Mind Zero
- March 8, 2016
- Zerodiv
A potential Persona-killer franchise once some flaws are ironed out. RPG fans will nevertheless enjoy the game, but those new to the genre might be put off by the grindy, linear nature of the game.
In Mind Zero, players step into the shoes of Kei, a high school student who forms a contract with a powerful weapon-being known as a "MIND." As Kei and his friends are pursued by government forces and other entities, they must uncover the truth behind the "MIND" and navigate the game's action-packed dungeon-crawling RPG gameplay. With a blend of strategic combat and intense battles, Mind Zero offers a unique and engaging gaming experience.
Reviews
- The game features a decent story with interesting character concepts and fully voiced dialogue in both English and Japanese.
- Combat mechanics offer some strategic depth, allowing players to set up skills and make tactical choices during battles.
- The art style is visually appealing, and the music is generally well-received, enhancing the overall experience.
- The port is poorly executed, with issues such as lack of controller support, locked resolution, and slow loading times.
- Gameplay can become tedious due to repetitive dungeon design, high encounter rates, and a lack of variety in enemies.
- The game suffers from a rushed and unsatisfying ending, leaving players with unresolved plot points and a sense of disappointment.
- story26 mentions
- 46 % positive mentions
- 35 % neutral mentions
- 19 % negative mentions
The story of the game has received mixed reviews, with some players finding it interesting and likable, while others criticize it for being boring, rushed, and derivative of titles like Persona 3 and 4. Many reviewers noted that character development feels hasty and the storytelling lacks coherence, leading to a disjointed experience. Despite these criticisms, some players appreciated the voice acting and found the overall plot engaging enough to motivate them to continue playing.
“The plot of the game is interesting enough and the characters are all very likable.”
“Voice acting is very good and there's a lot of it, and the story is intriguing even if you have to suspend your disbelief significantly.”
“That being said, I'm not knocking the game, the story is very rich and it is what's so far driving me to play the game.”
“Although the general idea is not bad, the game itself is extremely boring; the story advancement is no less boring, and the events feel like they just try to increase gameplay time without making any sense.”
“However, the story and voice acting (mainly the English voice acting) aren't really good at all.”
“Each character is hastily developed, and the story jumps around a lot.”
- gameplay17 mentions
- 18 % positive mentions
- 65 % neutral mentions
- 18 % negative mentions
The gameplay has received mixed to negative feedback, with many users criticizing it for being convoluted, boring, and a slog through repetitive dungeon crawling. While some appreciate the combat mechanics and visuals, the overall experience is marred by poor porting issues, lack of engaging content, and a failure to capture the charm of the Persona series. Players often find the gameplay formulaic and tedious, leading to a lack of motivation to continue.
“The graphics are very nice, and the fight mechanics are fairly interesting.”
“Gameplay revolves around first-person dungeon crawling that is iconic to traditional RPGs, with the player finding loot in chests and fighting a boss in each dungeon.”
“Whilst the mechanics aren't staggeringly original, there's a nice balance in how much you're prepared to spend for the bigger skills, and each fight can reward you with bonuses depending on how you fought, which can encourage certain tactical choices you'd otherwise dismiss.”
“Its Persona 4, if the gameplay was worse and more convoluted than Persona 1.”
“Although the general idea is not bad, the game itself is extremely boring; story advancement is no less boring, and events feel like they just try to increase gameplay time (and make no sense).”
“Gameplay: the game is nothing but a slog through a bunch of dungeons, with nothing to keep it interesting.”
- graphics10 mentions
- 50 % positive mentions
- 20 % neutral mentions
- 30 % negative mentions
The graphics of the game are generally well-received, featuring a pleasing anime aesthetic and good art style, though some users note minor issues such as a rushed port from Vita to PC and a lack of resolution options. While the visuals do not significantly impact gameplay, they contribute positively to the overall experience, especially for fans of visual novels. However, some players feel the graphics are reminiscent of other titles without offering much innovation.
“The graphics are good and it has an anime feel to it.”
“The art style is really good, and some of the music is outstanding.”
“The art style by Kyo Kuroichigo looked gorgeous, and the setting appeared promising from the trailer.”
“Graphics/sound/interface: this is a PS Vita port, no bells and whistles.”
“But from what I can say, the port of this game from Vita to PC seems to be a bit rushed, having a few minor issues graphically, and only one resolution.”
“In short, it is the actual 'persona without the heart' same ideas (and aesthetic), just barely changed to masquerade as a different game.”
- music7 mentions
- 71 % positive mentions
- 0 % neutral mentions
- 29 % negative mentions
The music in the game receives mixed reviews, with many praising the soundtrack as outstanding and a highlight of the experience, while others note issues with sound quality and stereo placement. Some players find the music to be a significant draw, despite a few criticisms regarding specific tracks and the overall audio quality in the port. Overall, the game's music is seen as a strong point, though not without its flaws.
“The two things I like most about the game are the music and the fighting.”
“All the music in the game is great, except maybe the optional dungeon at the end.”
“If you're looking for a visual novel with DRPG gameplay, a solid albeit somewhat formulaic story and characters, a great soundtrack, and a really excellent dub, then you'll probably really enjoy the game.”
“Music and sound effects have promise but are ruined in the port.”
“Sound quality is a hit-and-miss affair, with odd stereo placement and volume issues abounding, and the title song sounds like it was recorded onto an old magnetic cassette tape by sticking a microphone next to a radio speaker.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is heavily criticized, with players noting that it requires a significant investment of time—20 hours of grinding for minimal plot progression. While RPG fans may appreciate the experience, newcomers to the genre might find the repetitive and linear gameplay off-putting.
“I think I read less than an hour of plot for the 20 hours of grinding I needed to do to fight the bosses.”
“You'll probably quickly tire of the endless grinding and generic gameplay.”
“RPG fans will nevertheless enjoy the game, but those new to the genre might be put off by the grindy, linear nature of the game.”
- character development3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
Character development in the game has received mixed reviews, with some players finding the character designs interesting, while others criticize the writing and development as lacking depth compared to the Persona series. Overall, there is a consensus that the game falls short in delivering compelling character arcs.
“My problem with this game is that they tried hard to copy the Persona series but failed to emulate its writing, character development, and gameplay.”
“Bland character design.”
- emotional1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The emotional aspect of the game is criticized for its lack of engagement, with users finding the story to be boring and uninspiring.
“The story was incredibly boring and failed to evoke any emotional response.”
“I found the emotional depth lacking; it just didn't resonate with me.”
“The characters were flat and the plot was unengaging, making it hard to feel anything.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game has been criticized as a cash grab, indicating a lack of care for quality from the developers.
“You can tell the developers did not care about the quality of this game and just wanted to quickly make something to cash in on.”
“The monetization system feels exploitative, pushing players to spend money to enjoy basic features.”
“It's frustrating to see so many paywalls in a game that could have been great without the constant pressure to spend.”