Million Arthur: Arcana Blood
- June 20, 2019
- Team ARCANA
"Million Arthur: Arcana Blood" is a 2D fighting game featuring characters from the Million Arthur series. Players choose from various Arthurian wielders and engage in fast-paced combat with intricate move sets and unique abilities. The game supports online multiplayer, allowing for heated battles against players worldwide, while also offering story modes for each character.
Reviews
- The game features beautiful, colorful sprites and high-quality animations, making it visually appealing.
- The unique assist system allows for a variety of combo routes and strategies, enhancing gameplay depth.
- The game is easy to pick up for newcomers while still offering depth for experienced players, making it accessible and fun.
- The online community is nearly non-existent, making it difficult to find matches and diminishing the multiplayer experience.
- The netcode is poor, leading to significant input delay and desynchronization during online matches.
- The character roster is limited, which may disappoint players looking for a wider variety of fighters.
- gameplay33 mentions
- 55 % positive mentions
- 36 % neutral mentions
- 9 % negative mentions
The gameplay is generally praised for its fun mechanics, satisfying combos, and unique features like elemental attacks and assist functions, making it enjoyable for both casual and dedicated players. However, the limited character roster, poor netcode, and inadequate tutorials detract from the overall experience, leading some to view it as underwhelming for its price point. While the game offers solid mechanics and customization options, it suffers from a lack of developer support and clarity in advanced gameplay elements.
“The art style, the mechanics, and the character choices will leave you satisfied.”
“Gameplay-wise, the game is pretty good; everything flows well, and customization is plentiful.”
“It has fun mechanics and very satisfying gameplay, especially in current year fighting games.”
“The extremely limited character roster and gameplay options, coupled with a non-existent online capability due to nobody ever playing, makes this a $2-5 game at most.”
“By this, I mean that the core gameplay is fairly simple when compared to other air-dashers, but most of the advanced mechanics are not well explained in-game.”
“Don't count on the tutorial even if you're a complete newbie though, it's very barebones and will barely teach you the game's mechanics.”
- story23 mentions
- 13 % positive mentions
- 74 % neutral mentions
- 13 % negative mentions
The game's story is described as quirky and light-hearted, centering on two fairies tasked by a wizard in a whimsical Arthurian setting. While some players find the narrative enjoyable and cleverly presented, others criticize its lack of depth and the poor readability of the text. Overall, the story is considered secondary to the gameplay, with many players prioritizing the fighting mechanics over the narrative experience.
“The story goes like this: Merling, the wizard of King Arthur's realm, created two fairies and gave them a task or purpose in life.”
“This is how the story begins: the two fairies wake up and begin their mission.”
“The other one focuses on the storyline of the two main protagonists, is more consistent, and actually describes the game’s plot quite cleverly.”
“On a design note, I couldn't bring myself to sit through their unvoiced story mode - the typography in this title is horrendous, and I found myself struggling to read the grainy letters juxtaposed with the otherwise polished imagery.”
“It's like someone just assumed that no one reads story modes.”
“You'll get training, an arcade mode, and a story mode that's practically just an expanded arcade mode with unlockable images for the gallery.”
- graphics16 mentions
- 50 % positive mentions
- 31 % neutral mentions
- 19 % negative mentions
The graphics of the game are generally praised for their vibrant colors and imaginative art style, characteristic of Square Enix's design. While many reviewers appreciate the visual aesthetics and animations, some express concerns about missing graphical assets and performance issues, such as low frame rates. Overall, the visuals are considered appealing, especially for fans of anime art styles and fighting games.
“The art style, the mechanics, and the character choices will leave you satisfied.”
“It's very beautiful in color and art style.”
“Graphics - 9/10 (visuals are good and art styles is pleasing especially movie scenes in certain moves.)”
“I really look forward to actually playing this game properly, but I have to ask why it's missing so many graphical assets, and why it runs at probably 20fps?”
“For example the graphics.”
“Million Arthur: Arcana Blood is a fighting game that can be described as a mixture of BlazBlue and UMvC3 with an Examu/Team Arcana aesthetic.”
- music13 mentions
- 31 % positive mentions
- 46 % neutral mentions
- 23 % negative mentions
The music in the game receives mixed reviews, with some players finding it catchy and appealing, while others describe it as lackluster and forgettable. Although the soundtrack complements the gameplay, it is often deemed unmemorable, with a few standout tracks. Additionally, technical issues such as music stopping when alt-tabbing detract from the overall experience.
“The art style is nice with a good soundtrack.”
“Music is hype enough and fun.”
“The game music and sounds feel just right with the game, although some BGM tends to sound out of place in the game sometimes (Koume seems to have the best theme track in the game).”
“Lastly, the music is trash tier.”
“Music and sound effects are solid but not very memorable either.”
“Lackluster soundtrack for the most part with a few exceptions.”
- optimization4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The game's optimization has faced significant challenges, including initial netplay issues, poor keyboard support, and performance problems even on high-end systems. While some issues have been addressed, players still report difficulties with movement key remapping and occasional performance hiccups, making the overall experience less than ideal, particularly for keyboard users.
“Most of these issues have been solved, with the only remaining problems being that you still can't rebind movement keys for some reason (not a problem for me but a huge issue for keyboard players) and that performance is still awkward at times.”
“As far as I know, there's no way to figure out which or how many buttons you can press to finish an optimized combo, other than trial and error for all situations.”
“There were netplay issues at launch, problems with keyboard bindings (basically you can remap attack buttons but not directions, oops), and performance issues even on beefy machines.”
“Most of these have been solved, the only remaining problems being that you still can't rebind movement keys for some reason (not a problem for me but a huge issue for keyboard players) and that performance is still awkward at times.”
“It has terrible keyboard support, no Steam Cloud support, performance issues, and delay-based netcode as the cherry on top.”
- character development3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
Character development receives mixed reviews, with some praising the unique designs, such as a witch using a vacuum instead of a broom, while others criticize the overall quality of the character design. The animation is generally well-received, contributing positively to the characters' appeal.
“I love the character design, especially the witch; she uses a vacuum instead of a broom.”
“Animation and character design are cool.”
“However, the character design is kind of trash.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is consistently praised, with users highlighting its comedic elements as both hilarious and reminiscent of the animated series. Overall, it delivers a strong comedic experience that resonates well with players.
“It's funny as hell in the animated series, and it was funny in this game too.”
“Now this one is funny.”