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Momotype

Momotype Game Cover
98%Game Brain Score
story, emotional
gameplay, grinding
98% User Score Based on 627 reviews

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Momotype Game Cover

About

Momotype is a single player action game with a horror theme. It was developed by Rimatoad and was released on December 3, 2021. It received overwhelmingly positive reviews from players.

The monotype, an off-shoot virtual pet, is being play-tested by members of your company. You have been selected. An experimental, retro take on tamogotchi-lite games. Will you fulfill Momo's needs or does he need something greater?

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98%
Audience ScoreBased on 627 reviews
story46 positive mentions
gameplay3 negative mentions

  • Momotype is a unique and thought-provoking visual novel that explores deep themes of love, existence, and the nature of AI, making players reflect on their choices and emotions.
  • The game features adorable graphics and a haunting soundtrack that enhance the overall experience, creating a captivating atmosphere that balances cuteness with unsettling moments.
  • As a free game, Momotype offers an impressive narrative and multiple endings, encouraging replayability and engagement with the story, which many players found emotionally impactful.
  • Some players found the writing to be overly ambitious or pretentious, feeling that it tried too hard to be profound without delivering a coherent message.
  • The game can be confusing at times, with certain plot points and dream sequences that may leave players feeling lost or disconnected from the narrative.
  • While the game is short, some players wished for more interactive elements or gameplay mechanics, feeling that it relied too heavily on dialogue and lacked depth in player choices.
  • story
    118 mentions Positive Neutral Negative

    The story of "Momotype" is a captivating blend of cute and creepy elements, exploring deep philosophical themes such as artificial intelligence, existentialism, and the complexities of relationships. Players appreciate its engaging narrative that unfolds through multiple playthroughs, revealing different endings and emotional depth, despite some finding it disjointed or confusing at times. Overall, the game is praised for its unique storytelling, art style, and the emotional connections it fosters with the character Momo.

    • “I went in expecting a Tamagotchi-like gameplay, but instead got a really interesting visual novel horror story with some options and multiple paths to take for different endings.”
    • “It's a story that takes the 'artificial intelligence experiencing an existential crisis' trope to a whole new level, filled with philosophical thoughts, existential dread, and exploration of the psychological.”
    • “Momotype tells a story about the concept of self and purpose, parenthood, and even a conversation about AI.”
    • “It isn't even a game in the slightest, it's just a weird cryptic story that doesn't make any sense at all.”
    • “Momotype is a short visual novel with a somehow pointless story.”
    • “The ending and storyline need more development for it to make sense.”
  • emotional
    37 mentions Positive Neutral Negative

    The emotional aspect of the game has resonated deeply with players, eliciting strong feelings ranging from heartbreak to warmth. Many users reported crying due to the poignant storytelling and character development, particularly in relation to the AI companion, Momo. While some found the game unsettling and scary, it ultimately delivered a thought-provoking and emotionally engaging experience that left a lasting impact.

    • “The music was perfectly haunting, and watching a little AI ball try to navigate his feelings and struggle with his identity was heartbreaking.”
    • “Beautifully written, genuinely scary at points, extremely heartwarming at others, great short game all around.”
    • “Heartbreaking and heartwarming and cute and so so worth it.”
  • graphics
    33 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming yet unsettling pixel art style that effectively complements its eerie themes and storytelling. Many players appreciate the simplicity and emotional depth of the visuals, describing them as cute and creepy, while some find the pixel graphics a bit inconvenient. Overall, the art style is praised for its ability to evoke a range of emotions, enhancing the game's atmosphere and experience.

    • “The graphics are simple in art style and design, which makes them all the more effective combined with the story and themes.”
    • “Momotype manages to hit a wide range of emotions throughout its runtime, which is very impressive on its own, but it is complemented by a gorgeous sepia-toned pixel art style and what little music there is in this game; it is used to its fullest potential, in my opinion.”
    • “It has this profound eeriness, thanks to some seriously striking visuals and atmospheric music.”
    • “I must say though, I am usually fond of pixel graphics, but this time, I feel the visuals were a little inconvenient for me... (ノへ ̄、)”
    • “When an indie game has a cute but unconventional art style, you know you're in for a horrific time.”
    • “But no, it's so disturbing, and the music, the sounds, the visuals.”
  • music
    33 mentions Positive Neutral Negative

    The music in the game has been widely praised for its atmospheric and haunting qualities, effectively complementing the visuals and themes. Many players found the soundtrack to be emotionally impactful, enhancing the overall experience, although some noted it could become repetitive. Overall, the music is considered a standout feature that contributes significantly to the game's mood and storytelling.

    • “The music was perfectly haunting, and watching a little AI ball try to navigate his feelings and struggle with his identity was heartbreaking.”
    • “The music was really fitting to the art and theme of the game.”
    • “It has this profound eeriness, thanks to some seriously striking visuals and atmospheric music.”
    • “The music while good could get a bit repetitive, but maybe that's the point.”
    • “The first playthrough was very boring to me, and the music was very triggering for my auditory sensitivity.”
    • “But no, it's so disturbing, and the music, the sounds, the visuals.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is primarily focused on a visual novel format, featuring simple mechanics that involve clicking through dialogue and making choices that lead to multiple endings. While some players expected a tamagotchi-like experience, they found the narrative engaging and original, with meaningful decision-making that impacts the story progression. Overall, it leans more towards an interactive experience than traditional gameplay.

    • “I went in expecting a Tamagotchi-like gameplay, but instead got a really interesting visual novel horror story with some options and multiple paths to take for different endings.”
    • “Couldn't stop reading, and the fact that the end is not yet the end is a nice twist gameplay-wise.”
    • “The gameplay is just clicking through dialogue and making some decisions here and there, so keep that in mind!”
    • “Although it can be considered an experience more than a game (since it lacks gameplay), I really liked the story; I personally found it very original.”
    • “VNs with relatively short gameplay tend to have multiple choices with little to no impact on the story progression, but not here!”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is described as a unique blend of nostalgic and unsettling elements, combining a cheeky sense of fun with deeper existential themes. Players appreciate the thoughtful and slightly funny writing, alongside a cute aesthetic and engaging pixel art. Overall, the humor contributes to a dark yet endearing experience that resonates emotionally with players.

    • “A lovely little text adventure with a dark, but cute style, a cheeky sense of humor, deep existential questions, and dread... and momo.”
    • “The whole thing is so well put—thoughtful, slightly funny, each part serving a purpose.”
    • “It was dark yet funny and had a beautiful message at the end.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while some describe it as tedious and predictable, others appreciate the depth it adds, leading them to engage further with the game despite the grind. Overall, the grinding can feel excessive, but it also enhances the enjoyment for those who are invested in the game's world.

    • “You'll need a second life for grinding.”
    • “I found it predictable, boring, and mostly tedious.”
    • “A little tedious near the end trying to make sure I'd seen everything there was to see.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers multiple endings, enhancing its replayability, though it is relatively short, taking about half an hour to complete. Players suggest that it is best enjoyed with breaks in between playthroughs, but overall, some feel it lacks significant replay value.

    • “A cute little visual novel that only takes about a half hour to complete the first time, but has multiple endings to pursue, which adds significant replayability to the game.”
    • “Unfortunately, there isn't much replay value.”
    • “As for replay value, I suppose this is the kind of game that is best replayed weeks or even months apart.”
    • “A cute little visual novel that only takes about a half hour to complete the first time, but has multiple endings to go for, which adds some replayability to the game.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is characterized by a profound eeriness, enhanced by striking visuals and atmospheric music that create a sense of discomfort and suspicion, particularly in moments of tension. Overall, the combination of these elements effectively shifts the mood from cheerful to unsettling.

    • “The music is nice and atmospheric.”
    • “It has this profound eeriness, thanks to some seriously striking visuals and atmospheric music.”
    • “At that point, you can tell that the previous cheerful atmosphere between you and Momo is gone, replaced only with suspicion and discomfort.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability has been criticized for being buggy, with users noting that while it is not unplayable, it does experience a noticeable number of issues. Overall, players report a range of bugs that affect the experience, but the game remains functional.

    • “Extremely buggy but not unplayable.”
    • “Decently buggy.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is praised for its depth, showcasing a blend of horrific and heartwarming outcomes based on player choices, resulting in a compelling and emotionally engaging experience.

    • “The character development is astonishing; it's pretty horrific based on some choices that you make, but also super sweet!”
    • “The characters feel one-dimensional and lack meaningful growth throughout the game.”
    • “I was disappointed by how predictable the character arcs were, leaving little room for surprise or depth.”
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Frequently Asked Questions

Momotype is a action game with horror theme.

Momotype is available on PC, Mac OS, Windows and Linux.

Momotype was released on December 3, 2021.

Momotype was developed by Rimatoad.

Momotype has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Momotype is a single player game.

Similar games include At Home Alone Final, Little Misfortune, You Will (Not) Remain, Slay the Princess, Cooking Companions and others.