Koihime Enbu Game Cover
Koihime Enbu is an accessible anime fighter that focuses on spacing, fundamentally sound play and the Fatal Counter system. The art direction is great though the music is a bit forgettable. If only the online community on PC existed this game might have real legs as a gateway game into the fighting game genre.
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"Koihime Enbu" is a ground-based fighting game with accessible mechanics for players of all skill levels. The game features 13 playable characters and 7 assist characters, encouraging strategic combat. Its Fatal Counter system adds depth to the combat, allowing for huge combos and devastating counters. The game emphasizes precision and cleaner fighting experience with punishable attacks.

  • PC
  • Play​station 4
  • Steam Deck
  • Windows
  • Play​Station
  • Play​station 3

Reviews

67%
Audience ScoreBased on 207 reviews
graphics14 positive mentions
  • Koihime Enbu is an accessible and beginner-friendly fighting game with simple controls and a focus on footsies, making it easy to pick up yet challenging to master.
  • The game features a charming art style and enjoyable character designs, along with a catchy soundtrack that enhances the overall experience.
  • The combat system is fun and allows for creative combos, especially with the unique Fatal Counter mechanic that encourages strategic play.
  • The online multiplayer scene is virtually non-existent, making it difficult to find matches against other players, which limits the game's longevity.
  • Many characters share the same move inputs, which can detract from the enjoyment of mastering individual characters and lead to a lack of depth in gameplay.
  • The story mode has a steep difficulty curve, with some players finding the AI to be overly punishing, leading to frustration rather than enjoyment.
  • graphics38 mentions

    The game's graphics receive mixed reviews, with many praising its unique anime-inspired art style and smooth animations, while others criticize the roughness that gives it an amateur feel. Although the visuals are generally considered good and straightforward, some players feel that the overall presentation lacks the polish found in other fighting games. The game is recommended for those who appreciate its aesthetic, but it may not appeal as strongly to casual players seeking high-quality graphics.

    • “The visuals are nice and straightforward, not too over the top.”
    • “I love the artwork, the effects, and the animation.”
    • “Combat is basic but fun, the art style and characters are unique.”
    • “Mediocre music, decent visuals but there are definitely more fighting games out there that do a much better job.”
    • “Rough art style and animations give the impression of an amateur passion project.”
    • “A lot of focus on art and visuals but not much on gameplay mechanics and balance.”
  • story34 mentions

    The story mode is praised for its charm and the unique narratives for each character, providing a fun experience with engaging dialogue and smooth battles. However, many players express frustration over the steep difficulty curve, which can make progression stressful and challenging, detracting from the overall enjoyment of the story. While the visuals and music enhance the experience, the lack of difficulty options in story mode is a significant point of contention among users.

    • “The battle is smooth, the CG art in the game is well set and fully built, and they even have the full voice acting of the original game, with every character having an independent story.”
    • “The 'story' mode is quite fun, as each character has a different story and different opponents throughout the storyline.”
    • “The dialogue in story mode with Sousou was hilarious, and the difficulty actually ramped up the further I got.”
    • “Let's say you make a fighting game based on something famous, for example Dragon Ball, then put a story mode that you know all people want to play and put a difficulty curve that goes from the character not moving to 'hey, I will block all you will do, and if you do not block me, I will do a combo that will kill you.'”
    • “I have finished the story 3 times and nope, each time it does not become easier; it becomes more stressful seeing how I need to learn a character well enough to defend and do specials to win.”
    • “Really, who thought that was a good idea? Then put a difficulty option to story mode... really, you cannot change that. I'm at the point that if I could make the AI just stand still, I would. Lastly, take out the selection screen in story mode that does nothing.”
  • gameplay28 mentions

    The gameplay is generally described as simple and intuitive, making it accessible for beginners while still offering depth for experienced players. However, there are mixed opinions on the overall execution, with some criticizing the animations and balance, suggesting that the focus on visuals detracts from gameplay mechanics. Despite these criticisms, many find the combat mechanics enjoyable and the game fun for casual play with friends.

    • “The gameplay is simple and straightforward, yet it has depth to it that allows room for improvement.”
    • “The gameplay is very intuitive for a beginner, but robust enough for an experienced player.”
    • “The mechanics are really good, and the actual hits feel meaty when you land.”
    • “This is bad... like extra bad... gameplay, animations, everything about it is just horrible.”
    • “A lot of focus on art and visuals but not much on gameplay mechanics and balance.”
    • “I was hoping for something fun and accessible for some casual fighting gameplay (I don't want to put in a lot of time learning specific timing to perform combos).”
  • music21 mentions

    The music in the game receives mixed reviews, with many praising its catchy and fitting soundtrack that enhances the fast-paced gameplay. While some players find the music memorable and enjoyable, others describe it as mediocre and forgettable compared to previous titles in the series. Overall, the soundtrack contributes positively to the game's atmosphere, though opinions on its quality vary.

    • “The music is great, the visuals are good, the story is charming, and the gimmicks are actually fun.”
    • “So my overall score for the game is 9/10, a good fighting game with memorable characters and a catchy soundtrack.”
    • “The game has a very good soundtrack, not quite what was in the series before, but it's definitely fitting and gets you in the fast-paced mood to dominate your opponent with the power of awesomeness.”
    • “Mediocre music; decent visuals, but there are definitely more fighting games out there that do a much better job.”
  • humor4 mentions

    The humor in the game is particularly appreciated by fans of the anime and visual novel, with many finding the dialogue, especially in story mode with the character Sousou, to be hilarious. Players also noted that the increasing difficulty adds to the overall enjoyment of the comedic elements.

    • “The dialogue in story mode with Sousou was hilarious, and the difficulty actually ramped up the further I got.”
    • “For those who watched the anime or played the visual novel, it is really funny.”
  • emotional2 mentions

    Users express a profound emotional connection to Koihime, stating it has significantly impacted their lives and led them to dismiss other fighting games, particularly Strive, as inferior. This strong sentiment highlights the game's ability to resonate deeply with players.

  • optimization2 mentions

    The game's optimization is praised for its accessibility to both new and veteran players, with a solid online netcode that performs well, particularly in comparison to BlazBlue.

    • “It's quite accessible for both newcomers and veterans, and the online netcode (delay-based) is really good, comparable to BlazBlue when it comes to performance.”
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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 4 analyzed playthroughs

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