Mining Empire: Earth Resources
- October 25, 2019
- Gamenesis
"Do you have what it takes to run a mining empire? In Mining Empire: Earth Resources, you'll manage large Russian enterprises in the quest to explore, extract, and sell minerals and processing products. With accurate geographic representations of the Russian Federation, you'll face management tasks, competition, and the corporate challenge of expanding your business in domestic and external markets. Will you strike it rich or come up empty-handed?"
Reviews
- The game has an interesting premise and potential for future development.
- Some players found the game stable on launch day with all UI parts functioning.
- There is a possibility for enjoyment if the game receives further updates and improvements.
- The game is unoptimized, with issues like inability to change graphic settings and missing UI elements.
- Gameplay is repetitive and lacks challenge, often feeling like an idle game with minimal content.
- Many players feel the game is incomplete and consider it a cash grab, advising against purchasing it.
- graphics4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The graphics of the game have received criticism for their lack of customization options and poor optimization, particularly for ultrawide screens, resulting in missing visuals. Users describe the visuals as simplistic, consisting mainly of a map and stock images, leading to a recommendation to wait for improvements before playing.
“Need to address the issue with not being able to change graphic settings.”
“Might be worthwhile playing once the graphics issue is resolved; until then, I wouldn't recommend this game.”
“Visuals are just a map and some stock pictures.”
- story2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The story involves missions centered around creating and donating specific quantities of goods, with players eventually focusing their production efforts on a moon mission, which adds to the gameplay's clicking mechanics.
“The missions involve creating and donating a specific amount of goods, which feels repetitive and uninspired.”
“In the later stages, I found myself dedicating all my production to the moon mission, which just added more clicking without any engaging story elements.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game suffers from poor optimization, particularly for widescreen displays, resulting in missing text, sliders, and buttons that hinder the user experience.
“It is also not optimized for widescreen; text, sliders, and buttons will be missing and unavailable.”
“The game suffers from severe performance issues, making it nearly unplayable on lower-end systems.”
“I encountered frequent frame drops and stuttering, which really detracted from the overall experience.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy is widely criticized as a scam and a cash grab, indicating a negative perception among users regarding its fairness and value.
“It is just a scam and cash grab.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music aspect of the game is notably lacking, with users highlighting the absence of sound and music altogether.
“No sound, no music.”
“The soundtrack is repetitive and lacks variety.”
“The music doesn't fit the game's atmosphere at all.”
- gameplay1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay is criticized for being overly simplistic, resembling a "click and wait" mechanic that lacks challenge and engagement, making it less enjoyable for players.