Yatagarasu Attack on Cataclysm
- July 7, 2015
- Yatagarasu Dev Team
- 4h median play time
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
Yatagarasu Attack on Cataclysm is a highly technical 2D fighting game featuring a diverse cast of characters. It boasts deep gameplay mechanics, including a unique "Tactical Option" system that adds an extra layer of strategy to matches. The game also has a strong focus on story, with a complex narrative that explores themes of justice and morality.
Reviews
- The gameplay is solid and reminiscent of classic fighting games like Street Fighter III: Third Strike, with a satisfying parry system.
- Character designs are interesting and diverse, providing a good variety of playstyles.
- The game has a nostalgic feel with great pixel art and a decent soundtrack.
- The game suffers from poor UI design, with confusing menus and a lack of resolution options, making it feel unpolished.
- Online play is problematic, requiring port forwarding and often resulting in lag, which detracts from the experience.
- Many players find the game to be unfinished, with bugs and a lack of promised features, leading to disappointment.
- gameplay45 mentions
- 38 % positive mentions
- 58 % neutral mentions
- 4 % negative mentions
The gameplay is generally praised for its solid mechanics, fluid movement, and character depth, offering a gratifying experience reminiscent of classic fighting games. However, many users note a lack of tutorials and explanations for mechanics, which can be off-putting for newcomers. While the core gameplay is enjoyable and engaging, the overall presentation and online features leave much to be desired, leading to mixed feelings about the game's potential.
“The characters feel like they have their own personality, and while execution can feel challenging at times, gameplay is absolutely gratifying.”
“Great fighting game with interesting characters and mechanics.”
“The gameplay is solid, and that's what matters.”
“The game does nothing to help you understand its mechanics.”
“Yatagarasu doesn't offer much in terms of gameplay, and offers a terrible program surrounding the gameplay.”
“It has a lot of unexplained mechanics, which after most of the fighters that have come out recently having huge portions of single player taken up by tutorials, is off-putting.”
- story18 mentions
- 17 % positive mentions
- 83 % neutral mentions
- 0 % negative mentions
The game's story has received mixed reviews, with some players finding it interesting and well-integrated, while others describe it as weak and poorly executed, often feeling disjointed or unnecessary. The character designs and visuals are praised, but many reviewers suggest that the narrative lacks depth and coherence, making it easy to overlook in favor of gameplay. Overall, the story mode is seen as a secondary aspect, with a preference for multiplayer experiences.
“The AOC update expands the story and lore of the game as well as adding more commentators and playable characters.”
“Pros: single player is great with decent story, characters, movesets, and decent gameplay.”
“The intro is pretty cool, and the character art on the selection screens and in the story mode is well-done and finely detailed.”
“The story is... well... just pretend it isn't there.”
“A lot of the story/text feels thrown in and slapdash, and the presence of Arial font for the text during these scenes just feels cheap.”
“I just feel like all of the 'story' aspects of the game either needed to be fleshed out more with better visuals or removed completely; it feels very out of place.”
- graphics14 mentions
- 21 % positive mentions
- 71 % neutral mentions
- 7 % negative mentions
The graphics of the game evoke a nostalgic "older game" aesthetic, featuring fantastic manga and anime artwork, but many players find the overall visual presentation blurry and lacking in polish. While the character designs are appreciated, the limited graphical options and outdated UI detract from the experience, leaving some players feeling that the visuals do not adequately support the game's narrative elements. Overall, the graphics are a mixed bag, with commendable art style overshadowed by technical shortcomings.
“Great artwork.”
“Fantastic manga/anime artwork.”
“Classic graphics and sound effects.”
“Going for an 'older game' aesthetic doesn't excuse that.”
“The options are also really poor, with very few graphical options even though they allow you to configure some really obscure stuff.”
“Yes, the UI and graphics are from 1998.”
- music13 mentions
- 54 % positive mentions
- 46 % neutral mentions
- 0 % negative mentions
The music in the game is generally well-received, with many praising the enjoyable and nostalgic soundtrack that evokes the late 90s and early 2000s fighting games. While some tracks are considered great, others are described as mediocre, and there are complaints about poor looping in certain songs. Overall, the music contributes positively to the retro feel of the game.
“The music ranges from mediocre to really good, like the opening which is great.”
“That aside, I think that they nailed the retro feel of the game; the music is great too.”
“This game is a real throwback to the late 90s and early 2000s for fighting games, with gorgeous sprites and a killer soundtrack.”
“The music sounds like it was made on Magix Music Maker.”
“Music ranges from mediocre to really good, like the opening which is great.”
“However, most of the time, the songs are not very well looped.”
- character development7 mentions
- 57 % positive mentions
- 29 % neutral mentions
- 14 % negative mentions
Character development in the game is met with mixed reviews; while some players appreciate the memorable and unique character designs that enhance gameplay, others find them uninspired and reminiscent of outdated styles. The spritework is praised for its quality, but there are criticisms regarding the overall aesthetic and depth of character design, with some feeling that the characters lack creativity and are overly simplistic. Overall, the game is recognized for its solid mechanics, but opinions on character design vary significantly among players.
“Good 'old-school' fighting game with some good/memorable character designs and good gameplay.”
“The sprite work is simply amazing and the character design is on point as well.”
“Likewise, the characters are almost at a Mortal Kombat level of palette swapping (and a little goofy), but their styles are unique, they match up nicely with their movements and the hitboxes and hurtboxes are all in the right places, so the game exercises as a great fighter, regardless of how creative the character design is.”
“It honestly looks really bad; it's obviously still in development. The menus are very poor, stage icons use in-progress art, and personally, I think the character designs are really boring.”
“The characters are almost at a Mortal Kombat level of palette swapping, which feels a little goofy. While their styles are unique and match nicely with their movements, the overall creativity in character design is lacking.”
“The character designs are shockingly dated, filled with late 2000s memes that make you cringe. The gameplay may be flashy, but the characters themselves are uninspired and fail to engage.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is criticized for its numerous bugs and an outdated, unattractive user interface, which detracts from the overall experience. While the core gameplay is praised, the unfinished and sloppy presentation, particularly in the menus, significantly hampers enjoyment.
“The game has a lot of buggy UI, which looks not only dated but terrible most of the time.”
“Remains unfinished and buggy; amazing gameplay, but everything else is sloppy.”
“The core game may be good as far as fighters go, but I could not get past the buggy menus.”
- optimization2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Reviews indicate that the game's optimization is lacking, particularly regarding the online mode, which feels unfinished and requires further refinement before release. Users express concerns that the current state does not align with the developers' claims of optimization.
“The game feels incomplete still; if an online mode is going to be added, it needs to be ready and optimized before the game's release.”
“The game feels incomplete still; if online mode is going to be added, then it needs to be ready and optimized before releasing the game.”
“The online mode is still not optimized, despite what the developers claim.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
While some players find the menu and online netplay tedious, the game offers a solid, fast-paced fighting experience reminiscent of Third Strike, making the grinding aspect less of a deterrent for those who appreciate its core gameplay.