experience.

    • “With that said, everything else about the game I quite enjoyed. The art style is nice and colorful, the music is pretty good, the story, while a bit simple overall, is still a nice and enjoyable lighthearted adventure that can be a bit serious when it needs to be, and just the overall atmosphere of the game is really nice.”
    • “The soundtrack complements the whimsical atmosphere, with memorable tunes that range from energetic battle themes to serene exploration melodies.”
    • “You have many of the monsters people love (and some that people don't), a vibrant world filled with color and life, a great soundtrack that lends to the atmosphere of the game, and simple mechanics that never overstay their welcome.”
  • character development

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    Character development in the game is highlighted by charming, distinct, and memorable character designs that complement a light-hearted and engaging story. The expressive animations and varied environments further enhance the immersive experience, making the characters feel lively and well-integrated into the game's world.

    • “Solid game if you're just playing through the story: great art style and character designs, light-hearted and fun plot, good gameplay loop, etc.”
    • “Character designs are charming and distinct, while monsters look adorable yet imposing.”
    • “The character designs are adorable and memorable.”
  • monetization

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is well-balanced, avoiding cash grab tactics and allowing players to unlock key features through gameplay rather than paywalls. Overall, it provides a fair and enjoyable experience without aggressive monetization.

  • replayability

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers excellent replayability, with engaging content like high-rank monster quests that keep players invested beyond the main storyline. Despite simple graphics, its enjoyable gameplay and compelling story enhance its lasting appeal.

    • “There's so much replayability and even high-rank monster quests to keep you busy after completing the main storyline.”
    • “Simple game, great replayability, had fun with it.”
    • “Even though the game doesn't have the best graphics, it has a beautiful story and a lot of replayability.”
  • stability

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game demonstrates excellent stability, consistently running at 60+ FPS without glitches, providing a smooth and visually enhanced gameplay experience.

    • “Sure, there's the obvious Pokémon, but it outdoes it by simply running 60+ FPS with no glitches (from my gameplay).”
    • “The game runs great and offers a fresh experience with better visuals.”
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Play Times

73h Median play time
55h Average play time
20-100h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Monster Hunter Stories is a tactical role playing game with fantasy and anime themes. Common tags for Monster Hunter Stories include turn-based, dragons, exploration, gaming, emotional and others.

Monster Hunter Stories is available on Nintendo Switch, PlayStation 4, Steam Deck, iPhone and others.

On average players spend around 55 hours playing Monster Hunter Stories.

Monster Hunter Stories was released on June 13, 2024.

Monster Hunter Stories was developed by CAPCOM Co., Ltd..

Monster Hunter Stories has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Monster Hunter Stories for its story but disliked it for its grinding.

Monster Hunter Stories is a single player game with multiplayer support.

Similar games include Monster Hunter Stories 3: Twisted Reflection, Dragon Quest XI: Echoes of an Elusive Age, Coromon, DRAGON QUEST® XI S: Echoes of an Elusive Age™, Dragon Quest Monsters: The Dark Prince and others.