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Monster Clicker : Idle Halloween Strategy

Monster Clicker : Idle Halloween Strategy Game Cover
46%Game Brain Score
gameplay, monetization
46% User Score Based on 70 reviews

Platforms

PCWindows
Monster Clicker : Idle Halloween Strategy Game Cover

About

Fight Halloween Monsters in this Idle Clicker! Upgrade your Skills! Defeat Evil!

Monster Clicker : Idle Halloween Strategy screenshot
Monster Clicker : Idle Halloween Strategy screenshot
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46%
Audience ScoreBased on 70 reviews
gameplay3 negative mentions

  • An interesting new way to enjoy the idle clicker genre, providing a chill experience while multitasking.
  • Offers a simple and engaging gameplay loop that encourages strategic thinking to defeat monsters.
  • Completely free to play, making it accessible for casual gamers looking for a fun way to pass the time.
  • The game suffers from poor design choices that often push players towards microtransactions, making progression feel frustrating.
  • Gameplay is slow and repetitive, with a clunky user interface that detracts from the overall experience.
  • Technical issues, including crashes and resets, significantly hinder enjoyment and progress, leading to a lack of trust in the game's stability.
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay has been criticized for being slow, repetitive, and lacking originality, with many players finding it boring and uninspired. While some see potential in the mechanics, the overall experience is marred by frustrating elements and a lack of engaging content, leading to mixed reviews.

    • “Slow moving gameplay, but has some potential, so it's not a total loss.”
    • “The whole thing feels more like a trick than a treat, with monsters that barely evolve and gameplay that crawls along like a zombie with a broken leg.”
    • “Absolutely boring idle game where nothing is original, either the name of the game or the gameplay itself.”
    • “Boring gameplay, the same microtransaction like the other released games.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization in the game is heavily criticized for its reliance on aggressive microtransactions and intrusive ads, which detract from the overall experience. Players often find themselves facing progress blocks that can only be temporarily alleviated through additional purchases, contributing to a grindy and frustrating gameplay loop.

    • “The game offers a variety of microtransactions that can help you progress faster, but they are only temporary solutions.”
    • “While some enemies can be challenging to defeat, the option for microtransactions provides a way to bypass certain obstacles.”
    • “Fairly generic, grindy, and boring idle game with greedy microtransactions.”
    • “Lots of enemies are basically unkillable unless the full moon is active, so expect to have progress blocked while you wait for it to come back out. Oh, but don't worry, of course there are microtransactions to make it go away, but only temporarily.”
    • “Then there are the ads, which take trick to a whole new level.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively repetitive and tedious, especially in the later stages. While some are motivated by achievements, many describe the experience as generic and unengaging, compounded by the presence of aggressive microtransactions.

    • “Very grindy and repetitious towards the later game, but hey, I came for the achievements; still got a significant amount to go.”
    • “Fairly generic, grindy, and boring idle game with greedy microtransactions.”
  • stability
    2 mentions Positive Neutral Negative

    Users report significant stability issues, including frequent crashes and bugs, particularly during events. Additionally, some players express frustration over design choices that hinder access to content, further detracting from the overall experience.

    • “First, the event was buggy and the game crashed. Now you need certain currency to even start the event, which I still have not unlocked, although I played from day one. What a garbage game with bad design decisions!”
    • “First, the event was buggy and the game crashed. Now you need certain currency to even start the event, which I still have not unlocked, although I played from day one. What a garbage game with bad design decisions!”
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