Koihime Enbu Game Cover
Koihime Enbu is an accessible anime fighter that focuses on spacing, fundamentally sound play and the Fatal Counter system. The art direction is great though the music is a bit forgettable. If only the online community on PC existed this game might have real legs as a gateway game into the fighting game genre.
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"Koihime Enbu" is a ground-based fighting game with accessible mechanics for players of all skill levels. The game features 13 playable characters and 7 assist characters, encouraging strategic combat. Its Fatal Counter system adds depth to the combat, allowing for huge combos and devastating counters. The game emphasizes precision and cleaner fighting experience with punishable attacks.

  • PC
  • Steam Deck
  • Windows

Reviews

83%
Audience ScoreBased on 103 reviews
graphics7 positive mentions
  • Koihime Enbu is praised for its accessibility, making it beginner-friendly while still offering depth for experienced players.
  • The game features a charming art style and enjoyable music, enhancing the overall experience.
  • Many players appreciate the unique combat mechanics, emphasizing footsies and counter-attacks, which provide a fun and engaging gameplay experience.
  • The online player base is reportedly very small, making it difficult to find matches against other players.
  • Some players criticize the lack of character diversity in terms of move sets, as many characters share similar inputs, which can detract from the mastery aspect of fighting games.
  • The AI difficulty spikes significantly in story mode, leading to frustrating experiences for casual players who may find it hard to progress.
  • graphics19 mentions

    The graphics of the game receive mixed reviews, with many praising the unique art style and solid visuals that reflect an anime aesthetic, while others criticize the rough animations and lack of depth in gameplay mechanics. Some players appreciate the straightforward design and effects, though there are mentions of it feeling amateurish at times. Overall, the visuals are considered decent but not groundbreaking, appealing more to fans of the genre than to casual players.

    • “The controls, moves, and flow of the characters are really good, and the visuals are great.”
    • “I love the artwork, the effects, and the animation.”
    • “Combat is basic but fun; the art style and characters are unique.”
    • “Mediocre music, decent visuals but there are definitely more fighting games out there that do a much better job.”
    • “Rough art style and animations give the impression of an amateur passion project.”
    • “A lot of focus on art and visuals but not much on gameplay mechanics and balance.”
  • story17 mentions

    The story aspect of the game is described as charming and engaging, with each character having their own unique storyline and opponents, adding depth to the gameplay. However, many players criticize the steep difficulty curve in story mode, which can lead to frustration and stress, detracting from the overall experience. While the visuals and music are praised, the challenging mechanics may alienate those looking for a more accessible narrative experience.

    • “The music is great, the visuals are good, the story is charming, and the gimmicks are actually fun.”
    • “The 'story' mode is quite fun, as each character has a different story and different opponents through the storyline.”
    • “The dialogue in story mode with Sousou was hilarious and the difficulty actually ramped up the further I got.”
    • “Let's say you make a fighting game based on something famous, for example, Dragon Ball, then put a story mode that you know all people want to play and put a difficulty curve that goes from the character not moving to 'hey, I will block all you will do, and if you don't block me, I will do a combo that will kill you.'”
    • “I have finished the story three times and nope, each time it does not become easier; it becomes more stressful seeing how I need to learn a character well enough to defend and do specials to win.”
    • “Really, who thought that was a good idea? Then put a difficulty option in story mode... really, you cannot change that. I'm at the point that if I could make the AI only stand, I would. Lastly, take out the selection screen in story mode that does nothing.”
  • gameplay14 mentions

    The gameplay is generally described as simple and accessible, making it easy for beginners to pick up, while still offering enough depth for experienced players to enjoy. However, there are mixed opinions on the overall execution, with some criticizing the animations and balance, while others appreciate the fun combat mechanics and engaging visuals. Overall, it provides a fast-paced and enjoyable experience, though some players feel there are better alternatives available.

    • “The gameplay is simple and straightforward, yet it has depth to it that allows room for improvement.”
    • “The gameplay is very intuitive for a beginner, but robust enough for an experienced player.”
    • “The mechanics are really good, and the actual hits feel meaty when you land.”
    • “This is bad... like extra bad... gameplay, animations, everything about it is just horrible.”
    • “I was hoping for something fun and accessible for some casual fighting gameplay (I don't want to put in a lot of time learning specific timing to perform combos).”
    • “A lot of focus on art and visuals but not much on gameplay mechanics and balance.”
  • music10 mentions

    The music in the game is generally praised for its quality and ability to enhance the gameplay experience, with many reviewers noting a catchy and fitting soundtrack that complements the fast-paced action. While some opinions vary, with a few describing the music as mediocre compared to other titles, the overall consensus highlights it as a strong aspect of the game that contributes to its charm and appeal.

    • “The music is great, the visuals are good, the story is charming, and the gimmicks are actually fun.”
    • “So my overall score for the game is 9/10, a good fighting game with memorable characters and a catchy soundtrack.”
    • “The game has a very good soundtrack, not quite what was in the series before, but it's definitely fitting and gets you in the fast-paced mood to pwn your opponent with the power of awesomeness.”
    • “Mediocre music; decent visuals, but there are definitely more fighting games out there that do a much better job.”
  • humor2 mentions

    The humor in the game resonates particularly well with fans of the anime and visual novel, featuring hilarious dialogue, especially in the story mode with the character Sousou. Players appreciate the comedic elements, which are complemented by a progressively challenging gameplay experience.

    • “For those who watched the anime or played the visual novel, it has a lot of funny moments.”
    • “The dialogue in story mode with Sousou was hilarious, and the difficulty actually ramped up the further I got.”
  • emotional1 mentions

    Users express that the emotional impact of Koihime is profound, with one reviewer stating it has significantly changed their life and left them unable to enjoy other fighting games, highlighting its deep connection and resonance compared to others in the genre.

    • “Koihime has changed my life forever, and I could never conceive of touching another mediocre anime fighter like Strive again.”
  • optimization1 mentions

    The game's optimization is praised for being accessible to both newcomers and veterans, with a solid online netcode that performs comparably to BlazBlue, ensuring a smooth gaming experience.

    • “It's quite accessible for both newcomers and veterans, and the online netcode (delay-based) is really good, comparable to BlazBlue in terms of performance.”
Positive mentions (%)Positive
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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 2 analyzed playthroughs

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