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last seen online Game Cover

About

"Last Seen Online" is a psychological horror escape room game, inspired by early flash games, where you explore the personal files of a computer bought at a garage sale. Solve puzzles and uncover dark secrets as you dig deeper into the computer's history. The game offers a chilling experience with a focus on story and exploration.

last seen online screenshot
last seen online screenshot
last seen online screenshot
last seen online screenshot
last seen online screenshot

99%
Audience ScoreBased on 1,924 reviews
story190 positive mentions
grinding1 negative mentions

  • The game features a well-written and engaging story that explores deep themes, such as loneliness and the consequences of escapism.
  • Puzzles are creatively designed, providing a satisfying challenge without being overly difficult, making them enjoyable to solve.
  • The nostalgic aesthetic and atmosphere effectively capture the early 2000s internet vibe, enhancing the overall experience.
  • The game is very short, taking only about 30-45 minutes to complete, leaving players wanting more content and depth.
  • Some puzzles can be confusing or require external help, which may detract from the overall experience for some players.
  • The story, while impactful, could benefit from more character development and exploration of the lore.
  • story
    366 mentions Positive Neutral Negative

    The game's story is widely praised for its emotional depth and complexity, often described as sad and poignant, exploring themes of loneliness, escapism, and the afterlife. Players appreciate the engaging narrative that unfolds through clever puzzles, creating a strong connection to the characters despite the game's short duration. While some express a desire for more plot details and expansion, the overall consensus is that the storytelling is a standout feature that enhances the gaming experience.

    • “The story was nice and really fascinating, delving into some topics I highly enjoy (like death), and the puzzles were really fun and cool to solve!”
    • “This was a good game; while the graphics and gameplay aren't anything revolutionary, the story and characters are so deeply saddening that it'd be hard not to become attached to them.”
    • “The game has an eerie, unsettling feel, but the emotions of the story make it warming yet sad.”
    • “The story was disappointing, and I am nothing short of just confused on what exactly the story was meant to be.”
    • “Lacked too much in terms of context and story.”
    • “But the ideas & themes are unfortunately under delivered; more time is needed to deliver the story, build up, tease, and finally earn the conclusion.”
  • graphics
    94 mentions Positive Neutral Negative

    The graphics of the game are generally described as charming and effective in capturing a nostalgic aesthetic reminiscent of the late 90s and early 2000s internet culture. While some reviewers noted that the visuals are not groundbreaking, they appreciated the immersive atmosphere and the unique art style that enhances the overall experience. The combination of in-game art, real-life photos, and sound design contributes to a cohesive and engaging aesthetic that resonates with players.

    • “Beautiful, scary, a bit hard (I have one brain cell), the graphics are beautiful and I felt that 90's nostalgia despite being only 17 years old.”
    • “The visuals are awesome and super immersive to the early 2000's chat room experience.”
    • “The graphics look great and the sound design is 12/10.”
    • “The clunky graphics are era-appropriate.”
    • “The visuals, the music, the story... everything is unique and beautiful.”
    • “This game is a short and sweet puzzle horror game focused around an old internet/computer aesthetic.”
  • emotional
    80 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised, with many players expressing that it is both touching and impactful, often leading to tears. Reviewers highlight the game's ability to evoke nostalgia and relatability through its story and design, blending cute aesthetics with darker themes. Overall, players recommend experiencing the game for its heartfelt narrative and emotional depth, despite its short length.

    • “It's heartbreaking and relatable at the same time, and really is just something that you need to experience.”
    • “Genuinely one of the most heartbreaking and moving games I have ever played.”
    • “Didn't expect to be so emotionally moved, but I was and even ended up crying. I think everyone should play this.”
  • music
    72 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly positive feedback, with players praising its quality, atmosphere, and ability to enhance the overall experience. Many expressed a desire for full versions of the songs featured, highlighting their enjoyment of the soundtrack and its contribution to the game's narrative and aesthetic. Overall, the music is described as charming, immersive, and a significant aspect of the game's appeal.

    • “The story is interesting, the puzzles are fun, and the music, omg the music is phenomenal!!!!”
    • “The music really added to the story and atmosphere.”
    • “I loved the story and the music.”
    • “I want a full version of every song in Liz's Loseamp player.”
    • “(I'd kill for the music in the game to become full songs)”
    • “---{ audio }--- nothing too crazy is done with the audio but the self-made music is decent.”
  • atmosphere
    54 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its captivating and immersive qualities, blending elements of nostalgia, psychological depth, and a touch of horror. Many players appreciate the unique, melancholic ambiance reminiscent of early 2000s internet culture, which enhances the engaging puzzles and story. While some found the horror aspects less intense than expected, the overall atmosphere is described as beautiful, unnerving, and compelling, making it a standout feature of the game.

    • “The atmosphere, puzzles, and story had me hooked the entire time.”
    • “I love old school style computer sims like this and I really enjoyed the unnerving atmosphere of this game.”
    • “I don't know what to say, this game gave me the chills, not the horror, but of how psychological and philosophical it is; it gave me a weird atmosphere, a feeling that I cannot describe, a feeling of melancholy and grief. This game was beautiful and I hope I can see more stuff like this in the future.”
    • “I don't think the atmosphere was quite as creepy as the creator intended, but I still enjoyed playing.”
    • “I don't know what to say, this game gave me the chills, not the horror, but of how psychological and philosophical it is. It gave me a weird atmosphere, a feeling that I cannot describe, a feeling of melancholy and grief. This game was beautiful, and I hope I can see more stuff like this in the future.”
    • “Feels like it ended just as I was really getting into the atmosphere.”
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay is generally described as enjoyable and well-balanced with the story, featuring easy navigation and some puzzles that may require thought. While it may not be revolutionary, it effectively evokes nostalgia through its Windows XP aesthetic and immersive experience. Overall, players appreciate the straightforward mechanics and the emotional connection fostered by the characters and narrative.

    • “It keeps the gameplay to story ratio pretty well balanced, and is overall an enjoyable experience.”
    • “The immersion is instantaneous with the graphics and gameplay!”
    • “The gameplay consists of you navigating through a Windows XP look which is incredibly well done and hits all those bits of nostalgia.”
    • “The gameplay is nothing out of the ordinary when it comes to desktop emulation type of games.”
    • “In this way, lso resembles the classic early 90s puzzle game, 'The 7th Guest', which relied heavily upon full-motion video (FMV) and its spooky, Victorian setting in order to mask the rather ordinary puzzles that made up the entirety of its gameplay.”
    • “Unlike a board game or a first-person shooter game where the value of the game rests mainly upon the gameplay itself, lso needs its story.”
  • grinding
    6 mentions Positive Neutral Negative

    Players consistently express that the grinding required in the game is excessively time-consuming, suggesting that it feels like one would need a second life to fully engage with it.

    • “You'll need a second life for grinding.”
  • replayability
    6 mentions Positive Neutral Negative

    Overall, the game is praised for its quality, but many users note a significant lack of replayability, often citing its short length as a contributing factor. Despite this, some players still appreciate the experience, indicating that the game's greatness can overshadow its limited replay value.

    • “I will say it's fairly short, and hasn't got much replayability (that I've found yet, could just be a dumbass and not seen it yet) but the shortness doesn't take away how great it is.”
    • “Replay value: 0/10.”
    • “I will say it's fairly short, and hasn't got much replayability (that I've found yet; could just be a dumbass and not seen it yet), but the shortness doesn't take away how great it is.”
  • stability
    4 mentions Positive Neutral Negative

    The stability of the game appears to be inconsistent, with some users reporting frequent glitches while others experienced no bugs at all. Overall, opinions are mixed, indicating that stability may vary between different players' experiences.

    • “It's good, but it glitches a lot.”

Buy last seen online

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 2 analyzed playthroughs

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