Yatagarasu Attack on Cataclysm Game Cover
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
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Yatagarasu Attack on Cataclysm is a highly technical 2D fighting game featuring a diverse cast of characters. It boasts deep gameplay mechanics, including a unique "Tactical Option" system that adds an extra layer of strategy to matches. The game also has a strong focus on story, with a complex narrative that explores themes of justice and morality.

  • PC
  • Windows

Reviews

49%
Audience ScoreBased on 284 reviews
gameplay34 positive mentions
stability8 negative mentions
  • The gameplay is solid and reminiscent of classic fighting games like Street Fighter III: Third Strike, with a satisfying parry system.
  • The character designs are interesting and diverse, providing a good variety of playstyles.
  • The game has a nostalgic feel with great pixel art and a decent soundtrack, appealing to fans of old-school 2D fighters.
  • The game suffers from a lack of polish, with a confusing UI, limited resolution options, and various technical issues that detract from the overall experience.
  • Online play is problematic, requiring port forwarding and often resulting in lag, making it difficult to find matches.
  • Many players feel the game is unfinished, with a small character roster and a lack of promised features like improved netcode.
  • gameplay90 mentions

    The gameplay is generally praised for its solid mechanics, fluidity, and depth, offering a gratifying experience for fighting game enthusiasts. While the character designs and presentation may be lacking, the core gameplay is engaging and accessible, reminiscent of classic titles like Street Fighter III and King of Fighters. However, some players note a lack of tutorials and support for understanding the mechanics, which can be off-putting for newcomers.

    • “The characters feel like they have their own personality and while execution can feel challenging at times, gameplay is absolutely gratifying.”
    • “Great fighting game with interesting characters and mechanics.”
    • “First of all, I love the game, the mechanics are fluid and it's pretty easy to do basics and BnB. If you're a fighting game enthusiast like me, buy this game, it's worth the money.”
    • “The game does nothing to help you understand its mechanics.”
    • “Yatagarasu doesn't offer much in terms of gameplay, and offers a terrible program surrounding the gameplay.”
    • “A game with so much promise gameplay-wise, but the developers failed to deliver with better online offerings and with none of the added characters that were promised.”
  • story36 mentions

    The story aspect of the game has received mixed reviews, with many players finding it underwhelming and poorly integrated into the overall experience. While some appreciate the character designs and the lore expansion from updates, the narrative is often described as weak, lacking depth, and feeling hastily assembled. Overall, the game is recommended more for its multiplayer experience than for its single-player story mode, which many players tend to ignore.

    • “The AOC update expands the story and lore of the game as well as adding more commentators as well as playable characters.”
    • “Pros: single player is great with decent story, characters, movesets, and decent gameplay.”
    • “The intro is pretty cool, and the character art on the selection screens and in the story mode is well-done and finely detailed.”
    • “The story is... well... just pretend it isn't there.”
    • “A lot of the story/text feels thrown in and slapdash, and the presence of Arial font for the text during these scenes just feels cheap.”
    • “I just feel like all of the 'story' aspects of the game either needed to be fleshed out more with better visuals or removed completely; it feels very out of place.”
  • graphics28 mentions

    The graphics of the game have received mixed reviews, with some praising the fantastic manga/anime artwork and classic aesthetic, while others criticize the blurry pixel graphics and limited options for customization. Many users feel that the visuals, reminiscent of older games, do not fully support the game's narrative elements, leading to a disjointed experience. Overall, while the character artwork is appreciated, the graphical execution leaves much to be desired.

    • “Great artwork”
    • “Fantastic manga/anime artwork.”
    • “Character artwork is great, but minimal, one per each character.”
    • “Going for an 'older game' aesthetic doesn't excuse that.”
    • “The options are also really poor, with very little graphical options even though they allow you to configure some really obscure stuff.”
    • “Yes, the UI and graphics are from 1998.”
  • music26 mentions

    The music in the game has received mixed reviews, with many praising its enjoyable and nostalgic soundtrack that evokes the late 90s and early 2000s fighting games. While some tracks are considered great, others are described as mediocre, and there are complaints about poor looping in several songs. Overall, the music contributes positively to the retro feel of the game, though opinions on its quality vary.

    • “This child is a real throwback to the late 90's early 2000's for fighting games, with simple combos and confirms, gorgeous sprites, and a killer soundtrack.”
    • “That aside, I think that they nailed the retro feel of the game; the music is great too.”
    • “Amazing soundtrack.”
    • “The music sounds like it was made on Magix Music Maker.”
    • “However, most of the time, the songs are not very well looped.”
    • “Music ranges from mediocre to really good, like the opening which is great.”
  • character development14 mentions

    Character development in the game is met with mixed reviews; while some players appreciate the unique and memorable character designs alongside smooth gameplay, others find the designs uninspired and overly simplistic. The spritework is praised for its quality, but there are criticisms regarding the overall creativity and depth of the characters, suggesting that they may lack the complexity expected in a modern fighting game. Overall, the characters are functional within the gameplay mechanics, but opinions vary on their aesthetic appeal and originality.

    • “Good 'old-school' fighting game with some good/memorable character designs and good gameplay.”
    • “The spritework is simply amazing and the character design is on point as well.”
    • “Likewise, the characters are almost at a Mortal Kombat level of palette swapping (and a little goofy), but their styles are unique, they match up nicely with their movements and the hitboxes and hurtboxes are all in the right places, so the game exercises as a great fighter, regardless of how creative the character design is.”
    • “It honestly looks really bad; it's obviously still in development (menus are very poor, stage icons use in-progress art), and personally, I think the character designs are really boring.”
    • “The characters are almost at a Mortal Kombat level of palette swapping (and a little goofy), but their styles are unique. They match up nicely with their movements, and the hitboxes and hurtboxes are all in the right places, so the game functions well as a fighter, regardless of how creative the character design is.”
    • “A fat combo in Skullgirls is 80 hits and two super finishes, alongside an assist off Fortune's head to trigger the Mike Z patented Soviet damage module. The opponent will likely put their controller down and tab out to read 4chan as you do a totally standard, totally meaningless reset into your long combo hype, with character designs that are shockingly filled with dated late 2000s memes.”
  • stability8 mentions

    The game suffers from significant stability issues, particularly with a buggy and outdated user interface that detracts from the overall experience. While the core gameplay is praised, many users find the menus and UI to be unfinished and frustratingly sloppy.

    • “The game has a lot of buggy UI which looks not only dated but terrible most of the time.”
    • “Remains unfinished and buggy; amazing gameplay, but everything else is sloppy.”
    • “The core game may be good as far as fighters go, but I could not get past the buggy menus.”
  • optimization4 mentions

    Users express concerns about the game's optimization, particularly regarding the online mode, which they feel is not adequately prepared for release. Many believe the game feels incomplete and requires further optimization to meet expectations before the online features are fully implemented.

    • “The game feels incomplete still; if online mode is going to be added, then it needs to be ready and optimized before releasing the game.”
    • “Online mode is still not optimized as the developers say it is.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be somewhat tedious, particularly due to frustrating menus and online netplay, but many agree that the core gameplay offers a solid and fast-paced fighting experience reminiscent of Third Strike, enhanced with swordplay.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 2 analyzed playthroughs

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