MINUS ZERO
- June 16, 2016
- TRIANGLE SERVICE
Triangle Service’s Minus Zero is a shooter that focuses on a tried-and-true shoot-’em-up weapon: the lock-on laser. It’s shoot-’em-up purity: just you, your lock-on laser, and a whole bunch of enemies. As long as you continue to blast away at the waves of enemies, you’ll maintain invincibility, but if you lose track of your position among the explosions and neon glow, you’ll soon find that invinci…
Reviews
- The game features a unique lock-on shooting mechanic that can be addictive and engaging once mastered.
- The leaderboard and replay systems add a competitive element that enhances replayability.
- The game runs smoothly without bugs, providing a technically sound experience despite its limitations.
- The visual design is poor, with excessive effects that make it difficult to track the player's ship and enemies.
- There are very limited options for customization, including no key remapping and no fullscreen mode.
- The gameplay can become frustrating due to the single life mechanic and the overwhelming number of explosions.
- graphics6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's graphics feature a minimalist, 2D arcade style reminiscent of vector art, characterized by simple geometric shapes, both hollow and glowing. The overall aesthetic is basic and intentionally simplistic, aligning with its schmup genre.
“This is a very basic 2-dimensional schmup arcade style of game with extremely minimalist graphics.”
“Nearly all graphics consist of mere geometric shapes, some of which are hollow and others of which are solid and glowing.”
“Graphically, the game has a sort of vector-based look without the vector lines.”
- gameplay6 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
Gameplay is described as challenging and visually cluttered, with explosions obscuring enemy projectiles, making it difficult to navigate. While the mechanics offer a unique invincibility feature during shooting, the overall experience is hindered by a lack of engaging elements and readability issues.
“The great thing about this game is the mechanics: any time you shoot, or while your shots connect, you will be invincible for a short while, indicated by your triangle turning red.”
“This unusual style of shmup gameplay wouldn't be so bad (though it does take some getting used to) if it were not for the fact that explosions often severely hamper your ability to see enemies and enemy projectiles.”
- music4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music in the game is described as basic and poorly executed, featuring simplistic, computer-generated chip-tune sounds that fail to enhance the overall experience. Many reviewers feel it lacks depth and is more of a background noise than engaging music.
“The music is similarly basic, consisting of various obviously computer-generated sounds in the chiptune style, though it is not particularly well done.”
“Barely music and backgrounds.”
- story2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game lacks a story mode, which has been noted by multiple users.
“There's no story mode.”